| 1 |
/*****************************************************************************/ |
| 2 |
/* CFPython - A Python module for Crossfire RPG. */ |
| 3 |
/* Version: 2.0beta8 (also known as "Alexander") */ |
| 4 |
/* Contact: yann.chachkoff@myrealbox.com */ |
| 5 |
/*****************************************************************************/ |
| 6 |
/* That code is placed under the GNU General Public Licence (GPL) */ |
| 7 |
/* (C)2001-2005 by Chachkoff Yann (Feel free to deliver your complaints) */ |
| 8 |
/*****************************************************************************/ |
| 9 |
/* CrossFire, A Multiplayer game for X-windows */ |
| 10 |
/* */ |
| 11 |
/* Copyright (C) 2000 Mark Wedel */ |
| 12 |
/* Copyright (C) 1992 Frank Tore Johansen */ |
| 13 |
/* */ |
| 14 |
/* This program is free software; you can redistribute it and/or modify */ |
| 15 |
/* it under the terms of the GNU General Public License as published by */ |
| 16 |
/* the Free Software Foundation; either version 2 of the License, or */ |
| 17 |
/* (at your option) any later version. */ |
| 18 |
/* */ |
| 19 |
/* This program is distributed in the hope that it will be useful, */ |
| 20 |
/* but WITHOUT ANY WARRANTY; without even the implied warranty of */ |
| 21 |
/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the */ |
| 22 |
/* GNU General Public License for more details. */ |
| 23 |
/* */ |
| 24 |
/* You should have received a copy of the GNU General Public License */ |
| 25 |
/* along with this program; if not, write to the Free Software */ |
| 26 |
/* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ |
| 27 |
/* */ /*****************************************************************************/ |
| 28 |
#ifndef CFPYTHON_OBJECT_H |
| 29 |
#define CFPYTHON_OBJECT_H |
| 30 |
typedef struct { |
| 31 |
PyObject_HEAD |
| 32 |
object *obj; |
| 33 |
} Crossfire_Object; |
| 34 |
extern PyTypeObject Crossfire_ObjectType; |
| 35 |
|
| 36 |
typedef struct { |
| 37 |
PyObject_HEAD |
| 38 |
object *obj; |
| 39 |
} Crossfire_Player; |
| 40 |
extern PyTypeObject Crossfire_PlayerType; |
| 41 |
|
| 42 |
#endif /* CFPYTHON_OBJECT_H */ |