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Comparing deliantra/server/pod/command_help.pod (file contents):
Revision 1.23 by root, Sun Jan 25 23:56:13 2009 UTC vs.
Revision 1.30 by root, Sat Sep 29 19:57:31 2012 UTC

4*** The source for this file is in CFPlus/pod/command_help.pod 4*** The source for this file is in CFPlus/pod/command_help.pod
5*** Make any changes there and then run ./copy_doc 5*** Make any changes there and then run ./copy_doc
6*** 6***
7=end comment 7=end comment
8 8
9=encoding utf-8
10
9=head1 Deliantra Command ListingX<command> 11=head1 Deliantra Command ListingX<command>
10 12
11=head2 accept-invitation 13=head2 accept-invitation
12 14
13Accepts an invitation previously issued by another player using the invite 15Accepts an invitation previously issued by another player using the invite
16=head2 afk 18=head2 afk
17 19
18Puts you into AFK (Away From Keyboard) mode. This can be used when you 20Puts you into AFK (Away From Keyboard) mode. This can be used when you
19are away for some time but not long enough to log off. It will not save 21are away for some time but not long enough to log off. It will not save
20you from starvation and will merely list you as AFK in the user list. 22you from starvation and will merely list you as AFK in the user list.
23
24An argument of C<0> disables and C<1> enables this option, no argument
25toggles the setting.
21 26
22=head2 apply 27=head2 apply
23 28
24Apply applies an object. 29Apply applies an object.
25 30
128When you are braced, you lose your Dex bonus and incur a 2 point 133When you are braced, you lose your Dex bonus and incur a 2 point
129ac penalty beyond that (if you have a negative Dex bonus, you may in 134ac penalty beyond that (if you have a negative Dex bonus, you may in
130fact come out ahead. You also only get 20% of the normal experience 135fact come out ahead. You also only get 20% of the normal experience
131for killing creatures, and incur a 4 point WC (to hit) penalty. 136for killing creatures, and incur a 4 point WC (to hit) penalty.
132 137
138An argument of C<0> disables and C<1> enables this option, no argument
139toggles the setting.
140
141=head2 bumpmsg
142
143Toggles between wall bump messages (and sound) enabled and disabled. This
144greatly improves navigation experience in text-only clients, but works in
145any client.
146
147An argument of C<0> disables and C<1> enables this option, no argument
148toggles the setting.
149
133=head2 chat 150=head2 chat
134 151
135 chat <message> 152 chat <message>
136 153
137Sends a message to all players on the server. This is the normal way to 154Sends a message to all players on the server. This is the normal way to
144 161
145 cast burning hands 162 cast burning hands
146 163
147sets your I<range> slot to B<spell: burning hands>. 164sets your I<range> slot to B<spell: burning hands>.
148 165
166Some spells take an extra argument after their name, for example, B<cast
167dimension door 5> limits the maximum jump distance to 5 spaces.
168
149If you don't know the spell, shows which spells you do know. 169If you don't enter a spell name, shows which spells you do know.
150 170
151It is helpful to bind string like B<cast burning hands> to keys. 171It is helpful to bind string like B<cast burning hands> to keys.
152 172
153See C<help range> for more information on range weapons. 173See C<help range> for more information on range weapons.
154 174
405If a name is specified then only pets with that 425If a name is specified then only pets with that
406name will be killed, e.g. killpets bat will kill bats 426name will be killed, e.g. killpets bat will kill bats
407but not bees. If a number is specified, the pet 427but not bees. If a number is specified, the pet
408corresponding to that number is killed. 428corresponding to that number is killed.
409 429
430=head2 lock
431
432 lock [object]
433
434The lock command is a quick and convenient way to
435lock items in your inventory.
436
437If a object name is specified then only the
438objects that match that name are locked.
439e.g. lock materials will lock any materials
440in your inventory and not touch anything else.
441
442lock by itself will lock everything in your
443inventory.
444
410=head2 mapinfo 445=head2 mapinfo
411 446
412Shows some information about the map like this: 447Shows some information about the map like this:
413 448
414 world_105_115 (/world/world_105_115) in scorn 449 world_105_115 (/world/world_105_115) in scorn
439The server keeps maps in memory only for a short time (by default about 474The server keeps maps in memory only for a short time (by default about
44040 seconds). After that time, it saves them to disk. As the server loads 47540 seconds). After that time, it saves them to disk. As the server loads
441most maps in the background it is possible that you can see a map that is 476most maps in the background it is possible that you can see a map that is
442currently being loaded, but that's rare, as loading a map is fast. 477currently being loaded, but that's rare, as loading a map is fast.
443 478
444=item Svd: the amount of seconds the map was last saved (++ means >99). 479=item Svd: the amount of seconds since the map was last saved (++ means >99).
445 480
446The server by default tries to save each map at least every 20 seconds if 481The server by default tries to save each map at least every 20 seconds if
447it changed, so in case of a disastrous crash (one where the server cannot 482it changed, so in case of a disastrous crash (one where the server cannot
448emergency save), at most 20 seconds of gameplay are lost. 483emergency save), at most 20 seconds of gameplay are lost.
449 484
810Toggles between sound enabled and disabled. This has no relevance to the 845Toggles between sound enabled and disabled. This has no relevance to the
811sound settings of the client, it only governs whether the server will send 846sound settings of the client, it only governs whether the server will send
812sound effect command to the client and is enabled if the client supports 847sound effect command to the client and is enabled if the client supports
813sound (i.e. always for the deliantra client). 848sound (i.e. always for the deliantra client).
814 849
850An argument of C<0> disables and C<1> enables this option, no argument
851toggles the setting.
852
815=head2 sourcecode 853=head2 sourcecode
816 854
817This command displays the means to download the source code (server code, 855This command displays the means to download the source code (server code,
818maps and archetypes) used to implement this version of the game. 856maps and archetypes) used to implement this version of the game.
819 857
914 952
915 unignore <login> 953 unignore <login>
916 954
917Cancels all ignores set for the specified login. See B<ignore>. 955Cancels all ignores set for the specified login. See B<ignore>.
918 956
957=head2 unlock
958
959 unlock [object]
960
961The unlock command is a quick and convenient way
962to unlock items in your inventory.
963
964If a object name is specified then only the
965objects that match that name are unlocked.
966
967e.g. unlock materials will unlock any materials
968in your inventory and not touch anything else.
969
970unlock by itself will unlock everything in your
971inventory.
972
919=head2 uptime 973=head2 uptime
920 974
921Tells you something about the time the server was started and how long ago 975Tells you something about the time the server was started and how long ago
922that was. 976that was.
923 977

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