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Revision 1.6 by root, Wed Mar 14 15:42:16 2007 UTC vs.
Revision 1.12 by root, Fri Jul 20 18:43:04 2007 UTC

4*** The source for this file is in CFPlus/pod/command_help.pod 4*** The source for this file is in CFPlus/pod/command_help.pod
5*** Make any changes there and then run ./copy_doc 5*** Make any changes there and then run ./copy_doc
6*** 6***
7=end comment 7=end comment
8 8
9=head1 Crossfire+ Command ListingX<command> 9=head1 Crossfire TRT Command ListingX<command>
10 10
11=head2 accept-invitation 11=head2 accept-invitation
12 12
13Accepts an invitation previously issued by another player using the invite 13Accepts an invitation previously issued by another player using the invite
14command. This will transfer you to the location you were invited to. 14command. This will transfer you to the location you were invited to.
183will be dropped. A collection of 5 scrolls will not be dropped. 183will be dropped. A collection of 5 scrolls will not be dropped.
184 184
185See also B<dropall> and mouse button control within client for dropping 185See also B<dropall> and mouse button control within client for dropping
186objects. 186objects.
187 187
188
189=head2 cointoss
190
191Tosses a coin and reports the outcome to you and other players on the same
192map, much like the say command does.
193
194
195=head2 orcknuckle
196
197Throws your orcknuckle set and reports the outcome to you and other
198players on the same map, much like the say command does. Your first
199three orcknuckle throws can report I<beholder>, I<ghost>, I<knight>,
200I<princess>, I<dragon>, while the fourth can additionally roll up to
201I<orc>.
202
203
188=head2 dropall 204=head2 dropall
189 205
190 dropall [type] 206 dropall [type]
191 207
192B<dropall> drops all items in your inventory to the ground, excepting 208B<dropall> drops all items in your inventory to the ground, excepting
260=head2 gsay 276=head2 gsay
261 277
262If you are in a party (party join or party form), you will be able to message 278If you are in a party (party join or party form), you will be able to message
263only your party. Even people standing right next to you can't hear it. 279only your party. Even people standing right next to you can't hear it.
264 280
265=head2 golem
266
267ERROR: not a command, but another help topic => move to a different file maybe?
268
269Golems are creatures that the player has some control over. Note that many
270summoned creatures are considered golems, even if they are not called
271golems.
272
273If you have a golem in control your spell type will be listed as golem,
274with the creature name in parantheses.
275
276To control your golem, just press the fire key in the direction you want
277your golem to move. Your golem will then start moving in that direction,
278and keep moving in that direction until you change its direction.
279
280Note that once you leave the map that the golem is on, the golem will
281disappear. Also, once you select another spell to cast, or change your
282range type, your golem will disappear.
283
284=head2 help 281=head2 help
285 282
286Gives you online help for the command or help topic specified. 283Gives you online help for the command or help topic specified.
284
285=head2 hintmode (show|mark|hide)
286
287 hintmode show|mark|hide
288
289Sets the I<hint mode> to the given value: Throughout the game you can find
290hints that sometimes help you to solve a puzzle or manage a situation
291better than without. You can change the display of these hints with this
292command:
293
294=over 4
295
296=item show
297
298Show the hints (the default mode).
299
300=item mark
301
302Do not show the hints themselves, but notify you when a hint would have
303been available.
304
305=item hide
306
307Hide all hints: You will not be able to tell wether there is a hint
308available or not.
309
310=back
287 311
288=head2 hiscore 312=head2 hiscore
289 313
290Shows a list of the highest level players in the game. 314Shows a list of the highest level players in the game.
291 315
350One can never transport from nor to an unholy place. That means, one can 374One can never transport from nor to an unholy place. That means, one can
351not be saved out of jail using invite. 375not be saved out of jail using invite.
352 376
353=head2 invoke 377=head2 invoke
354 378
355The invoke command is used 379The invoke command is used to cast a spell immediately, or when it is
356to cast a spell immediately, 380necessary to give a parameter to the spell. Invoke will not set the range
357or when it is necessary to give 381weapon.
358a parameter to the spell. Invoke
359will not set the range weapon.
360 382
361Examples: 383Examples:
384
362'invoke restoration 385 invoke restoration
363'invoke magic rune of large fireball 386 invoke magic rune of large fireball
364'invoke reincarnation of Iamdead 387 invoke reincarnation of Iamdead
365'invoke create food of waybread 388 invoke create food of waybread
366 389
367It is very helpful to bind healing 390It is very helpful to bind healing spells to keys, for example go to your
368spells to keys like this: 391I<playerbook>, tab I<spells>, the press the right mosue button on the
392spell I<medium healing> and choose C<bind invoke ... to a key>. It is
393recommended to bind a healing spell or potion to an easily-accessible-key,
394such as '1'.
369 395
370'bind invoke medium healing
371c
372
373the c key now casts medium healing
374instantly
375
376=head2 keys
377
378ERROR: not a command, but another help topic => move to a different file maybe?
379ERROR: its wrong anyways
380
381These are the basic movement
382keys:
383 yku
384 h l
385 bjn
386
387Running is done by holding
388control and move. Running
389is recommended.
390
391Firing the range weapon (help range)
392is done by holding shift and
393move.
394
395'help mouse for help on what the
396mouse buttons do.
397
398'help melee for advice on how to
399fight
400
401'help traps for help with finding
402and disarming traps
403 396
404=head2 killpets 397=head2 killpets
405 398
406 killpets [name] 399 killpets [name]
407 400
478emergency save), at most 20 seconds of gameplay are lost. 471emergency save), at most 20 seconds of gameplay are lost.
479 472
480=item Reset: the minimum number of seconds the map will stay as is (will not reset). 473=item Reset: the minimum number of seconds the map will stay as is (will not reset).
481 474
482Most maps will not reset as long as players are on it, and usually the 475Most maps will not reset as long as players are on it, and usually the
483reset counter only starts going down when all players left the map. 476reset counter only starts going down when all players left the map. Some
477maps will never reset in the common sense, these are usually marked with a
478very high number (sucha s C<1e+99>).
484 479
485=item Path: the name that uniquely identifies the map, can be used for goto etc. 480=item Path: the name that uniquely identifies the map, can be used for goto etc.
486 481
487=back 482=back
488 483
507 502
508=head2 motd 503=head2 motd
509 504
510Shows the message of the day. It takes no arguments. 505Shows the message of the day. It takes no arguments.
511 506
512=head2 melee
513
514ERROR: not a command, but another help topic => move to a different file maybe?
515
516You fight to kill monsters. You can either use magic or weapons.
517
518To use weapons, simply wield a weapon (and armour!) and move into the
519monster you want to attack.
520
521To use magic or bows, read
522'help spells
523and
524'help range
525and
526'help cast
527and
528'help invoke
529
530=head2 mode
531
532ERROR: not a command, but another help topic => move to a different file maybe?
533
534The mode commands are as follows:
535
536Applymode, adjusts how items are applied
537Bowmode, adjusts the way bows work
538Peaceful, sets how you react to other players
539Petmode, adjusts how your pets behave
540
541=head2 mouse
542
543ERROR: not a command, but another help topic => move to a different file maybe?
544
545The mouse isn't a great way to move your character. It'll work, but you'll
546be handicapped unless you use the keyboard for this. However, the mouse
547has the following inventory uses:
548
549Middle button on item: apply
550or equip
551
552Right button: drop or pickup
553item on ground
554
555Left button: info on item
556
557=head2 move
558
559ERROR: not a command, but another help topic => move to a different file maybe?
560ERROR: same as "keys"?
561
562These are the basic movement
563keys:
564 yku
565 h l
566 bjn
567
568Running is done by holding
569control and move. Running
570is recommended.
571
572Firing the range weapon (help range)
573is done by holding shift and
574move.
575
576'help mouse for help on what the
577mouse buttons do.
578
579'help melee for advice on how to
580fight
581
582'help traps for help with finding
583and disarming traps
584
585=head2 output-count 507=head2 output-count
586 508
587output-sync controls how often information is sent to the screen. Each 509 output-count [lines]
588buffer has its own time value, and will be flushed independantly. The
589default value is 16 ticks (about 2 seconds).
590 510
591output-count sets after how many messages of the same type, they are 511output-count sets after how many messages of the same type, they are
592then printed out. If the value was 10, then after killing ten orcs, the 512then printed out. If the value was 10, then after killing ten orcs, the
593message '10 times you kill orc' would be printed out. The default value is 513message '10 times you kill orc' would be printed out. The default value is
5941 - this means that all messages get printed out as they are requested - 5141 - this means that all messages get printed out as they are requested -
595buffering is disabled in this regard. 515buffering is disabled in this regard.
516
517output-sync controls how often information is sent to the screen. Each
518buffer has its own time value, and will be flushed independantly. The
519default value is usually less than a second.
596 520
597See also L<output-sync>. 521See also L<output-sync>.
598 522
599=head2 output-rate [bytes per second] 523=head2 output-rate [bytes per second]
600 524
607character even when downloading faces, set this to a lower value, such as 531character even when downloading faces, set this to a lower value, such as
6087000 (for ISDN). 5327000 (for ISDN).
609 533
610=head2 output-sync 534=head2 output-sync
611 535
536 output-sync [seconds]
537
612output-sync controls how often information is sent to the screen. Each 538output-sync controls how often information is sent to the screen. Each
613buffer has its own time value, and will be flushed independantly. The 539buffer has its own time value, and will be flushed independantly. The
614default value is 16 ticks (about 2 seconds). 540default value is usually less than a second.
615 541
616output-count sets after how many messages of the same type, they are 542output-count sets after how many messages of the same type, they are
617then printed out. If the value was 10, then after killing ten orcs, the 543then printed out. If the value was 10, then after killing ten orcs, the
618message '10 times you kill orc' would be printed out. The default value is 544message '10 times you kill orc' would be printed out. The default value is
6191 - this means that all messages get printed out as they are requested - 5451 - this means that all messages get printed out as they are requested -
792If the new name is empty (i.e. C<"">), then the original (unrenamed) name 718If the new name is empty (i.e. C<"">), then the original (unrenamed) name
793will be restored. 719will be restored.
794 720
795Note: maximum allowed name length is 127 characters. 721Note: maximum allowed name length is 127 characters.
796 722
797=head2 reply
798
799 reply <message>
800
801Similar to tell, but instead of having to supply a username, it replies
802to the last player that sent you a tell. This is a bit racy (e.g. when
803somebody else tells you something while you type and you do not realise
804that), so be careful not to supply confidential information in the
805message.
806 723
807=head2 resistances 724=head2 resistances
808 725
809This shows you the resistances you have to specific attack types. 726This shows you the resistances you have to specific attack types.
810If you have for example "cold +20", it means you get 20% damage done 727If you have for example "cold +20", it means you get 20% damage done
913Toggles between sound enabled and disabled. This has no relevance to the 830Toggles between sound enabled and disabled. This has no relevance to the
914sound settings of the client, it only governs wether the server will send 831sound settings of the client, it only governs wether the server will send
915sound effect command to the client and is enabled if the client supports 832sound effect command to the client and is enabled if the client supports
916sound (i.e. always for cfplus). 833sound (i.e. always for cfplus).
917 834
835=head2 sourcecode
836
837This command displays the means to download the sourcecode (server code,
838maps and archetypes) used to implement this version of the game.
839
840Every player has the right to download and modify the source code of the
841server, as required by both the GNU General Public License and the GNU
842Affero General Public license.
843
844If you modify your version of the server, you will have to provide a means
845to download the modified sources (and resources) via this command. If you
846run an unmodified version of the server, the default will do.
847
918=head2 statistics 848=head2 statistics
919 849
920B<statistics> shows various useful information about your character. 850B<statistics> shows various useful information about your character.
921None of the information it shows is stuff that is not contained in the 851None of the information it shows is stuff that is not contained in the
922documentation. 852documentation.
991 title <new title> 921 title <new title>
992 title clear # Sets your title back to your race. 922 title clear # Sets your title back to your race.
993 923
994Dragons cannot set their title because it changes during the game. 924Dragons cannot set their title because it changes during the game.
995 925
996=head2 traps
997
998ERROR: not a command, but another help topic => move to a different file maybe?
999
1000I recommend the following
1001keybindings
1002'bind search
1003s
1004'bind disarm
1005d
1006Then you can use the 's' and
1007'd' keys for searching for and
1008disarming traps.
1009
1010Traps appear at random in doors and in chests. Search those before you
1011open them up. Search by going near where you suspect a trap, and type 's'
1012
1013=head2 unignore 926=head2 unignore
1014 927
1015 unignore <login> 928 unignore <login>
1016 929
1017Cancels all ignores set for the specified login. See B<ignore>. 930Cancels all ignores set for the specified login. See B<ignore>.
1078 991
1079The wimpy level is the amount of health points (hp) that may be left before you 992The wimpy level is the amount of health points (hp) that may be left before you
1080automatically run away. This may be useful in hand-to-hand combats but should 993automatically run away. This may be useful in hand-to-hand combats but should
1081not be used when the opponent attacks with spells. 994not be used when the opponent attacks with spells.
1082 995
996
1083=head1 Authors 997=head1 Authors
1084 998
1085Parts of this document were originally taken from the crossfire server 999Parts of this document were originally taken from the crossfire server
1086help files with unknwon authors. 1000help files with unknwon authors.
1087 1001

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