… | |
… | |
250 | |
250 | |
251 | Around 350 EK: The Story of the Fourth Mariner is written by an unknown author. |
251 | Around 350 EK: The Story of the Fourth Mariner is written by an unknown author. |
252 | |
252 | |
253 | 435 EK: Colony of Skorn Founded. It would eventualy become the city of Scorn. |
253 | 435 EK: Colony of Skorn Founded. It would eventualy become the city of Scorn. |
254 | |
254 | |
255 | 711 EK: |
|
|
256 | |
|
|
257 | The outpost of Heaven’s Gate is founded. |
255 | 711 EK: The outpost of Heaven’s Gate is founded. |
258 | |
256 | |
259 | =head2 Volume II: Second Millenia EK |
257 | =head2 Volume II: Second Millenia EK |
260 | |
258 | |
261 | 1223 EK: Ekkis the Drunk leads a disastrous crusade against the Sirens in the southern seas. |
259 | 1223 EK: Ekkis the Drunk leads a disastrous crusade against the Sirens in the southern seas. |
262 | |
260 | |
… | |
… | |
512 | the thaumic bomb, a device storing a massive amount of mana and releasing |
510 | the thaumic bomb, a device storing a massive amount of mana and releasing |
513 | it in a violent explosion - such an explosion actually killed the |
511 | it in a violent explosion - such an explosion actually killed the |
514 | unfortunate Melficef himself. |
512 | unfortunate Melficef himself. |
515 | |
513 | |
516 | |
514 | |
|
|
515 | =head1 The Kingdom of Scorn |
517 | |
516 | |
|
|
517 | Nestled snugly in a sheltered bay at the west of the Imperial Highway, |
|
|
518 | Scorn is a safe and welcoming place for those who pass by. Once a great |
|
|
519 | military force whose power affected the entire world, its influence |
|
|
520 | has since waned, the castle in the centre of town now serving a mostly |
|
|
521 | ceremonial purpose. Nonetheless by virtue of its position on the Imperial |
|
|
522 | highway the city has maintained its importance as a stopping off point |
|
|
523 | for travellers between the other major cities and it is an attractive |
|
|
524 | location for trade and commerce in its own right. This combined with the |
|
|
525 | sheltered harbour and key shipping lines, ensures that Scorn remains a |
|
|
526 | key crossroads bustling with activity, long after its former military |
|
|
527 | dominence has diminished. |
|
|
528 | |
|
|
529 | =head2 History |
|
|
530 | |
|
|
531 | 435EK: The colony of Skorn was founded by Skud the Great, when his |
|
|
532 | expedition reached the shores of the continent. It is said that he first |
|
|
533 | pitched his tent on the site where the inn now stands. |
|
|
534 | |
|
|
535 | 1064-1135EK: The war against the Dragons. Scorn is destroyed. Most of its |
|
|
536 | inhabitants flee to the south. After 1115EK, the city is progressively |
|
|
537 | rebuilt on top of the now buried ruins nowadays known as the Old City. |
|
|
538 | |
|
|
539 | 1177EK: War of the Sea Princes. The last imperial ship reaches |
|
|
540 | Scorn. Contacts with Khelens are now broken. Scorn becomes an independent |
|
|
541 | kingdom. |
|
|
542 | |
|
|
543 | |
|
|
544 | =head1 History of Lake Country |
|
|
545 | |
|
|
546 | Lake Country originaly was where the elves who where exiled from the north |
|
|
547 | by the kings of Scorn, during the Vth millenia EK. They named the area |
|
|
548 | Vkovzerov. The major elven city of Vkovzerov was Tashkeren-tah. It was |
|
|
549 | destroyed by a Water arch-elemental in 4453EK. |
|
|
550 | |
|
|
551 | |
|
|
552 | =head1 Visit our Training Centres! |
|
|
553 | |
|
|
554 | We, Training Centres Incorporated provide the best service for warriors, |
|
|
555 | wizards and anybody else who wants to improve quickly. |
|
|
556 | |
|
|
557 | For a modest fee, you can get almost exclusive access to our large |
|
|
558 | training areas. |
|
|
559 | |
|
|
560 | =head2 Pricing |
|
|
561 | |
|
|
562 | Humamoid |
|
|
563 | |
|
|
564 | A Bonecrusher, a Firestar, and a Demonspawn Shield. |
|
|
565 | |
|
|
566 | Undead |
|
|
567 | |
|
|
568 | Lich dust, a Spectre’s ectoplasm, and a Skull’s tooth. |
|
|
569 | |
|
|
570 | Dragon |
|
|
571 | |
|
|
572 | An Ancient dragon’s steak, an Ancient Blue Dragon’s steak, and an Ancient red dragon’s steak. |
|
|
573 | |
|
|
574 | Demon |
|
|
575 | |
|
|
576 | A Demonbane, a Belzebub’s sword, and a Firebrand. |
|
|
577 | |
|
|
578 | =head3 Free Centres |
|
|
579 | |
|
|
580 | As a special service, we provide access to two of our older training |
|
|
581 | centres completely free of charge, although you will understand that there |
|
|
582 | will be no guarentees given for success: |
|
|
583 | |
|
|
584 | Goblin & Zombie - Located south of Scorn |
|
|
585 | |
|
|
586 | Skeleton & Ogre - Located somewhere around Navar |
|
|
587 | |
|
|
588 | =head2 Locations |
|
|
589 | |
|
|
590 | These are the locations to the entrances of the Training Centers. |
|
|
591 | |
|
|
592 | world_107_128 |
|
|
593 | |
|
|
594 | world_118_101 |
|
|
595 | |
|
|
596 | world_106_109 - Humanoid |
|
|
597 | |
|
|
598 | world_124_113 - Undead |
|
|
599 | |
|
|
600 | world_107_120 - Goblin & Zombie |
|
|
601 | |
|
|
602 | |
|
|
603 | =head1 The Kingdom of Navar |
|
|
604 | |
|
|
605 | Straddling the corner of the Imperial highway as it turns North near the |
|
|
606 | Eastern border of the known world, and surrounded by dangerous territory, |
|
|
607 | Navar is an unlikely site for one of the world’s grandest cities. Yet |
|
|
608 | there it stands, dominating the skyline for miles around and showing the |
|
|
609 | same bustling activity expected of any thriving market town. |
|
|
610 | |
|
|
611 | |
|
|
612 | =head1 The Kingdom of the Masts |
|
|
613 | |
|
|
614 | A Merchant Republic led by the now destroyed city of Kari Kori. At its |
|
|
615 | peak, the Kingdom of the Masts ruled nearly a quarter of the world, and |
|
|
616 | its fleet was unmatched. Kari Kori was opposed to Navar in a series of |
|
|
617 | wars that it finally lost at the Battle of Tered in 2287 EK. |
|
|
618 | |
|
|
619 | |
|
|
620 | =head1 The Artificers' Wars |
|
|
621 | |
|
|
622 | A series of wars conducted between 3084 and 3154 EK by a coalition led by |
|
|
623 | Navari Princes against the Artificers, a group of mages that were masters |
|
|
624 | in the now banned magical field of Technomancy. The Artificers were close |
|
|
625 | to obtain a complete victory, but were finally destroyed by the raw power |
|
|
626 | of their own biggest creation, The Thaumic Gear. The explosion of the Gear |
|
|
627 | shattered the whole east of the world, and many territories forever sank |
|
|
628 | into the ocean, including Kari Kori, the Technomages’ city. |
|
|
629 | |
|
|
630 | |