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Revision 1.20 by root, Sat Nov 10 22:41:59 2007 UTC vs.
Revision 1.40 by root, Wed Jan 12 05:39:14 2011 UTC

6 6
7Authors: 7Authors:
8 8
9Gorlin <gorlin@freibier.htu.tuwien.ac.at> 9Gorlin <gorlin@freibier.htu.tuwien.ac.at>
10Mark Wedel <mwedel@scruznet.com> 10Mark Wedel <mwedel@scruznet.com>
11Marc Lehmann <support@deliantra.com> 11Marc Lehmann <support@deliantra.net>
12Robin Redeker <support@deliantra.net>
12Lalo Martins <lalo.martins@gmail.com> 13Lalo Martins <lalo.martins@gmail.com>
13Yann Chachkoff <yann.chachkoff@mailandnews.com> 14Yann Chachkoff <yann.chachkoff@mailandnews.com>
14Gros 15Gros
15 16
16many stories taken from unknown authors at The Crossfire Wiki 17many stories taken from unknown authors at The Crossfire Wiki
17http://wiki.metalforge.net/ 18http://wiki.metalforge.net/
18 19
19Each =head1 should become its own book. 20Each =head1 should become its own book.
20 21
21=end comment 22=end comment
22 23
23 24
24=head1 History of Creation, by Khalis, Volume I 25=head1 History of Creation, by Khalis, Volume I
25 26
484=head1 Sannistra (from "Euthville Legends") 485=head1 Sannistra (from "Euthville Legends")
485 486
486The Sannista is a legendary flying boat that was powered by the reaction 487The Sannista is a legendary flying boat that was powered by the reaction
487of a fire and a water elemental. It was built by the tenth Commander of 488of a fire and a water elemental. It was built by the tenth Commander of
488Euthville, Farkennis, as a gift for the 18th Birthday of his daughter, 489Euthville, Farkennis, as a gift for the 18th Birthday of his daughter,
489Sannista. That's the boat that was stolen by Fax when he fled from 490Sannistra. That's the boat that was stolen by Fax when he fled from
490Euthville, and that he used to get to Khelens. Giusitta the Verbous then 491Euthville, and that he used to get to Khelens. Giusitta the Verbous then
491sailed it back to the Continent, and hid it "somewhere in the mountains 492sailed it back to the Continent, and hid it "somewhere in the mountains
492of Euth". 493of Euth".
493 494
494So I *guess* she would have put it there, although I'm not *sure*. Many 495So I I<guess> she would have put it there, although I'm not I<sure>. Many
495people thought the story was speaking about the mountains just east of the 496people thought the story was speaking about the mountains just east of the
496ruined city, but now that I've discovered those two caves, I'd rather 497ruined city, but now that I've discovered those two caves, I'd rather
497bet on them - it seems more logical. 498bet on them - it seems more logical.
498 499
499 500
605centres completely free of charge, although you will understand that there 606centres completely free of charge, although you will understand that there
606will be no guarentees given for success: 607will be no guarentees given for success:
607 608
608Goblin & Zombie - Located south of Scorn 609Goblin & Zombie - Located south of Scorn
609 610
610Skeleton & Ogre - Located somewhere around Navar 611Skeleton & Ogre - Located south-west of Navar
611 612
612=head2 Locations 613=head2 Locations
613 614
614These are the locations to the entrances of the Training Centers. 615These are the locations to the entrances of the Training Centers.
615 616
616world_107_128
617
618world_118_101
619
620world_106_109 - Humanoid 617world_106_109 - Humanoid
621 618
622world_124_113 - Undead
623
624world_107_120 - Goblin & Zombie 619world_107_120 - Goblin & Zombie
620
621world_107_128 - Undead
622
623world_119_101 - Dragons
624
625world_119_118 - Skeleton & Ogre
626
627world_124_113 - Demon
628
625 629
626 630
627=head1 The Kingdom of Navar 631=head1 The Kingdom of Navar
628 632
629Straddling the corner of the Imperial highway as it turns North near the 633Straddling the corner of the Imperial highway as it turns North near the
1232day, it would eventually fade away against a more powerful magical force, 1236day, it would eventually fade away against a more powerful magical force,
1233the mysterious Pegemes (or Peengees?). This happened - but much after the 1237the mysterious Pegemes (or Peengees?). This happened - but much after the
1234fall of the Empire. 1238fall of the Empire.
1235 1239
1236 1240
1237=head1 The Bigworld 1241=head1 The Big World
1238 1242
1239The old world was small and it consisted of many pieces. Scorn, Navar, 1243The old world was small and it consisted of many pieces. Scorn, Navar,
1240Brittany and Santo Dominion were in one large piece. Darcap and the 1244Brittany and Santo Dominion were in one large piece. Darcap and the
1241Hill Village were in another smaller one. Lake Country was in yet 1245Hill Village were in another smaller one. Lake Country was in yet
1242another. Pupland was still another. The world was not whole, and the 1246another. Pupland was still another. The world was not whole, and the
1243builders saw that this was wrong. They began the quest to unite the world 1247builders saw that this was wrong. They began the quest to unite the world
1244and established the Bigworld. As the builders united the world they saw 1248and established the Big World. As the builders united the world they saw
1245that it was much too small and began to make it larger. They raised up the 1249that it was much too small and began to make it larger. They raised up the
1246Great Mountains around Brest and they caused the Great Forest to grow. As 1250Great Mountains around Brest and they caused the Great Forest to grow.
1251
1247the time passed, Navar grew to become a great Kingdom and the builders 1252As the time passed, Navar grew to become a great Kingdom and the builders
1248decided that it was a good city for players to call home and they gave the 1253decided that it was a good city for players to call home and they gave the
1249Heroes a choice to serve Scorn or Navar. Nevertheless, Pupland is still 1254Heroes a choice to serve Scorn or Navar. Nevertheless, Pupland was still
1250not part of this new world, but the builders wish to add it to the west of 1255not part of this new world.
1251Scorn. 1256
1257This was the state for a long time, until the builders decided that the
1258Big World was not good, and set out to change it again. Everything
1259changed. So much changed that, in fact, the world was completely
1260unrecognisable to its denizens after the change.
1261
1262Except the area around Brest, at least according to the people living
1263there. Or maybe they were just too busy fighting monsters to notice it.
1264
1265This time Pupland became part of the new Big World, and can be found in
1266the very north, past Santo Dominion.
1252 1267
1253 1268
1254=head1 Skud the Great 1269=head1 Skud the Great
1255 1270
1256One of the first Builders. Skud created many famous places, like the 1271One of the first Builders. Skud created many famous places, like the
1545last pinch of hope in a desperate world. Glamdri also represents original 1560last pinch of hope in a desperate world. Glamdri also represents original
1546thinking used to get out of difficult situations, as opposed to Sarikka - 1561thinking used to get out of difficult situations, as opposed to Sarikka -
1547the Raging Fire - who tries to resolve those by extreme violence. 1562the Raging Fire - who tries to resolve those by extreme violence.
1548 1563
1549 1564
1565=head1 Archmage Rhyz
1566
1550=head1 Archmage Rhyz, (Entorinaas Durdennis Rhyz, Fourth Archmage of the Seat, Herdysenmark of Normania) 1567(Entorinaas Durdennis Rhyz, Fourth Archmage of the Seat, Herdysenmark of Normania)
1551 1568
1552Rhyz was an Archmage of the Blue School during the Old Days of the Empire. 1569Rhyz was an Archmage of the Blue School during the Old Days of the Empire.
1553 1570
1554"(...)Unlike Dhelyy Olyy, his contemporary rival for the Seat, Rhyz 1571"(...)Unlike Dhelyy Olyy, his contemporary rival for the Seat, Rhyz
1555focused mostly on closing the gap that existed between the art of fighting 1572focused mostly on closing the gap that existed between the art of fighting
1955 1972
1956The great alchemist has often said that all living things are made of 1973The great alchemist has often said that all living things are made of
1957these ingredients. Proper combination of these with other base objects can 1974these ingredients. Proper combination of these with other base objects can
1958often create potions of power and might. 1975often create potions of power and might.
1959 1976
1977
1978=head1 Collection of Strange Glyphs
1979
1980Many years ago, I got my hands on a book with many strange glyphs, from
1981a book-dealer in Darcap. Interested in all kinds of arcance Symbols, I
1982bought it despite the rather high price, for the depicted glyphs looked
1983intricately detailed and seemed to emanate some deeper meaning.
1984
1985The only thing the shop keeper could tell me about the book was that it
1986was supposed to be a "talansuration book" or something like that, and no,
1987he didn't know what that means.
1988
1989I was unable to find out more about this cult of Talansura, despite
1990traveling all over the world for many years.
1991
1992Since my copy of the book is now in a very bad condition, I decided to
1993make a clean copy and publish it, so this knowledge is not lost forever.
1994
1995B<- Samuel Midnight, Book Collector and Traveller, Scorn>
1996
1997T<トランスレーション 著書>
1998
1999 悪鬼 akki demon, devil
2000 悪魔 akuma demon, evil spirit
2001 アパート apa-to apartment
2002 東 azuma east
2003 貯金箱 chokinbako bank
2004 著書 chosho book
2005 貯蔵 chozou storage
2006 付き dzuki to, under
2007 ギリ神 girisin Ruggili
2008 護衛 goei guard
2009 本塁 honrui stronghold
2010 一堂 ichidou shrine
2011 溢流 itsuryuu spill, overflow
2012 一定不変 itteifuhen permanent
2013 鍵 kagi key
2014 京洛 keiraku capital
2015 血液 ketsueki blood
2016 寛ぎ kutsurogi room
2017 メゾン mezon house
2018 町 machi town
2019 港 minato harbour
2020 店 mise shop
2021 渚 nagisa shore, water's edge
2022 燃焼 nenshou burning
2023 の no (glue two words together)
2024 鬼 oni demon, orge
2025 乱暴 ranbou rough
2026 力 ryoku power, strength
2027 センタ senta center
2028 市場 shijou market
2029 商業組合 shougyoukumiai guild
2030 商法 shouhou trade, commerce
2031 住居 sumai house
2032 スノー suno- snow
2033 建物 tatemono building
2034 卓子 teiburu table
2035 トランスレーション toransure-shon translation
2036 ウエルカム uerukamu welcome
2037 ウインド uindo wind
2038 山 yama mountain
2039 要素 youso element
2040 ザ za the
2041 座席 zaseki seat
2042
2043
2044=head1 The Spectre Mountain
2045
2046When you travel borth from Scorn to Euthville, and then the same distance
2047to the west, you will arrive at the Spectre Mountain.
2048
2049It is thought that it got it's name from wandering spectres that were
2050often seen in this area, although the exact origin of the name cannot be
2051reconstructed for sure today.
2052
2053Even in ancient times this area was known for the rich veins of the
2054spectrolite mineral that you can find there - in fact, the mineral
2055actually got it's name from the mountain.
2056
2057While it is a well-known area today, it was not till Hanur Sknorson's
2058travels in EK 8333 that it became generally known that the Spectre
2059Mountain is actually an enourmous ring-shaped mountain, only at one side
2060is it disturbed by a river.
2061
2062To mine the mineral you should find a cave and go deep down, as the
2063mountains have been mined extensively.
2064
2065
2066=head1 The Mineral Brazilianite
2067
2068Herein will you find useful facts about the mineral Brazilianite.
2069
2070It has a rough texture and is of pale yellowish-white colour and a biting
2071smell.
2072
2073Nobody knows for sure who named it like this, but since no natural sources
2074of it have been found it is rumored that it came from a far-away country.
2075
2076The value of Brazialinite lies in its stored magical energy. Weapons and
2077other items imbued with its energy improve the wielder's dexterity.
2078
2079It can often be found in old and thinned-out, rough walls.
2080
2081=head1 The Mineral Dolomite
2082
2083Herein will you find useful facts about the mineral Dolomite.
2084
2085It is sharp-edged and is of dark green colour.
2086
2087The name is thought to come from the archaic Do-l'os - "he who continues".
2088
2089The value of Dolomite lies in its stored magical energy. Weapons and
2090other items imbued with its energy improve the wielder's stamina and
2091constitution.
2092
2093It can often be found in the rock of very high mountains.
2094
2095=head1 The Mineral Flourite
2096
2097Herein will you find useful facts about the mineral Flourite.
2098
2099It has a porous texture and is of bright green colour, almost as if glowing.
2100
2101The name is thought to come from the archaic Flu-l'dos - "he who inflicts
2102pain", as it is often used to improve weapons.
2103
2104The value of Flourite lies in its stored magical energy. Weapons and other
2105items imbued with its energy improve the wielder's strength.
2106
2107It's only known natural sources can be found on the so called "Three
2108sisters Island" between the Scorn and Navar continents.
2109
2110=head1 The Mineral Marcasite
2111
2112Herein will you find useful facts about the mineral Marcasite.
2113
2114It has rough rock-like texture and is of greyish colour.
2115
2116It was named after the great philosopher Marcas, who, today almost
2117unknown, was widely known during his lifetime. Only considerable time
2118after his death was it found out that all his wisdom came from one of his
2119rings made of Marcasite. While this didn't diminish his great words, it
2120did diminish his fame.
2121
2122The value of Marcasite lies in its stored magical energy. Items imbued with
2123its energy improve the wearer's wisdom.
2124
2125The best known source for this mineral can be found in the Church of
2126Gorokh in Scorn, very deep down in their so-called "Hell", which they
2127apparently think to be a nice place to be in.
2128
2129=head1 The Mineral Olivine
2130
2131Herein will you find useful facts about the mineral Olivine.
2132
2133It consists of two different, green and dark-green globule materials.
2134
2135It was named by empress Olo of Orn in or around EK 8317, who couldn't
2136satiate her lust for this mineral, and almost caused an economic disaster
2137because she spend all her money on it instead of more important things,
2138and somehow nobody managed to convince her otherwise.
2139
2140The value of Olivine lies in its stored magical energy. Items imbued with
2141its energy improve the wearer's charisma.
2142
2143The best known source for this mineral can be found in the Church of
2144Valriel in Scorn, apparently very high up in their so-called "Heaven".
2145
2146=head1 The Mineral Phlogopite
2147
2148Herein will you find useful facts about the mineral Phlogopite.
2149
2150It looks like a dark brown rock, not unlike the colour of excrements (but
2151of course with a more rock-like texture).
2152
2153Since the mineral is so worthless but yet so common, miners often say "Oh
2154Flog!" when they get Phlogopite instead something more valuable. It was
2155named after the minor goddess of Flog, one of the beings that miners often
2156pray to, to ensure (as they think) their survival. Apparently she does not
2157care much about her name being used as an obvious invective...
2158
2159The biggest value of Phlogopite lies in its beauty, in which it is
2160considerably lacking, so it isn't worth all that much. At least it can be
2161somewhat useful to miners, as the presence of Phlogopite often hints at
2162the presence of other, more useful, minerals.
2163
2164It can be found in rock almost anywhere.
2165
2166=head1 The Mineral Rhodochrosite
2167
2168Herein will you find useful facts about the mineral Rhodochrosite.
2169
2170It easily crumbles in your hand and has a pinkish colour.
2171
2172Nothing is known about the origin of its name (which is very pretty, I
2173tell you).
2174
2175The value of Rhodochrosite lies in its stored magical energy. Items imbued
2176with its energy improve the wearer's magical powers, which makes it very
2177valuable to all kinds of practitioners of the arts.
2178
2179It is best found in Valleynoy, which has a mining guild specialised on
2180Rhodochrosite.
2181
2182=head1 The Mineral Spectrolite
2183
2184Herein will you find useful facts about the mineral Spectrolite.
2185
2186It has a very smooth texture, and has a slightly transparent yellowish
2187colour with dark corners.
2188
2189It is named after the only place where it can be found naturally, the
2190Spectre mountain ring. Having been mined for centuries, however, it can
2191now only be found in mindes deep under ground, however.
2192
2193The value of Spectrolite lies in its stored magical energy. Items imbued
2194with its energy improve the wearer's brightness, making him or her
2195more intelligent, which makes it especially valuable to all kinds of
2196practitioners of the arts.
2197
2198The Spectre mountain ring is, surprisingly, a ring-mountain north of
2199Scorn.
2200
2201=head1 The Gravedigger
2202
2203All around the world adventurers, wizards, explorers and warriors are killed
2204by the dangers they are exposed to. And while they are riddling with the Gods
2205in Nimbus the world has one more gravestone that needs to be take care of.
2206
2207You might wonder: Who takes care of them? Why are they disappearing?
2208
2209The gravedigger family takes care of them! The long line of gravediggers have
2210devoted themselves to look after the remains people leave.
2211
2212Of course you can help the gravedigger to do his work. You can sell him your
2213gravestones or the gravestones of others. He will pay you well for your
2214troubles.
2215
2216You can find the gravedigger in the south of the city of Navar.
2217
2218The amount the gravedigger pays you depends on the fame the dead
2219adventurer has gained and also partially on the inscription on the
2220gravestone.
2221
2222Even for the most unexperienced adventurer's gravestone you will receive
2223at least 10 gold. High level adventurer's gravestones will pay even
2224better, you can get up to 37 platinum for your efforts!
2225
2226But be warned, gravestones by those who killed themselves by suicide are
2227not welcome!
2228
2229=head1 Alan's Secret
2230
2231i can kill the undead easy
2232
2233well i can manage them
2234
2235ok
2236
2237i run away
2238
2239

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