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4 | *** The source for this file is in CFPlus/pod/command_help.pod |
4 | *** The source for this file is in CFPlus/pod/command_help.pod |
5 | *** Make any changes there and then run ./copy_doc |
5 | *** Make any changes there and then run ./copy_doc |
6 | *** |
6 | *** |
7 | =end comment |
7 | =end comment |
8 | |
8 | |
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9 | =encoding utf-8 |
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10 | |
9 | =head1 Deliantra Command ListingX<command> |
11 | =head1 Deliantra Command ListingX<command> |
10 | |
12 | |
11 | =head2 accept-invitation |
13 | =head2 accept-invitation |
12 | |
14 | |
13 | Accepts an invitation previously issued by another player using the invite |
15 | Accepts an invitation previously issued by another player using the invite |
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405 | If a name is specified then only pets with that |
407 | If a name is specified then only pets with that |
406 | name will be killed, e.g. killpets bat will kill bats |
408 | name will be killed, e.g. killpets bat will kill bats |
407 | but not bees. If a number is specified, the pet |
409 | but not bees. If a number is specified, the pet |
408 | corresponding to that number is killed. |
410 | corresponding to that number is killed. |
409 | |
411 | |
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412 | =head2 lock |
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413 | |
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414 | lock [object] |
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415 | |
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416 | The lock command is a quick and convenient way to |
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417 | lock items in your inventory. |
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418 | |
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419 | If a object name is specified then only the |
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420 | objects that match that name are locked. |
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421 | e.g. lock materials will lock any materials |
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422 | in your inventory and not touch anything else. |
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423 | |
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424 | lock by itself will lock everything in your |
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425 | inventory. |
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426 | |
410 | =head2 mapinfo |
427 | =head2 mapinfo |
411 | |
428 | |
412 | Shows some information about the map like this: |
429 | Shows some information about the map like this: |
413 | |
430 | |
414 | world_105_115 (/world/world_105_115) in scorn |
431 | world_105_115 (/world/world_105_115) in scorn |
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439 | The server keeps maps in memory only for a short time (by default about |
456 | The server keeps maps in memory only for a short time (by default about |
440 | 40 seconds). After that time, it saves them to disk. As the server loads |
457 | 40 seconds). After that time, it saves them to disk. As the server loads |
441 | most maps in the background it is possible that you can see a map that is |
458 | most maps in the background it is possible that you can see a map that is |
442 | currently being loaded, but that's rare, as loading a map is fast. |
459 | currently being loaded, but that's rare, as loading a map is fast. |
443 | |
460 | |
444 | =item Svd: the amount of seconds the map was last saved (++ means >99). |
461 | =item Svd: the amount of seconds since the map was last saved (++ means >99). |
445 | |
462 | |
446 | The server by default tries to save each map at least every 20 seconds if |
463 | The server by default tries to save each map at least every 20 seconds if |
447 | it changed, so in case of a disastrous crash (one where the server cannot |
464 | it changed, so in case of a disastrous crash (one where the server cannot |
448 | emergency save), at most 20 seconds of gameplay are lost. |
465 | emergency save), at most 20 seconds of gameplay are lost. |
449 | |
466 | |
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914 | |
931 | |
915 | unignore <login> |
932 | unignore <login> |
916 | |
933 | |
917 | Cancels all ignores set for the specified login. See B<ignore>. |
934 | Cancels all ignores set for the specified login. See B<ignore>. |
918 | |
935 | |
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936 | =head2 unlock |
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937 | |
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938 | unlock [object] |
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939 | |
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940 | The unlock command is a quick and convenient way |
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941 | to unlock items in your inventory. |
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942 | |
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943 | If a object name is specified then only the |
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944 | objects that match that name are unlocked. |
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945 | |
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946 | e.g. unlock materials will unlock any materials |
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947 | in your inventory and not touch anything else. |
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948 | |
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949 | unlock by itself will unlock everything in your |
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950 | inventory. |
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951 | |
919 | =head2 uptime |
952 | =head2 uptime |
920 | |
953 | |
921 | Tells you something about the time the server was started and how long ago |
954 | Tells you something about the time the server was started and how long ago |
922 | that was. |
955 | that was. |
923 | |
956 | |