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/cvs/deliantra/server/plugins/cfpython/cfpython_party.C
Revision: 1.2
Committed: Thu Sep 7 20:10:30 2006 UTC (17 years, 8 months ago) by pippijn
Content type: text/plain
Branch: MAIN
CVS Tags: HEAD
Changes since 1.1: +0 -0 lines
State: FILE REMOVED
Log Message:
Entirely removed cfpython.

File Contents

# Content
1 /*****************************************************************************/
2 /* CFPython - A Python module for Crossfire RPG. */
3 /* Version: 2.0beta8 (also known as "Alexander") */
4 /* Contact: yann.chachkoff@myrealbox.com */
5 /*****************************************************************************/
6 /* That code is placed under the GNU General Public Licence (GPL) */
7 /* (C)2001-2005 by Chachkoff Yann (Feel free to deliver your complaints) */
8 /*****************************************************************************/
9 /* CrossFire, A Multiplayer game for X-windows */
10 /* */
11 /* Copyright (C) 2000 Mark Wedel */
12 /* Copyright (C) 1992 Frank Tore Johansen */
13 /* */
14 /* This program is free software; you can redistribute it and/or modify */
15 /* it under the terms of the GNU General Public License as published by */
16 /* the Free Software Foundation; either version 2 of the License, or */
17 /* (at your option) any later version. */
18 /* */
19 /* This program is distributed in the hope that it will be useful, */
20 /* but WITHOUT ANY WARRANTY; without even the implied warranty of */
21 /* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the */
22 /* GNU General Public License for more details. */
23 /* */
24 /* You should have received a copy of the GNU General Public License */
25 /* along with this program; if not, write to the Free Software */
26 /* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
27 /* */
28 /*****************************************************************************/
29
30 #include <cfpython.h>
31 #include <cfpython_party_private.h>
32
33 static PyObject* Crossfire_Party_GetName( Crossfire_Party* partyptr, void* closure)
34 {
35 return Py_BuildValue("s",cf_party_get_name(partyptr->party));
36 }
37
38 static PyObject* Crossfire_Party_GetPassword( Crossfire_Party* partyptr, void* closure)
39 {
40 return Py_BuildValue("s",cf_party_get_password(partyptr->party));
41 }
42
43 static PyObject* Crossfire_Party_GetNext( Crossfire_Party* party, PyObject* args )
44 {
45 return Crossfire_Party_wrap(cf_party_get_next(party->party));
46 }
47
48 static PyObject* Crossfire_Party_GetPlayers( Crossfire_Party* party, PyObject* args )
49 {
50 PyObject* list;
51 player* pl;
52
53 list = PyList_New(0);
54 pl = cf_party_get_first_player(party->party);
55 while (pl)
56 {
57 PyList_Append(list,Crossfire_Object_wrap(pl->ob));
58 pl = cf_party_get_next_player(party->party,pl);
59 }
60 return list;
61 }
62
63 PyObject *Crossfire_Party_wrap(partylist *what)
64 {
65 Crossfire_Party *wrapper;
66
67 /* return None if no object was to be wrapped */
68 if(what == NULL) {
69 Py_INCREF(Py_None);
70 return Py_None;
71 }
72
73 wrapper = PyObject_NEW(Crossfire_Party, &Crossfire_PartyType);
74 if(wrapper != NULL)
75 wrapper->party = what;
76 return (PyObject *)wrapper;
77 }
78
79 static int Crossfire_Party_InternalCompare(Crossfire_Party* left, Crossfire_Party* right)
80 {
81 return (left->party < right->party ? -1 : ( left->party == right->party ? 0 : 1 ) );
82 }