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Revision 1.20 by root, Sat Nov 10 22:41:59 2007 UTC vs.
Revision 1.27 by root, Wed Oct 7 02:56:19 2009 UTC

605centres completely free of charge, although you will understand that there 605centres completely free of charge, although you will understand that there
606will be no guarentees given for success: 606will be no guarentees given for success:
607 607
608Goblin & Zombie - Located south of Scorn 608Goblin & Zombie - Located south of Scorn
609 609
610Skeleton & Ogre - Located somewhere around Navar 610Skeleton & Ogre - Located south-west of Navar
611 611
612=head2 Locations 612=head2 Locations
613 613
614These are the locations to the entrances of the Training Centers. 614These are the locations to the entrances of the Training Centers.
615 615
616world_107_128
617
618world_118_101
619
620world_106_109 - Humanoid 616world_106_109 - Humanoid
621 617
622world_124_113 - Undead
623
624world_107_120 - Goblin & Zombie 618world_107_120 - Goblin & Zombie
619
620world_107_128 - Undead
621
622world_119_101 - Dragons
623
624world_119_118 - Skeleton & Ogre
625
626world_124_113 - Demon
627
625 628
626 629
627=head1 The Kingdom of Navar 630=head1 The Kingdom of Navar
628 631
629Straddling the corner of the Imperial highway as it turns North near the 632Straddling the corner of the Imperial highway as it turns North near the
1232day, it would eventually fade away against a more powerful magical force, 1235day, it would eventually fade away against a more powerful magical force,
1233the mysterious Pegemes (or Peengees?). This happened - but much after the 1236the mysterious Pegemes (or Peengees?). This happened - but much after the
1234fall of the Empire. 1237fall of the Empire.
1235 1238
1236 1239
1237=head1 The Bigworld 1240=head1 The Big World
1238 1241
1239The old world was small and it consisted of many pieces. Scorn, Navar, 1242The old world was small and it consisted of many pieces. Scorn, Navar,
1240Brittany and Santo Dominion were in one large piece. Darcap and the 1243Brittany and Santo Dominion were in one large piece. Darcap and the
1241Hill Village were in another smaller one. Lake Country was in yet 1244Hill Village were in another smaller one. Lake Country was in yet
1242another. Pupland was still another. The world was not whole, and the 1245another. Pupland was still another. The world was not whole, and the
1243builders saw that this was wrong. They began the quest to unite the world 1246builders saw that this was wrong. They began the quest to unite the world
1244and established the Bigworld. As the builders united the world they saw 1247and established the Big World. As the builders united the world they saw
1245that it was much too small and began to make it larger. They raised up the 1248that it was much too small and began to make it larger. They raised up the
1246Great Mountains around Brest and they caused the Great Forest to grow. As 1249Great Mountains around Brest and they caused the Great Forest to grow.
1250
1247the time passed, Navar grew to become a great Kingdom and the builders 1251As the time passed, Navar grew to become a great Kingdom and the builders
1248decided that it was a good city for players to call home and they gave the 1252decided that it was a good city for players to call home and they gave the
1249Heroes a choice to serve Scorn or Navar. Nevertheless, Pupland is still 1253Heroes a choice to serve Scorn or Navar. Nevertheless, Pupland was still
1250not part of this new world, but the builders wish to add it to the west of 1254not part of this new world.
1251Scorn. 1255
1256This was the state for a long time, until the builders decided that the
1257Big World was not good, and set out to change it again. Everything
1258changed. So much changed that, in fact, the world was completely
1259unrecognisable to its denizens after the change.
1260
1261Except the area around Brest, at least according to the people living
1262there. Or maybe they were just too busy fighting monsters to notice it.
1263
1264This time Pupland became part of the new Big World, and can be found in
1265the very north, past Santo Dominion.
1252 1266
1253 1267
1254=head1 Skud the Great 1268=head1 Skud the Great
1255 1269
1256One of the first Builders. Skud created many famous places, like the 1270One of the first Builders. Skud created many famous places, like the
1545last pinch of hope in a desperate world. Glamdri also represents original 1559last pinch of hope in a desperate world. Glamdri also represents original
1546thinking used to get out of difficult situations, as opposed to Sarikka - 1560thinking used to get out of difficult situations, as opposed to Sarikka -
1547the Raging Fire - who tries to resolve those by extreme violence. 1561the Raging Fire - who tries to resolve those by extreme violence.
1548 1562
1549 1563
1564=head1 Archmage Rhyz
1565
1550=head1 Archmage Rhyz, (Entorinaas Durdennis Rhyz, Fourth Archmage of the Seat, Herdysenmark of Normania) 1566(Entorinaas Durdennis Rhyz, Fourth Archmage of the Seat, Herdysenmark of Normania)
1551 1567
1552Rhyz was an Archmage of the Blue School during the Old Days of the Empire. 1568Rhyz was an Archmage of the Blue School during the Old Days of the Empire.
1553 1569
1554"(...)Unlike Dhelyy Olyy, his contemporary rival for the Seat, Rhyz 1570"(...)Unlike Dhelyy Olyy, his contemporary rival for the Seat, Rhyz
1555focused mostly on closing the gap that existed between the art of fighting 1571focused mostly on closing the gap that existed between the art of fighting
1955 1971
1956The great alchemist has often said that all living things are made of 1972The great alchemist has often said that all living things are made of
1957these ingredients. Proper combination of these with other base objects can 1973these ingredients. Proper combination of these with other base objects can
1958often create potions of power and might. 1974often create potions of power and might.
1959 1975
1976
1977=head1 Collection of Strange Glyphs
1978
1979Many years ago, I got my hands on a book with many strange glyphs, from
1980a book-dealer in Darcap. Interested in all kinds of arcance Symbols, I
1981bought it despite the rather high price, for the depicted glyphs looked
1982intricately detailed and seemed to emanate some deeper meaning.
1983
1984The only thing the shop keeper could tell me about the book was that it
1985was supposed to be a "talansuration book" or something like that, and no,
1986he didn't know what that means.
1987
1988I was unable to find out more about this cult of Talansura, despite
1989traveling all over the world for many years.
1990
1991Since my copy of the book is now in a very bad condition, I decided to
1992make a clean copy and publish it, so this knowledge is not lost forever.
1993
1994B<- Samuel Midnight, Book Collector and Traveller, Scorn>
1995
1996T<トランスレーション 著書>
1997
1998 悪鬼 akki demon, devil
1999 悪魔 akuma demon, evil spirit
2000 アパート apa-to apartment
2001 東 azuma east
2002 貯金箱 chokinbako bank
2003 著書 chosho book
2004 貯蔵 chozou storage
2005 付き dzuki to, under
2006 ギリ神 girisin Ruggili
2007 護衛 goei guard
2008 本塁 honrui stronghold
2009 一堂 ichidou shrine
2010 溢流 itsuryuu spill, overflow
2011 一定不変 itteifuhen permanent
2012 鍵 kagi key
2013 京洛 keiraku capital
2014 血液 ketsueki blood
2015 寛ぎ kutsurogi room
2016 メゾン mezon house
2017 町 machi town
2018 港 minato harbour
2019 店 mise shop
2020 渚 nagisa shore, water's edge
2021 燃焼 nenshou burning
2022 の no (glue two words together)
2023 鬼 oni demon, orge
2024 乱暴 ranbou rough
2025 力 ryoku power, strength
2026 センタ senta center
2027 市場 shijou market
2028 商業組合 shougyoukumiai guild
2029 商法 shouhou trade, commerce
2030 住居 sumai house
2031 スノー suno- snow
2032 建物 tatemono building
2033 卓子 teiburu table
2034 トランスレーション toransure-shon translation
2035 ウエルカム uerukamu welcome
2036 ウインド uindo wind
2037 山 yama mountain
2038 要素 youso element
2039 ザ za the
2040 座席 zaseki seat
2041

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