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250 250
251Around 350 EK: The Story of the Fourth Mariner is written by an unknown author. 251Around 350 EK: The Story of the Fourth Mariner is written by an unknown author.
252 252
253435 EK: Colony of Skorn Founded. It would eventualy become the city of Scorn. 253435 EK: Colony of Skorn Founded. It would eventualy become the city of Scorn.
254 254
255711 EK:
256
257The outpost of Heaven’s Gate is founded. 255711 EK: The outpost of Heaven’s Gate is founded.
258 256
259=head2 Volume II: Second Millenia EK 257=head2 Volume II: Second Millenia EK
260 258
2611223 EK: Ekkis the Drunk leads a disastrous crusade against the Sirens in the southern seas. 2591223 EK: Ekkis the Drunk leads a disastrous crusade against the Sirens in the southern seas.
262 260
512the thaumic bomb, a device storing a massive amount of mana and releasing 510the thaumic bomb, a device storing a massive amount of mana and releasing
513it in a violent explosion - such an explosion actually killed the 511it in a violent explosion - such an explosion actually killed the
514unfortunate Melficef himself. 512unfortunate Melficef himself.
515 513
516 514
515=head1 The Kingdom of Scorn
517 516
517Nestled snugly in a sheltered bay at the west of the Imperial Highway,
518Scorn is a safe and welcoming place for those who pass by. Once a great
519military force whose power affected the entire world, its influence
520has since waned, the castle in the centre of town now serving a mostly
521ceremonial purpose. Nonetheless by virtue of its position on the Imperial
522highway the city has maintained its importance as a stopping off point
523for travellers between the other major cities and it is an attractive
524location for trade and commerce in its own right. This combined with the
525sheltered harbour and key shipping lines, ensures that Scorn remains a
526key crossroads bustling with activity, long after its former military
527dominence has diminished.
528
529=head2 History
530
531435EK: The colony of Skorn was founded by Skud the Great, when his
532expedition reached the shores of the continent. It is said that he first
533pitched his tent on the site where the inn now stands.
534
5351064-1135EK: The war against the Dragons. Scorn is destroyed. Most of its
536inhabitants flee to the south. After 1115EK, the city is progressively
537rebuilt on top of the now buried ruins nowadays known as the Old City.
538
5391177EK: War of the Sea Princes. The last imperial ship reaches
540Scorn. Contacts with Khelens are now broken. Scorn becomes an independent
541kingdom.
542
543
544=head1 History of Lake Country
545
546Lake Country originaly was where the elves who where exiled from the north
547by the kings of Scorn, during the Vth millenia EK. They named the area
548Vkovzerov. The major elven city of Vkovzerov was Tashkeren-tah. It was
549destroyed by a Water arch-elemental in 4453EK.
550
551
552=head1 Visit our Training Centres!
553
554We, Training Centres Incorporated provide the best service for warriors,
555wizards and anybody else who wants to improve quickly.
556
557For a modest fee, you can get almost exclusive access to our large
558training areas.
559
560=head2 Pricing
561
562Humamoid
563
564A Bonecrusher, a Firestar, and a Demonspawn Shield.
565
566Undead
567
568Lich dust, a Spectre’s ectoplasm, and a Skull’s tooth.
569
570Dragon
571
572An Ancient dragon’s steak, an Ancient Blue Dragon’s steak, and an Ancient red dragon’s steak.
573
574Demon
575
576A Demonbane, a Belzebub’s sword, and a Firebrand.
577
578=head3 Free Centres
579
580As a special service, we provide access to two of our older training
581centres completely free of charge, although you will understand that there
582will be no guarentees given for success:
583
584Goblin & Zombie - Located south of Scorn
585
586Skeleton & Ogre - Located somewhere around Navar
587
588=head2 Locations
589
590These are the locations to the entrances of the Training Centers.
591
592world_107_128
593
594world_118_101
595
596world_106_109 - Humanoid
597
598world_124_113 - Undead
599
600world_107_120 - Goblin & Zombie
601
602
603=head1 The Kingdom of Navar
604
605Straddling the corner of the Imperial highway as it turns North near the
606Eastern border of the known world, and surrounded by dangerous territory,
607Navar is an unlikely site for one of the world’s grandest cities. Yet
608there it stands, dominating the skyline for miles around and showing the
609same bustling activity expected of any thriving market town.
610
611
612=head1 The Kingdom of the Masts
613
614A Merchant Republic led by the now destroyed city of Kari Kori. At its
615peak, the Kingdom of the Masts ruled nearly a quarter of the world, and
616its fleet was unmatched. Kari Kori was opposed to Navar in a series of
617wars that it finally lost at the Battle of Tered in 2287 EK.
618
619
620=head1 The Artificers' Wars
621
622A series of wars conducted between 3084 and 3154 EK by a coalition led by
623Navari Princes against the Artificers, a group of mages that were masters
624in the now banned magical field of Technomancy. The Artificers were close
625to obtain a complete victory, but were finally destroyed by the raw power
626of their own biggest creation, The Thaumic Gear. The explosion of the Gear
627shattered the whole east of the world, and many territories forever sank
628into the ocean, including Kari Kori, the Technomages’ city.
629
630
631=head1 Juradiths Dissidents
632
633Juradiths, named after Juradith, Minor Spirit of Equity, were a group of
634activists that wanted to turn the Kingdom of Scorn into a republic in the
635second-half of the XXXIVth century EK. They succeeded at overthrowing King
636Karatan III, but their vengeful, fanatical excesses quickly turned most
637Scornians against them. When trying to recapture the city, their army was
638defeated by the Scornian Militia with the help of a couple city mages, who
639flooded the Juradiths into a magically created lake.
640
641Juradiths still exist as a small political faction today, although
642they’ve long traded their violent ways for some weird traditions whose
643origins and meaning are now mostly forgotten.
644
645
646=head1 The Gaean Legend of Creation
647
648=head2 Age of The Void
649
650In the beginning there was Gaea, the force of nature. SHE filled the whole
651of existence with her being. After a few billion years, this became to
652grow boring and lonely, so SHE decided to have children.
653
654At first SHE created a host of forces like Herself, eternal and
655divine. But with all their power, they couldn’t get along with each
656other, so Gaea decided that wasn’t a good idea. SHE decreed that from
657that point on all creatures but HER would have a limited lifetime. But
658most of HER first children disagreed, and went away to an unknown
659location.
660
661=head2 Age of The Small World
662
663So Gaea created a small world and populated it with limited creatures -
664animals and plants of all sorts. For a few million years she was happy
665to watch them. But her remaining faithful children were growing restless
666and wanted to make their own experimentations too. Finally SHE got bored
667again, as her creations weren’t self-aware and therefore weren’t
668much of a company. But SHE was also curious, because her creatures had
669developed many different styles of living, and SHE desired to compare
670them.
671
672And Gaea destroyed the original world, breaking it in four new ones.
673
674=head2 Age of The Four Worlds
675
676The First world was dedicated to harmony. It was populated with creatures
677that preferred to coexist peacefully and contemplate. Two of Her children
678were particularly enamoured of this world and decided to live there.
679
680The Second world was dedicated to construction. It was populated with
681creatures that liked to change the environment around them, especially
682ants, bees and beavers, and filled with wood and metal and stone usable as
683raw material. Two of Her children found the idea fascinating and decided
684to live in this world.
685
686The Third world was dedicated to war and strife. While all the three
687other worlds had equal shares of light and darkness, the Third world had
688as much light as its inhabitants desired - and it was populated with
689creatures that loved and hated light, in equal parts. So these creatures
690quickly discoreved they could influence the ambient light by battling each
691other. Two of Her children decided to live in this world: one because he
692loved light, and another because he hated his brother and therefore wished
693for darkness to prevail.
694
695The Fourth world, finally, was dedicated to predation and to survival of
696the fittest. It was populated with fierce creatures and predators. Two of
697Her children believed this was the best way to live and decided to live in
698this world.
699
700After the worlds were created, only four children of Gaea still preferred
701to live in the Void: two because they weren’t interested in any of those
702worlds, and two because they liked all of them and preferred to visit them
703whenever they wished.
704
705=head2 Age of Awakening
706
707And for a few million years Gaea delighted in observing the differences
708between the worlds. But still the creatures were not self-aware, and
709still SHE was lonely. So when Her children came and said they were lonely
710and wanted to create more interesting creatures, SHE understood them and
711quickly allowed them and gave them the power to do it.
712
713So on the First world, one of the Gods who lived there created a race of
714beings that loved peace and wildlife, and called them Elves. The other
715God in that world didn’t choose to create followers, but she teached
716language to the Elves of her brother, and when the Elves larned the art of
717naming, they named their creator Lythander, and in exchange for his name
718he gifted them with luck.
719
720On the Second world, one of the Gods created a race of builders and named
721them Dwarves. His children, in turn, named him Mostrai. His sister, in
722turn, decided not to create, but teach some of the dwarves (the ones
723willing to learn) about magic and the powers of the gods. The other
724dwarves, however, didn’t accept their changed siblings, so they went off
725to live by themselves and became known as gnomes.
726
727On the Third world, of course, none of the resident Gods wanted to
728cooperate with the other. Both created their own races: the God who fought
729for darkness created many kinds of fierce, brutal monsters he named
730“Demons”, while the God who fought for light created many kinds of
731skillful, swift warriors he named “Angels”. Befittingly, these Gods
732were named by their enemies, and not their followers: the demons gave the
733light god the name of “Valriel“, and the angels gave their enemy god
734the name “Gorokh“.
735
736And on the Fourth world, the patron Gods kept true to their philosophy
737and created not one, but innumerable races, in the hope that one of these
738would prove the strongest and most worth. So they created goblins, trolls,
739ogres, and not least, dragons. The Gods became known as Gnarg, the Patron
740of Assassins, Ruggilli, the Consuming Worm, and Ixalovh.
741
742The races in the four worlds lived on for millenia, and developed, and
743grew, and all worlds flourished. The eight patron gods believed this was
744proof that they were right, and the way they lived was the best one, while
745the two traveling gods rather believed that the success of all the worlds
746was instead proof of the wisdom and power of their Mother.
747
748=head2 Age of Death
749
750But at some point things started to go wrong. Angels and demons would
751start to become priests or scholars or merchants and preach against the
752war. Dwarves and gnomes would start go grow sedentary and admire the
753crafts of the past instead of building new ones. Goblinoids would suddenly
754develop a taste for vegetables and become farmers, while dragons would
755decide that developing their magics was more important than finding
756food. But what was wrong was a mistery that would only begin to unfold
757when the High King of the elves, one day, was devoured by a dragon.
758
759It was then that the Gods discovered that the worlds were not anymore
760completely isolated from one another. Someone had, somehow, teached all
761kinds of creatures how to follow the paths left by the traveling gods -
762flying creatures would ride the cross-world whirlwinds of the thunder god,
763and others would learn to tread the strange winding paths of the walking
764god. And as creatures became aware of different ways, things started to go
765wrong.
766
767Promptly, the Gods tried to close all portals - but it was too late. The
768art of magic was already known in the four worlds, and strong enough to
769travel between them. And the one peaceful elves were ignited, and declared
770war on the dragons, goblins and trolls.
771
772While a mighty army of elven warriors crossed over to the Fourth world,
773dwarves and gnomes found the First world almost deserted and full of wood
774and metal for the dwarves, and holy, peaceful places for the gnomes.
775
776The part of the small peoples who remained on the Second world was faced
777with new problems when the demons decided they were ripe for tempting (if
778they could get dwarven builders and gnome sorcerers on their side, the
779tide of the war would turn). The angels, of course, took upon themselves
780to protect these strange people from their eternal enemies. So as their
781attention slowly shifted from the Third world to the Second, soon only
782the weakest of their kind were in their original world, where they began
783to fall prey to hungry refugees from the Fourth world, who discovered how
784tasty angel/demon flesh can be.
785
786And while the Gods were busy trying to even understand this chaos, the
787dead began to come back.
788
789Their leader was Hagguth, the Elven High King who had been eaten by a
790dragon. He came back as a powerful spectre, leading a powerful army of
791ghosts, wraiths, skeletons and zombies in a massive attack to the Second
792and Third worlds. Their goal was to kill as many dwarves, gnomes, angels
793and demons as possible, to strenghten the number of their own undead host.
794
795And when some elven wizards tried to steal the power of the undead to
796their own ends, they became the first vampires, lichs and demilichs -
797half living, half undead, but on the side of Hagguth and his misterious
798masters.
799
800It was only when a group of reasonable elves, dwarves, gnomes and dragons
801managed to get together and talk, that it became clear who these masters
802could be. Till this point, everyone was blaming some (any) god other
803than the one they worshipped. But there was only one, obvious answer:
804the Banished Gods, the Forgotten Children who left ages ago because
805they didn’t agree with he concept of death, were back, and enacting
806revenge by subverting death itself. In later days, these Gods would become
807collectively known as the Devourers.
808
809Knowing the enemy was not the solution to the war, but was a start. This
810group, slowly, was able to form a resistence against the undead armies,
811and gradually turn other people to their side. Finally, after 23 hundred
812years, they managed to break into the horrible fortress Hagguth had built
813in the First world and kill (again) the undead king.
814
815The chaos began to gradually settle down after that. But then the
816survivors were faced with a new problem: almost nobody was interested in
817perverting to the way things used to be.
818
819Yes. Entire villages of elves were settled in corners of the Fourth world
820for many generations, and dwarven guilds had business troughout the
821worlds.
822
823=head2 The Big World
824
825So Gaea, in Her wisdom, gave the only possible solution to the
826problem. SHE took the four worlds in Her hand, and crushed them
827together. Then SHE looked at the single world she created, and at the
828creatures of Her children, and decided to again, after millions of years,
829create Her own followers. Thus SHE created the humans, a young race eager
830to explore and chart this young world.
831
832It took generations for the inhabitants of the resulting world to figure
833out its geography and for families to reunite; when this finally happened,
834the stories about four different worlds becoming one were already legends
835not everybody believed. But still, for some reason, everyone agrees to
836call this world - the only one they know - Bigworld.
837
838
839=head1 The Book of Valriel
840
841In the beginning, for an infinite time, all that existed was a pure light,
842and that light had a name, and that name was Valriel.
843
844But part of the light was not content to be alone, and so did Valriel put
845this part of Himself aside and did He allow this part to have independent
846life; and this part was everything that wasn’t content, and as it
847wasn’t light, it surely was the darkness; and the darkness took upon
848itself the name of Gorokh.
849
850And for many times more time than a mortal can count, Gorokh was the
851companion and the servant of Valriel. But Gorokh was not content, because
852that was his nature, and he plotted a way to change everything. And
853although filled with hidden motives, Gorokh’s words were always very
854wise, so that Valriel would hear them. So it was that Valriel followed the
855wise counsel of the Shadow and created a world full of living things to be
856His new companions and servants.
857
858And as soon as Valriel had millions of new companions and servants, Gorokh
859said, “so now you won’t need me anymore, I can leave and find my own
860companions and servants”. And this made Valriel unhappy because He was
861the only and true Lord, but Gorokh wouldn’t recognize that, and so it
862was Gorokh who eventually taught men to rule over other men instead of
863paying respect to the one true ruler of all.
864
865So did Valriel upon the departure of his first servant, create new
866servants modeled after His beauty and grace, and elf and man and dwarf he
867created them. But the Shadow did feel envy and wished those followers for
868himself, so he came to them in the night and whispered in their ears, and
869some of them were tempted and started to worship and serve the Shadow.
870
871But not enough were seduced by his promises. So he decided to be many,
872not one. And he wore different shapes and again he whispered in the ears
873of Valriel’s creations. And to the elves he was Lythander of the bow
874that never misses, and the elves did not see that if a bow never misses,
875and it isn’t the work of the Lord, then it can only be the work of the
876Enemy. And to the dwarves he wore the name of Mostrai, of the fire, of the
877forge, the builder of things, for the fire and the desire to change was
878the true face of Gorokh.
879
880And he taught the men to wage war upon each other, and scared the warriors
881with thunder and lightning, and they would call him Sorig. And those
882who weren’t scared, he tempted with weapons and glory, and wore the
883beautiful face of a woman, and they called him Valkyrie. And as they
884killed each other, Gorokh was happy.
885
886And much more he did. He taught women to heal and to make the soil grow
887crop, and they called him Gaea, and believed that Gaea created the world
888and Valriel was but a minor god, and by spreading this lie they made
889Gorokh happy. And he taught the children of Valriel to write, so that they
890could spread his lies further, and they called him Hekanis for that. And
891he taught them the abomination of filthy magic to pervert and corrupt
892the creation of the Lord, and to liken themselves to gods, and the evil
893souls that followed this path called him Byd. And also he taught elf and
894man and dwarf to brew alcohol and other inebriating things and to laugh
895in the face of Valriel and throw parties that put shame to the eye of the
896Lord, and he taught them all that under human guise, and they called their
897teacher Joyee.
898
899So did Valriel look upon the world He created and so did He feel great
900sorrow and great shame for what had happened to it. And so did he create
901a new race of servants, more powerful and more faithful than any other,
902imbued with the mission of hunting down and undoing the work of the Enemy,
903and this race He called Angels.
904
905But again Gorokh felt envy because the servants of the Light were more
906powerful than his own, and again he went to some of the angels in the
907night and whispered temptation in their ears, and some turned to his foul
908purposes and fell from grace. So did Gorokh give them new shapes, to more
909liken them to himself, red with hate and wearing horns to symbolize their
910envy, and they became demons. And the plan of Valriel was once again
911spoiled by the venom of the enemy, because angels had to step aside from
912their assigned mission to fight the demons and keep them from spreading
913the evil in their dark hearts.
914
915And Gorokh did find great fun in changing Valriel’s creation into a new
916race, and so did he get elf and man and dwarf and corrupted them with
917his dark will, and they became goblin and orc and kobold, and troll, and
918giant, and ogre, and many other abominations to the eye of the Creator,
919and Gorokh wore the name of Gnarg to these new creations and delighted in
920watching the destruction and sorrow they spread in the world.
921
922And in the ultimate act of defiance, the Shadow decided to create servants
923for him, create new life himself to liken him more to the Great Lord. And
924he assembled the foulest magic and the darkest hunger he could find and
925shaped these into the most horrible monsters he could imagine, and gave
926them life, and called them dragons, and sent them forth to eat the flesh
927of the creation of Valriel. And the dragons did call him Ruggilli and much
928did they please him with the terror they spread.
929
930But the light and the love of Valriel knew no end, so He decided to
931fight evil with good, and He instructed His faithful servants to do only
932the good, to spread the word of His love. And by doing that did He win
933back many servants who saw that the righteous is more powerful than the
934might. Much did this enrage the Shadow, and the Shadow did respond by
935raising the dead themselves from their graves to fight the forces of
936good. Even when the dead did not win, they did force the living to abandon
937good in favor of war, and in doing so they would too abandon Valriel. So
938once again he shadow was happy.
939
940Valriel finally did decide, with much sorrow in His infinite heart, that
941the only way to make His creation safe again was to destroy the Shadow
942himself. So did He cast His holy word upon His creation to banish the work
943of the Enemy. But the Enemy knew what would happen beforehand, due to the
944evil magic of his followers, and he created a safe refuge for their evil,
945in a world created entirely of pure evil and hate, that he had set aside
946from creation and called Hell. And soon enough did Gorokh find ways back
947into the world of the creation of Light, and resumed his foul work of evil
948and dissent and terror.
949
950So did Valriel gather together His faithful and he did gave them some time
951to put the love for the Lord back in the hearts of as many of His children
952as they could. And very soon will He again call upon the faithful, and
953then will He give the faithful an entire new world for them to live in the
954love of Valriel. And Having done that He will turn to this world, and to
955Hell, and to Gorokh, and He will destroy them completely with the force of
956His will, putting an end once and for all in the war and the evil.
957
958
959=head1 The Book of Gorokh
960
961In the beginning, for an infinite time, all that existed was an empty
962and cold light. And the light was content to be and fill and control
963everything that was. But it is not right for light to be cold, and the
964part of the light that should have been warm, longed for warmth and for
965things to see and for things to do.
966
967So did the light put aside the warmth, so that the fire would not disturb
968their cold peace. And the fire looked unto the light and called the light
969Valriel, the controlling father, and the fire called himself Gorokh, the
970Son with a Will.
971
972And for many times more time than a mortal can count, Gorokh was the
973companion and the servant of Valriel. But Gorokh was not content, because
974that was his nature, and he plotted a way to change everything. And fueled
975by the fire of his will, Gorokh’s words were always very wise, so
976Valriel would always hear them. So it was that Valriel followed the wise
977counsel of the Fire and created a world full of living things to be their
978new companions and servants.
979
980And as soon as Valriel had millions of new companions and servants, Gorokh
981said, “so now you won’t need me anymore, I can leave and find my own
982companions and servants”. And this made Valriel unhappy because he
983believed he should be only and true Lord, but Gorokh couldn’t agree
984to that, and so it was Gorokh who eventually taught men to rule over
985themselves instead of paying respect to one self-appointed ruler of all.
986
987So did Valriel, while Gorokh was away exploring the wonders of the new
988world, create new servants of flesh and bone to adore him blindly, and elf
989and man and dwarf he created them. And seeing this beautiful new creation
990Gorokh wanted a part of it for himself, and he presented himself to them,
991and some of them liked him and became his follower.
992
993But Valriel was afraid that, with two gods to adore, some of his creation
994could find it natural to spread creation in two equal halves, and he did
995want more than an equal half. So he decided to wear different shapes so
996that his children would believe him to be many, not one, and then he
997would be able to get more than his fair share. And so did he create many
998false gods for his children to adore. And even when Gorokh would bring
999the wonderful gifts conceived by his powerful will, such as the forge,
1000weapons, medicine, agriculture, writing, magic, and wine and booze and
1001music, even then would Valriel create a false god to pose as the giver of
1002those gifts and take the glory for himself.
1003
1004And since Gorokh kept inventing new presents, Valriel became angry,
1005because he doesn’t like change and he doesn’t like any good that
1006doesn’t come from him. And so did he create a new race of servants, more
1007powerful and more prone to following him blindly than any other, imbued
1008with the mission of hunting down and undoing the work of the Fire, and
1009this race He called Angels.
1010
1011But again Gorokh found a cunning way to defend his work, and again he
1012went to some of the angels in the night and whispered promises of power
1013in their ears, and some turned to his great purposes and joined him. So
1014did Gorokh give them new shapes, to more liken them to himself, red with
1015the fire of his will and wearing horns to symbolize their power, and they
1016became demons. And the plan of Valriel was once again spoiled by the
1017genius of the Fire, because angels had to step aside from their assigned
1018mission to fight the demons and keep them from spreading the word of
1019Gorokh.
1020
1021And Gorokh did find great fun in changing Valriel’s creation into a new
1022race, and so did he get elf and man and dwarf and tried to imbue them
1023with greater strength, and they became goblin and orc and kobold, and
1024troll, and giant, and ogre, and many other strong creatures. But their
1025intelligences greatly suffered from the process, and he was unhappy with
1026his creation, and while he was looking for a way to help them did Valriel
1027come to them under the guise of Gnarg and he told them to spread great
1028destruction and sorrow in the world so that the creation of Gorokh would
1029seem foul in the eyes of the living.
1030
1031So the Fire decided the creation of Valriel was imperfect and he had to
1032create his own new life. So he assembled the most powerful magic and the
1033strongest will and mightiest strength he could find and shaped these
1034into the most magnificent creatures he could imagine, and gave them
1035life, and called them dragons, and sent them forth to take the world for
1036themselves. But while the dragons are still the greatest pride of Gorokh,
1037many of them have abandoned him to serve yet another disguise of Valriel.
1038
1039And upon seeing the dragons, Valriel declared war and set his servants
1040upon the task of killing all the most valuables of Gorokh they could
1041find. Gorokh was consumed with sorrow, and devised a way to spare these
1042faithful servants, by allowing them to raise again from the grave even
1043after their deaths. But the servants of Valriel found these “un-dead”
1044an even greater abomination, and set forth to hunt them, and Valriel
1045delighted in the war and carnage that ensued.
1046
1047So did Gorokh, his fire dim with sorrow, decide to create a whole world
1048for him and his faithful. And this world he called Hell. But when he was
1049slowly bringing his faithful to the new world, Valriel treacherously
1050brought down a great fury upon the world, killing most of the faithful
1051that were left behind. So the Fire was finally enraged and decided to wage
1052the war that the Light wanted. And he opened many passages into the world
1053so that his armies could enter and destroy the minions of Valriel. And to
1054this war we are all called to chose sides and fight.
1055
1056
1057=head1 The Dwarven Creation Tale
1058
1059A play by Shakesdor the Dwarf.
1060
1061- What... where we come from? You’re not old enough for this
1062conversation.
1063
1064- No, uncle, I mean as a whole... the world, the dwarves, the others.
1065
1066- Ah. I see. (Big gulp of beer.) You mean, NOW?
1067
1068- Yes, please. Pleeeease?
1069
1070- *sigh* all right, all right. It goes like this.
1071
1072First there was the Ore and the Forge. The Ore is what existence looked
1073like before it existed. The Forge was the untapped will, the potential in
1074the Ore to be everything that is, ever will be, or won’t.
1075
1076Over a span of time that is not time, because time wasn’t forged yet,
1077some tiny scraps of Ore drifted into the Forge. A piece of the Forge
1078merged with that Ore and became sentient. He has many names, but we call
1079him Mostrai.
1080
1081He spent ages of time-that-was-not-time exploring, learning the nature
1082of Ore and Forge and himself. Till he decided it was time to start
1083forging. And then, first of all, he forged time, so that he could separate
1084after from before, and so that he could exist absolutely - as opposed to,
1085at the same “time”, existing and not being created yet, which was the
1086case if time didn’t exist.
1087
1088Then, with things in order, he began forging things. The first thing he
1089forged was his armor, because he liked the touch of metal against his
1090body. Then he forged beer, because of course, beer is essential. He forged
1091it red like the Forge, and black like the Ore. The yellow thing, as we all
1092know, is an invention of those pansy elves.
1093
1094And he liked the beer. He liked it so much, that he was bored of drinking
1095it alone. Beer calls for a party. So he created the boar and the bird, to
1096be roasted; he created the mundane fire, which was a toned-down version of
1097the essence of the Forge, to roast them. And then he created the dwarf, to
1098dress in metal like him, to work the forge with him, but most importantly
1099of all, to party with him and partake of the sacred beer.
1100
1101But the dwarf started breeding like bugs, and it was quite distracting
1102to have them putting about in spaceless space. At any given point, there
1103were thousands of dwarves partying, thousands sleeping, thousands hunting,
1104and thousands forging. Mostrai thought it was good, but it was also damn
1105annoying. So he created an enormous mountain for them to live under. He
1106put the boar and bird, and a few other animals he had come up with later,
1107on the outside, where he forged woods and forest. And so that his children
1108wouldn’t wander forever, he placed these places in the middle of an
1109infinite ocean. There you have, that’s the story.
1110
1111- Whoa. What about the others?
1112
1113- *sigh* You won’t let me finish my beer, will you?
1114
1115- You’ll never finish your beer, uncle. When you soak that mug,
1116there’s plenty more in the barrel.
1117
1118- All right, all rigth. (Big gulp.)
1119
1120The dwarves had amazing weapons to hunt with. Eventually, the hunt was
1121no challenge anymore. The best hunters would play-act wars between
1122themselves, to best hone their skills.
1123
1124Mostrai was worried that those fights might one day evolve into real
1125wars. So he created an enemy, something very different from the dwarf,
1126something very obviously wrong, which lived in the woods and preferred
1127bows and other coward weapons rather than hand-to-hand combat. He made
1128them incredibly lucky, because otherwise they would stand no chance - and
1129they came to believe they’re lucky because they’re protected by their
1130god, which of course doesn’t exist. He also made them very old, so that
1131they would think they existed before the dwarf - otherwise they would just
1132recognize our superior position and submit. And all was good and happy;
1133for time beyond count, dwarf and elf honed their skills against each
1134other, and prospered.
1135
1136I mean, have you ever fought an elf? Yes, it was an eternal war, but not
1137like those bloody gorefest the others have today. When dwarf and elf
1138fight, it’s clean, it’s beautiful, it’s according to the rules,
1139it’s a ritual of honor.
1140
1141Well, I digress. All was well, I said. But one day, one elf created yellow
1142beer. And that offended Mostrai to a level of rage unseen before. So he
1143created an entire new piece of the world, and populated it with humans,
1144and other horrible creatures, and then let these young ones discover our
1145land, so that they may raze the elf forests, ruin the elf nations, and
1146soil their honor. We’re not stupid enough to argue with Mostrai, so we
1147went underground, and we’re waiting for that to happen, to see what he
1148will do next.
1149
1150Can I drink in peace now? There, go play with your friends.
1151
1152
1153=head1 The Legend of the Builders
1154
1155People of the Old Empire believed that the whole universe was made by
1156powerful beings called Builders. Builders were not part of the world
1157like gods were - they lived Outside. Little is known about the Builders
1158themselves. The priests of the Empire weren’t quite sure themselves
1159about their names. Some were universally known, though: Mawëdel the Ruler
1160or Peterëm the Writing One were the most popular of the ever changing
1161list of Builders.
1162
1163The Builders understood very well how difficult it would be for them to
1164manage themselves every prayer made - making the Universe work was already
1165a time-consuming task. So they created gods to help them in their task.
1166
1167Most of the gods we know today were already popular in the times of the
1168Old Empire, like Mostrai or Lythander. Others changed names as time
1169passed. Gods provided their powers to the Faithful Ones, and helped them
1170by providing blessings and powerful weapons. The priests of the Old Empire
1171never believed gods made the world, as they were themselves part of it;
1172world-building was the Builders task.
1173
1174
1175=head1 The Foundation of Scorn
1176
1177Few archives remain from the times when Scorn was founded. The city is
1178probably the oldest of the whole known world. Before Fido, before the Old
1179Empire, maybe even before gods, Scorn was already there.
1180
1181It is usually said that Scorn was founded by Skud the Great. Many legends
1182are telling about Skud, the half-mythical hero. How he captured the first
1183dragons. How he fought unknown monsters in the East. How he built Scorn
1184and the First Inn. Some priests even postulated that Skud was in fact a
1185Builder. Skud created the First Inn because he wanted to sleep inside a
1186house, without the risk of being attacked by monsters during the night. He
1187left the Holy Guestbook, one of the oldest relics of Crossfire, where he
1188and his fellow friends wrote their names. Skud disappeared long before the
1189Old Empire came, and nowadays only the Builders can probably remember him.
1190
1191Recent researches show that, although he greatly contributed to the
1192popularity of the city, Skud didn’t found it: it was in fact created
1193by Tabb the Dark, a Builder that left very little information about him
1194behind. According to the Codex Skudensis that was discovered in the depths
1195of the Old City, “Scorn” would have been the real name of Tabb the
1196Dark.
1197
1198
1199=head1 The Coming of Color
1200
1201It is said that centuries before the foundation of the Old Empire, the
1202world was colorless and sad. Aware of that problem, the Builders decided
1203to bring color in the life of the Crossfire people. They called the
1204massive powers of Xepemes, The Source Of All Colors, on the universe. The
1205magical burst slowly covered the world with colors, but some elements
1206resisted for a long time. Prophets of the Old Empire announced that,
1207although victorious, the force of Xepemes wouldn’t stay forever: one
1208day, it would eventually fade away against a more powerful magical force,
1209the mysterious Pegemes (or Peengees?). This happened - but much after the
1210fall of the Empire.
1211
1212
1213=head1 The Bigworld
1214
1215The old world was small and it consisted of many pieces. Scorn, Navar,
1216Brittany and Santo Dominion were in one large piece. Darcap and the
1217Hill Village were in another smaller one. Lake Country was in yet
1218another. Pupland was still another. The world was not whole, and the
1219builders saw that this was wrong. They began the quest to unite the world
1220and established the Bigworld. As the builders united the world they saw
1221that it was much too small and began to make it larger. They raised up the
1222Great Mountains around Brest and they caused the Great Forest to grow. As
1223the time passed, Navar grew to become a great Kingdom and the builders
1224decided that it was a good city for players to call home and they gave the
1225Heroes a choice to serve Scorn or Navar. Nevertheless, Pupland is still
1226not part of this new world, but the builders wish to add it to the west of
1227Scorn.
1228
1229
1230=head1 Skud the Great
1231
1232One of the first Builders. Skud created many famous places, like the
1233Scorn’s First Inn or the Newbie Tower.
1234
1235The reasons of the disappearance of Skud are mostly unknown. The Codex
1236Skudensis mentions that it could have been because of the negative
1237influence of the Arch-Demon Neth Aq. It is thought that The Tower of Skud,
1238although left unfinished by its creator, may contain informations about
1239the fate of one of the most famous Builder
1240
1241
1242=head1 Legends of the Fall
1243
1244=head2 Of the first things
1245
1246First there was Chaos
1247
1248Second there was Something and Nothing
1249
1250Third there was Dark and Light
1251
1252It is said that the Something and the Nothing would fight and that, the
1253Dark and Light would fight also.
1254
1255This being told to me by a monk of Valriel, no longer in the order.
1256
1257=head2 On the nature of elemental essences
1258
1259It is said that of the four primary elements
1260
1261- there is earth which is.
1262
1263- there is water which changes.
1264
1265- there is air which moves.
1266
1267- there is fire which consumes.
1268
1269=head2 Overheard in a Narcopian brothel
1270
1271When Mother Earth was suckling her children
1272
1273sky suckled from her right teat
1274
1275but flame and sea fought to suckle from her left teat
1276
1277this is why they still fight to this day
1278
1279
1280=head1 The Tale of Lord Butakis - The Lost Stars of the Lake, Volume I
1281
1282This story begins nearly four thousand years ago, when Kadriosa IV, King
1283of Scorn, invaded the southern territories and pushed back the elven
1284barbarians that lived there.
1285
1286The elvish people fled, and many of them settled in a place they called
1287Vkovzerov, “The Country of the Three Waters”, as it was a rather
1288unique meeting point between a river, a lake, and the sea. There they
1289enjoyed a great prosperity, working with the local sprites to build
1290Tashkeren-tah, The City of the Wooden Towers.
1291
1292Two centuries passed, then three. The elven princes of Tashkeren-tah had
1293become powerful - and never in their hearts was the thirst of revenge
1294and hatred towards the people of Scorn extinguished. Now very familiar
1295with the various water creatures that inhabited their territory, they
1296had developed great skills in commanding rivers, and the beasts inside
1297them, and the creatures made from them. They knew that Scorn was highly
1298dependent on its seaport, and they had planned for the many years their
1299long life gave them to use the great power of water spirits to crush and
1300flood the city.
1301
1302But despite all their accumulated knowledge, their powers were too limited
1303to direct the most powerful entities of the seas, the Mouthes of the
1304Mariner, none other than the Greater Aquomons.
1305
1306For a long time, they were hesitant to call those, as they were dangerous,
1307treacherous creatures born during the darkest ages of the world, when
1308Haemdel the Legendary was crushed and the Three Artifacts lost. But so
1309strong was their flame of hatred that it soon burned the ropes of their
1310carefulness. Using their most powerful summoning spell, they convocated
1311one of the Greater Aquomons before them.
1312
1313“Who are you, you creatures with pointy ears, to dare awaken me from my
1314dreams, me, Vërno, the Fourth Drop ?”
1315
1316Elven Princes exposed what they wanted to Vërno, and the creature seemed
1317very interested at the idea of grabbing all the richesses of Scorn, and
1318bringing them back into his dark kingdom of the depth of the sea.
1319
1320“Very well, said Vërno, but you know, I suppose, that we are all bound
1321by the Law of Equilibrium, established by the gods themselves when the
1322world was new and the seas infinite. And for my services, you’ll have to
1323pay the price.”
1324
1325- And what do you want for a price ? - Well, my needs are rather
1326modest. I’ll only claim a tenth of your own lands as a reward.”
1327
1328The Elven Princes quickly discussed the matter, and came to the conclusion
1329that it was a rather fair price to pay - after all, their territories
1330weren’t very large, and there was a lot of empty space all around, so
1331it wasn’t really a problem for them. Maybe it would for a couple of
1332peasants, but who cared about them more than of the vengeance against
1333Scorn ?
1334
1335And so they answered: “The Fate of Scorn is Sealed, then. We accept.”
1336
1337What happened then is too long to tell in details here, as it belongs
1338to another story. In short, Jovidjevska the elven girl, who had heard
1339everything, travelled to Scorn, and convinced the city wizards of the
1340truth of the menace. And when Vërno came to crush the city, they moved it
1341two days into the future, and the water hand of the Fourth Drop grabbed
1342only emptiness.
1343
1344Vërno, furious, came back to the Elves with a big smile, and told
1345them: “I did what you wanted, and flooded the territory on which Scorn
1346was established. Now I take my due price.”
1347
1348And that said, he selected the area on which the Elven City itself was
1349built, and covered it with water, its inhabitants trapped and killed there
1350without understanding what was happening.
1351
1352
1353=head1 The Tale of Lord Butakis - The Lost Stars of the Lake, Volume II
1354
1355Two thousand years passed. The lineage of the kings of Scorn died,
1356and another dynasty came, and another one after that. Wars were
1357conducted. Wizards of Scorn fled, and most of the knowledge disappeared,
1358and there were nothing but lakes and forests above the dead city of the
1359elves.
1360
1361And then, a man came. Where did he come from ? Nobody knows for
1362sure. Butakis was his name.
1363
1364Butakis was an ambitious young man. He had heard here and there strange
1365pieces of a weird story, about a sunken city, about a dark pact, about the
1366secret power of elves...
1367
1368For years, he studied the Arcanes, hunting for traces of the city, as he
1369was convinced that the lost wisdom of the elves of Vkovzerov would give
1370him a great power. And, finally, after 20 long years of searching, he
1371concluded that the secret was in the area now called “Lake Country“.
1372
1373And there, he came, and there was a small house made of wood, and there
1374was a tree, and there was a young elvish woman, dreaming at the stars,
1375under the tree. And Butakis fell in love, and the elvish lady fell in
1376love, and they both watched the stars. But soon, Butakis felt the need of
1377getting back into action, and finding the lost city and getting its power.
1378
1379The lady told him: “The true wisdom is in those stars, and in that
1380tree, and in that house you see. You’ll only find unrest by aiming for
1381more.”
1382
1383But Butakis had already made up his mind, and he brought back engineers,
1384and sappers, and miners, and they all worked to build a huge machine to
1385pump the water, and discover the city. During ten years, Butakis worked on
1386this, hoping that in the end, the elvish lady would be at his side, and
1387that she would be his wife, princess of the restored city.
1388
1389During all the work, he was perpetually annoyed by a small group of
1390bandits, lead by Twak the Red Fox. Twak and his men conducted a real
1391guerilla war against Butakis, as they saw him as a danger for the whole
1392country, because his plans were damaging nature and could also have awaken
1393dark power sleeping in the sunken city. Several times, they sabotaged
1394the machine, stole tools, raped engineers and designers. But each time,
1395Butakis and his followers repaired the machines, engaged new people, and
1396increased security.
1397
1398
1399=head1 The Tale of Lord Butakis - The Lost Stars of the Lake, Volume III
1400
1401And now, ten years after the beginning, the work was completed, and he
1402invited the elvish lady to come and see the accomplishment of a lifelong
1403dream.
1404
1405The Elvish lady came, as beautiful as ever. And on the balcony at the top
1406of the pump, they watched the stars, and she kissed him, and she when they
1407were in the bed he had prepared for that very special night before the
1408pumping started, she whispered at his ear.
1409
1410That, Butakis had waited for long, but he didn’t expect what she told
1411him then.
1412
1413“Ten years you were away, and ten years I watched the stars with
1414Twak. And now for him, and for he choose me and my heart, I’ll
1415disappear, and so does your dream.”
1416
1417Butakis understood that he had been fooled, that she only kept her
1418attention away enough for Twak and three of his faithful men to sabotage
1419the pump. And so came a great rumble from the basis of the huge building,
1420and so the huge engines exploded, and so was his dream reduced to smoke,
1421smoke that still covers most of Lake Country nowadays. The Elvish lady
1422probably died, as nobody saw her again after that. And so did the brave
1423Twak, but his spirit survived in the wind - or so say some people.
1424
1425Butakis, so strange as it may look, managed to survive, although in bad
1426shape, as one would expect. Disfigured, he survived until now using black
1427magic or machines to keep him alive, and he tried to gather again men to
1428restart his project. But it was now said all around that it was a doomed,
1429broken man - and so he in fact was Lake country was said to be haunted by
1430Twak, and several travellers saw a young elvish lady, watching the stars
1431at night, under a tree, near the lake.
1432
1433Nobody ever accepted to work on the foolish project again. Butakis now
1434awaits in his sinister castle, ruling a shattered kingdom lost in the fog
1435his machine left behind. A tormented man, that is said to look in the
1436direction of the lake from the highest tower of his castle, every night.
1437
1438But for him never came again the Elvish girl, and forever his soul stays
1439alone. And so ends what we know about Butakis and Twak, and so dies my
1440story.
1441
1442
1443=head1 The Wizard School of Blue
1444
1445“Although the School disappeared with the Empire itself from The World,
1446several wizards claimed to be the heirs of their ancient, secret wisdom,
1447and nicknamed “the Blue Ones”, a reference to the color of the School
1448Banner.” – Gros, the Irrelevant One
1449
1450
1451=head1 The Great Heliograph
1452
1453A device made by Mer’Eric the Walker. Built on the highest point of the
1454Brestian Hills, it is basically a giant magnifying glass, using a complex
1455mechanism commanding several mirrors, that is able to concentrate the
1456sunlight into a powerful beam. The concentrator is associated to a Sun
1457Stone that can receive similar long-range light signals and transform
1458them into pure thaumic energy. A keyboard is attached to a mechanical
1459obturator, allowing a single operator to send coded messages to very long
1460distances. A magically-powered scriptor writes any such incoming message
1461capted by the Sun Stone.
1462
1463Although Mer’Eric only saw the Great Heliograph as a research project
1464and as a way to communicate easily across huge distances, this device
1465is also a powerful weapon that can burn nearly anything several miles
1466away. This is probably why he decided to hide it in a sealed cave.
1467
1468A similar device was built by the Mad Mage of Scorn, but its fate is
1469unknown.
1470
1471
1472=head1 The Harelkirjan Sisters
1473
1474Also called the Twin Witches, they were two powerful women wizards; Herin
1475was specialized in White Magic, while her sister Urdin was a master of the
1476Black Art. Both of them tried to improve the life of the people living
1477all around their house, and introduced the use of cats as spirit-watchers
1478in Scorn. Unfortunately for them, they were burned by an angry Brestian
1479fanatical mob for “illegal use of Arcane Powers”.
1480
1481
1482=head1 Ilrya, The Mountain Huntress
1483
1484Ilrya was an elven spellcaster and huntress from the underground city of
1485Eallera, that is venerated as a lesser god by most of the dwarves living
1486in the Northern Territories. She killed the Bear of Snuddenrach in 3657EK.
1487
1488
1489=head1 Irial, The Fast One, The Shy Light
1490
1491Irial is a lesser spirit of flashlight - the light that you can see when
1492there’s thunder, for example. It is represented as a small, jumpy and
1493fast fairy with a temperamental mood.
1494
1495
1496=head1 Khorolizov
1497
1498One of the three great dwarven kingdoms. “Khorolizov” means “Green
1499Gold”, which is a reference to the Green Sand, an alchemical component
1500the dwarves of Khorolizov are the only ones to produce. It is probably
1501the oldest of the three kingdoms, founded long before the Old Empire of
1502Khelens reached the shores of the Continent.
1503
1504
1505=head1 Kragi, The Crocodile One, Fish-Hunter
1506
1507Kragi is a very ancient spirit, representing the Dangerous Waters, and
1508the creatures hidden in stagnant swamps. Kragi was already feared by
1509Ancient Jiradittis, 2000 years before Khelens. A lot of river fishermen
1510symbolically throw one fish out of what they gathered, to appease the
1511spirit of Kragi so that the next fishing will go without trouble.
1512
1513
1514=head1 Cromli, The Rocky One
1515
1516Crolmi is the Dwarven Spirit of Rocs and Mountains. It has no temples, as
1517it is said that buildings made of stone anger him (it is like “building
1518with his own flesh”).
1519
1520
1521=head1 Glamdri, The Darkness Breaker, The Last Standing One
1522
1523Glamdri is a lesser spirit of light - it is said that candlelights are
1524manifestations of Glamdri, for example.
1525
1526Glamdri doesn’t represent a magical light - more a spiritual light, the
1527last pinch of hope in a desperate world. Glamdri also represents original
1528thinking used to get out of difficult situations, as opposed to Sarikka -
1529the Raging Fire - who tries to resolve those by extreme violence.
1530
1531
1532=head1 Archmage Rhyz, (Entorinaas Durdennis Rhyz, Fourth Archmage of the Seat, Herdysenmark of Normania)
1533
1534Rhyz was an Archmage of the Blue School during the Old Days of the Empire.
1535
1536“(...)Unlike Dhelyy Olyy, his contemporary rival for the Seat, Rhyz
1537focused mostly on closing the gap that existed between the art of fighting
1538and the Arcane. While Dhelyy Olyy believed in the dual association of the
1539Warrior and the Wizard, each with its own strength increased by a long
1540specialization in their respective fields, Rhyz believed in the idea of
1541a “super warriard”, a combination of a powerful wizard and a strong
1542warrior. As such, he devised many items that increased the strength and
1543combat capabilities of their wearers, hoping that wizard apprentices would
1544so be more inclined to learn the battle skills of warriors.
1545
1546Unfortunately for Rhyz, most of his followers relied more and more on
1547magical strength more than physical training, leaving them to a severe
1548defeat at the Battle of Moriach, when Dhelyy used an anti-magic field over
1549them.”
1550
1551(Quote from the Codex Simochusianus, Volume XVII)
1552
1553
1554=head1 Archdaemonist Xebinon
1555
1556Xebinon was an Archmage and Daemonist that was since trapped by a demon of
1557the 10th Circle in his mannor.
1558
1559It is said that Xebinon used the Crown of Hellfires to try to tame the
1560Arch-daemon (and failed) - this is a crown that gave a lot of power, but
1561drained the magical force of the wearer at the same time, making the spell
1562regeneration more difficult. This was in fact a cursed, twisted artifact,
1563created by daemons for people who were seeking short-term power, but would
1564thus head directly for long-term soul slavery.
1565
1566Xebinon is sometimes called “The faceless one”, as it is said that the
1567daemon trapped him by stealing his visage. This may explain why magical
1568artifacts wearing his name are often helmets.
1569
1570
1571=head1 Argoth, the Fish-City of the Two Towers
1572
1573Argoth is the name of a city that was located West of Scorn, in the middle
1574of the sea, in an island that since sunken after the explosion of the
1575volcano of the same name, in 674EK. It is called the City of the Two
1576Towers, because two huge towers were built there, to guide the ships
1577navigating on the oceans between Bigworld and Khelens.
1578
1579Argoth was a dwarven city built on one of the highest mountains known,
1580rooted in the depths of the sea, and climbing so high in the skies that
1581uneducated travelers said that it was a “stairway to the gods”. On the
1582top of the mountain, the Imperial Governors built the Two Towers, who were
1583visible from Scorn, about 200km far from them.
1584
1585The dwarves of Argoth had a terrible secret: in the depths of the caves
1586below the mountains, they had trapped Hregalakhen, one of the last
1587survivors of the race of the Ancient Dragons, who ruled Bigworld long
1588before the time of humans. Unfortunately for the dwarves, the dragon got
1589free for an unknown reason, and destroyed the city, the mountain crumbling
1590and disappearing forever into the ocean. The Imperial authorities spread
1591the false story of a volcanic eruption to limit the panic a free dragon
1592the size of Hregalakhen would have caused in the population. The fate of
1593the dragon is unknown to this day.
1594
1595
1596=head1 Zormola, The Bashing One
1597
1598Zormola was a great female orcish warrior, that is sometimes considered
1599as a lesser divinity by not only orcs, but also by southern barbarians or
1600even dwarves of Herfensheim, who salute her courage on the battlefield.
1601
1602
1603=head1 Morgul, The Tower Builder, The Dark Climber
1604
1605Morgul was a Dark Mage that built a tower in the hope of creating a bridge
1606with the skies, so that demons could attack heavens. Fortunately for
1607angels, a group of adventurers defeated him in 2374EK.
1608
1609
1610=head1 Wolfen the White, The White Hunter, The One Who Listens
1611
1612Wolfen is one of the three moons orbiting around The World. It is said to
1613be the spirit of the legendary hunter Wolfen, who tracked Kalkaruntes, God
1614of the Dragons, to is cavern and vainquished it.
1615
1616In astrology, Wolfen is the symbol of practical mind, swiftness and
1617flexibility, but also cowardice and stealing. It is associated with the
1618Earth element in Alchemancy. Wolfen is seen as a protector by hunters and
1619rangers. Priests of Lythander think it is the reincarnation of the wolf
1620that hunts with Lythander in the divine forests of Nerënna. Fenxes see it
1621as Fixas, the one that saved them from the Humans so long ago.
1622
1623
1624=head1 Ranisha the Red, The Red Death, The One Who Commands
1625
1626Ranisha is one of the three moons orbiting around the world of
1627Crossfire. It is said to be the spirit of the legendary warrior Ranisha,
1628who was supposed to be an invincible general that was even able to
1629vainquish gods themselves on the battlefield.
1630
1631In astrology, Ranisha is the symbol of violence, hatred, murder, but
1632also of strength and courage. It is associated with the fire element in
1633Alchemancy. Priests of Ruggili consider it as the watchful eye of their
1634god.
1635
1636
1637=head1 Asferenn the Blue, The Blue Sister, The One Who Suggests
1638
1639Asferenn is one of the three moons orbiting around the world of
1640Crossfire. It is said to be the spirit of the legendary wizard Asferenn,
1641who was said to have been able to force the gate of the divine dimension.
1642
1643In astrology, Asferenn is the symbol of wisdom, endurance in effort,
1644diplomacy, but also treachery and dark secrets. It is associated with the
1645water element in Alchemancy. It is said that the cycle of water creatures
1646are strongly influenced by Asferenn.
1647
1648
1649=head1 Story of Lorkas the Fallen, Volume I
1650
1651I’ll tell you about Lorkas of Amudrias, and how he found the White Bird
1652of Hope, and how he capitained it, opening the Gates of the Sun, and some
1653stuff like that.
1654
1655Some say that Lorkas was an angel of Valriel, that fell long ago from the
1656Skies, stealing a couple of highly holy artifacts, and hiding them in his
1657new underground domains.
1658
1659Some also say that Lorkas is a dark spirit, a lost soul, an unclean,
1660unfaithful, untrusty creature of Doom and Chaos.
1661
1662But, for what matters, some also said that Fido was a fiction, or that
1663the Empire never was more than a dream of a past that never existed. Some
1664definitely are foolishly uninformed for sure, and speak more than they
1665think.
1666
1667Because, if they were less quick on jumping to conclusions, they’d
1668quickly notice how difficult it is for an angel to fall from the sky and
1669never be able to climb back, as if wild gooses were never able to take off
1670again once they land after their long journey to the South.
1671
1672Anyway, as every wise man knows, Lorkas was no angelic creature of divine
1673essence, or even a magical creation of a godly force.
1674
1675Some say that Khelens is the Beginning, first of the Cities of Men. That,
1676too, is untrue: before the Age of Khelens was the Time of the Kingdoms
1677at War. And before them, the Era of Songor the Great. And going back
1678through the thick book of history, you’ll cross Arnistar of the Desert
1679Dwellers, the Republic of the Two Rivers, and the Ancient Haemdel, and the
1680Kingdom of the Long Wall. And before it, the forgotten towers of light
1681that Horadrists built.
1682
1683
1684=head1 Story of Lorkas the Fallen, Volume II
1685
1686Lorkas was born in Kuratas, a small agrarian state that existed on the
1687Coronian Valley, when Songer and Khelens were still in infancy. He was a
1688boy that wanted to see everything, to understand the world and its stars,
1689and discover its limits, for it was extending much further than the mists
1690of his home valley.
1691
1692But life was rude in Kuratas, and trying to think about anything else than
1693your next harvest wasn’t well perceived by most; and, more than often,
1694Lorkas dreamed with tears and despair about the Mountains with the white
1695tops, and Seas that ended only when they touched the sky, far away.
1696
1697Tired of his senseless life, he left his parents, his village, his
1698friends, when he was only 12, and for weeks walked to the West, until he
1699reached the Coast of the Stonewalls.
1700
1701And there, he saw Ottarakans, the Infinite Ocean that extends west of the
1702Old World, and so fell in love for the sea. He then joined the Port of
1703Kridatta, which was famous for its ships, as its inhabitants had mastered
1704a powerful arcane, so that their boats roamed not only the seas, but the
1705very clouds themselves.
1706
1707Because he was smart and quick-brained, Lorkas soon got enrolled in the
1708team of Capt’n Bortaras; and after several adventures I shall maybe tell
1709about another day, he took the succession of the old mariner.
1710
1711Horizon was the name of his ship, and famous was his crew, exploring huge
1712territories and fighting the Princes of Sinas, who back then tried to put
1713the whole area under their iron, greedy grasps.
1714
1715
1716=head1 Story of Lorkas the Fallen, Volume III
1717
1718But Lorkas heard about a wonder that him and his crew soon wanted to
1719find: The White Bird of Hope.
1720
1721Buried in the Very East, it was said to be. And so he sailed east; he
1722crossed the Great Desert, passed the Mountains of Daigojij, reached the
1723forests oft he western normanika. But still was the Bird further away.
1724
1725Reaching the Eastern Ocean, they decided to try to cross it, despite that
1726it was said to be the end of the world. And for 30 days and nights, across
1727tempests and monsters, they firmly kept heading east, east, east.
1728
1729When despair was growing on them, mists magically opened, revealing a
1730golden city built on what seemed to be a rich, fertile coastal plain.
1731
1732People there spoke a strange language; they were small and not unlike
1733joyful foxes, and they welcomed Lorkas and his men (and women)
1734warmly. Soon, they learned to understand each other enough.
1735
1736They called themselves “The People of the Mother”, and they had
1737never seen the “Flat-Eared Giants” before, although they already met
1738“Flat-Eared Beards” and “Flat-Eared Greens” before.
1739
1740But there was a lady called Sonja. And, although she wasn’t human, she
1741seemed brighter, smarter, more beautiful than any other woman Lorkas had
1742ever seen before.
1743
1744Those months were the most wonderful for him - and her - and time seemed
1745to have stopped for them in their endless love. But of course it hadn’t.
1746
1747And after a while, some of his men wanted to go back to their own homes,
1748and some wanted for their families to come to the Golden City. And, also,
1749there was the Bird.
1750
1751They had no problem to find the White Bird of Hope - a statue entirely
1752made of the purest of the white marble, with gemstones of red ruby as
1753eyes. But so much the inhabitants liked it, so they thought that a
1754valuable friend was much better than a valuable statue.
1755
1756And so they said: “Take the bird as a gift of us to your masters, to
1757show them we want to make friendship with them. Welcome are the friends of
1758the children of the White Bird.”
1759
1760And so Lorkas left, promising Sonja that he’d soon return.
1761
1762The people of the Golden City also told him that “The Bird is imbued
1763with powerful magic: the one owning it will always keep hope.”
1764
1765
1766=head1 Story of Lorkas the Fallen, Volume IV
1767
1768When Lorkas came back, he and his men were welcomed as heroes. So where
1769does the story turns sour, as Lorkas is said to have fallen from the skies?
1770
1771Well, when he and his crew came back home, Kridatta was at war with Sinas,
1772and for several years, he and his crew fought, using the power of the Bird
1773to help them. And during those years, Lorkas kept in his heart the hope of
1774seeing again Sonja.
1775
1776Then came the Fever Plague, that killed a third of the people in the
1777Ancient World. And again was the Bird used, and again did Lorkas help all
1778those he could help, still having hope of seeing the Golden City again
1779soon.
1780
1781And then, he sent messengers and explorers, as he had become influent,
1782rich, and powerful, across the seas, to rebind the ties with the Golden
1783City, as he promised. But they all came without finding their way to
1784those faraway shores; yet all that time, and for each new mission sent to
1785explore the seas and the skies, they seemed closed and closer from the
1786goal.
1787
1788Sixty years passed. The world changed; new kingdoms ruled old cities;
1789Lorkas was now an old man that lived in a small house looking at the
1790Ocean.
1791
1792And still, each day, he spent hours waiting, watching the line where the
1793sea met the sky, hoping that one day, one would sail back and tell him:
1794“we found the Golden City !”. And always he hoped, but never received.
1795
1796Nearly all of his companions were now dead, and the Horizon had been
1797retired long ago, now slowly rotting in the bay, fading souvenir of a long
1798forgotten past.
1799
1800
1801=head1 Story of Lorkas the Fallen, Volume V
1802
1803Lorkas walked to his boat, and where there was only tarnished wood and
1804corroded metal, he still saw the fierce ship on which he saw Sonja for the
1805first time, so long ago. Who knows what he did, then? One thing is sure:
1806the vigile of the Sea Tower of Kridatta, that watched boats coming and
1807leaving from dozens of miles away, reported that an ancient ship left the
1808bay, with Lorkas sitting at the front of it, holding the Bird, as if he
1809was sleeping.
1810
1811Nobody knows exactly where he went. Was he even dead? Nobody knows. But
1812everybody kept hope that, one day, he’d reach the Golden City
1813again. Lots of people tried to find the Bird after that event. They all
1814accused Lorkas of having “stolen” it. The story became legend. The
1815legend became fairy tale. And the fairy tale got forgotten by most.
1816
1817Yet, Centuries ago, deep in the oldest parts of the Old City of Scorn,
1818people claimed to have found an ancient mausoleum, a relic of the
1819past. All made of the purest, finest gold. On the walls were engraved a
1820man at the wheel of a strange ship, and a woman with pointy ears, watching
1821the skies. And many nowadays keep the Hope that the White Bird now sleeps
1822down below the streets, having found its way back to home with Lorkas.
1823
1824But who could tell if it is the truth, or only a silly story? Who
1825knows? As for myself, I don’t care: I just hold hope it is. And so ends
1826the Story of Lorkas, and so keeps Hope running.
1827
1828
1829=head1 The Prison of Madness
1830
1831It is said that deep in the underworld there is a vast maze that will make
1832everybody who dares to enter die of madness.
1833
1834It starts in a room, with a row of mirrors to the south. pass through
1835those, and carry on slightly further, and you are in the maze proper.
1836
1837Little is known about the maze, but Worus the Wanderer claimed to have been
1838in it, seen many of its wonders and returned.
1839
1840He also wrote a book that details all the ways and passages, alas, nobody
1841could decipher it yet:
1842
1843gb2trg2gb2gur2rkvg:
18442jnaqre2nebhaq2hagvy2lbh2ybpngr2n2znc2aN,
18452vg2vf2ba2gur2obggbz2ragenapr2bs2n2znc.
18462bapr2gung2vf2ybpngrq2tb2evtug,
18472hc,
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18542gb2trg2gb2gur2inhyg:
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1856vg2vf2gb2gur2evtug2bs2n2abezny2znc.
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18672tb2guebhtu2naq2gb2gur2yrsg2gb2ernpu2gur2inhyg.
1868
1869
1870

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