1 |
object * T_OBJECT |
2 |
partylist * T_PARTY |
3 |
archetype * T_ARCH |
4 |
mapstruct * T_MAP |
5 |
region * T_REGION |
6 |
player * T_PLAYER |
7 |
|
8 |
INPUT |
9 |
|
10 |
T_OBJECT |
11 |
$var = (object *)SvPTR ($arg, \"cf::object\"); |
12 |
T_PARTY |
13 |
$var = (partylist *)SvPTR ($arg, \"cf::party\"); |
14 |
T_ARCH |
15 |
$var = (archetype *)SvPTR ($arg, \"cf::arch\"); |
16 |
T_MAP |
17 |
$var = (mapstruct *)SvPTR ($arg, \"cf::map\"); |
18 |
T_REGION |
19 |
$var = (region *)SvPTR ($arg, \"cf::region\"); |
20 |
T_PLAYER |
21 |
$var = (player *)SvPTR ($arg, \"cf::player\"); |
22 |
|
23 |
OUTPUT |
24 |
|
25 |
T_OBJECT |
26 |
$arg = newSVcfapi (CFAPI_POBJECT, $var); |
27 |
T_MAP |
28 |
$arg = newSVcfapi (CFAPI_PMAP, $var); |
29 |
T_ARCH |
30 |
$arg = newSVcfapi (CFAPI_PARCH, $var); |
31 |
T_PARTY |
32 |
$arg = newSVcfapi (CFAPI_PPARTY, $var); |
33 |
T_REGION |
34 |
$arg = newSVcfapi (CFAPI_PREGION, $var); |
35 |
T_PLAYER |
36 |
$arg = newSVcfapi (CFAPI_PPLAYER, $var); |