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Comparing deliantra/server/pod/command_help.pod (file contents):
Revision 1.5 by root, Fri Jan 5 22:46:39 2007 UTC vs.
Revision 1.8 by root, Wed Apr 18 18:16:34 2007 UTC

260=head2 gsay 260=head2 gsay
261 261
262If you are in a party (party join or party form), you will be able to message 262If you are in a party (party join or party form), you will be able to message
263only your party. Even people standing right next to you can't hear it. 263only your party. Even people standing right next to you can't hear it.
264 264
265=head2 golem
266
267ERROR: not a command, but another help topic => move to a different file maybe?
268
269Golems are creatures that the player has some control over. Note that many
270summoned creatures are considered golems, even if they are not called
271golems.
272
273If you have a golem in control your spell type will be listed as golem,
274with the creature name in parantheses.
275
276To control your golem, just press the fire key in the direction you want
277your golem to move. Your golem will then start moving in that direction,
278and keep moving in that direction until you change its direction.
279
280Note that once you leave the map that the golem is on, the golem will
281disappear. Also, once you select another spell to cast, or change your
282range type, your golem will disappear.
283
284=head2 help 265=head2 help
285 266
286Gives you online help for the command or help topic specified. 267Gives you online help for the command or help topic specified.
287 268
288=head2 hiscore 269=head2 hiscore
350One can never transport from nor to an unholy place. That means, one can 331One can never transport from nor to an unholy place. That means, one can
351not be saved out of jail using invite. 332not be saved out of jail using invite.
352 333
353=head2 invoke 334=head2 invoke
354 335
355The invoke command is used 336The invoke command is used to cast a spell immediately, or when it is
356to cast a spell immediately, 337necessary to give a parameter to the spell. Invoke will not set the range
357or when it is necessary to give 338weapon.
358a parameter to the spell. Invoke
359will not set the range weapon.
360 339
361Examples: 340Examples:
341
362'invoke restoration 342 invoke restoration
363'invoke magic rune of large fireball 343 invoke magic rune of large fireball
364'invoke reincarnation of Iamdead 344 invoke reincarnation of Iamdead
365'invoke create food of waybread 345 invoke create food of waybread
366 346
367It is very helpful to bind healing 347It is very helpful to bind healing spells to keys, for example go to your
368spells to keys like this: 348I<playerbook>, tab I<spells>, the press the right mosue button on the
349spell I<medium healing> and choose C<bind invoke ... to a key>. It is
350recommended to bind a healing spell or potion to an easily-accessible-key,
351such as '1'.
369 352
370'bind invoke medium healing
371c
372
373the c key now casts medium healing
374instantly
375
376=head2 keys
377
378ERROR: not a command, but another help topic => move to a different file maybe?
379ERROR: its wrong anyways
380
381These are the basic movement
382keys:
383 yku
384 h l
385 bjn
386
387Running is done by holding
388control and move. Running
389is recommended.
390
391Firing the range weapon (help range)
392is done by holding shift and
393move.
394
395'help mouse for help on what the
396mouse buttons do.
397
398'help melee for advice on how to
399fight
400
401'help traps for help with finding
402and disarming traps
403 353
404=head2 killpets 354=head2 killpets
405 355
406 killpets [name] 356 killpets [name]
407 357
507 457
508=head2 motd 458=head2 motd
509 459
510Shows the message of the day. It takes no arguments. 460Shows the message of the day. It takes no arguments.
511 461
512=head2 melee
513
514ERROR: not a command, but another help topic => move to a different file maybe?
515
516You fight to kill monsters. You can either use magic or weapons.
517
518To use weapons, simply wield a weapon (and armour!) and move into the
519monster you want to attack.
520
521To use magic or bows, read
522'help spells
523and
524'help range
525and
526'help cast
527and
528'help invoke
529
530=head2 mode
531
532ERROR: not a command, but another help topic => move to a different file maybe?
533
534The mode commands are as follows:
535
536Applymode, adjusts how items are applied
537Bowmode, adjusts the way bows work
538Peaceful, sets how you react to other players
539Petmode, adjusts how your pets behave
540
541=head2 mouse
542
543ERROR: not a command, but another help topic => move to a different file maybe?
544
545The mouse isn't a great way to move your character. It'll work, but you'll
546be handicapped unless you use the keyboard for this. However, the mouse
547has the following inventory uses:
548
549Middle button on item: apply
550or equip
551
552Right button: drop or pickup
553item on ground
554
555Left button: info on item
556
557=head2 move
558
559ERROR: not a command, but another help topic => move to a different file maybe?
560ERROR: same as "keys"?
561
562These are the basic movement
563keys:
564 yku
565 h l
566 bjn
567
568Running is done by holding
569control and move. Running
570is recommended.
571
572Firing the range weapon (help range)
573is done by holding shift and
574move.
575
576'help mouse for help on what the
577mouse buttons do.
578
579'help melee for advice on how to
580fight
581
582'help traps for help with finding
583and disarming traps
584
585=head2 output-count 462=head2 output-count
586 463
587output-sync controls how often information is sent to the screen. Each 464 output-count [lines]
588buffer has its own time value, and will be flushed independantly. The
589default value is 16 ticks (about 2 seconds).
590 465
591output-count sets after how many messages of the same type, they are 466output-count sets after how many messages of the same type, they are
592then printed out. If the value was 10, then after killing ten orcs, the 467then printed out. If the value was 10, then after killing ten orcs, the
593message '10 times you kill orc' would be printed out. The default value is 468message '10 times you kill orc' would be printed out. The default value is
5941 - this means that all messages get printed out as they are requested - 4691 - this means that all messages get printed out as they are requested -
595buffering is disabled in this regard. 470buffering is disabled in this regard.
596 471
597See also L<output-sync>.
598
599=head2 output-sync
600
601output-sync controls how often information is sent to the screen. Each 472output-sync controls how often information is sent to the screen. Each
602buffer has its own time value, and will be flushed independantly. The 473buffer has its own time value, and will be flushed independantly. The
603default value is 16 ticks (about 2 seconds). 474default value is usually less than a second.
475
476See also L<output-sync>.
477
478=head2 output-rate [bytes per second]
479
480Show the current setting of the output-rate, or set it to the provided
481value. The server will try not to send (much) more than this many bytes
482per second to your client. If the rate is exceeded, the server tries to
483hold back less important information (such as new images), to increase
484responsiveness. The server-side default is usually quite high, around
485100000, so if you have a slow link and want to be able to control your
486character even when downloading faces, set this to a lower value, such as
4877000 (for ISDN).
488
489=head2 output-sync
490
491 output-sync [seconds]
492
493output-sync controls how often information is sent to the screen. Each
494buffer has its own time value, and will be flushed independantly. The
495default value is usually less than a second.
604 496
605output-count sets after how many messages of the same type, they are 497output-count sets after how many messages of the same type, they are
606then printed out. If the value was 10, then after killing ten orcs, the 498then printed out. If the value was 10, then after killing ten orcs, the
607message '10 times you kill orc' would be printed out. The default value is 499message '10 times you kill orc' would be printed out. The default value is
6081 - this means that all messages get printed out as they are requested - 5001 - this means that all messages get printed out as they are requested -
980 title <new title> 872 title <new title>
981 title clear # Sets your title back to your race. 873 title clear # Sets your title back to your race.
982 874
983Dragons cannot set their title because it changes during the game. 875Dragons cannot set their title because it changes during the game.
984 876
985=head2 traps
986
987ERROR: not a command, but another help topic => move to a different file maybe?
988
989I recommend the following
990keybindings
991'bind search
992s
993'bind disarm
994d
995Then you can use the 's' and
996'd' keys for searching for and
997disarming traps.
998
999Traps appear at random in doors and in chests. Search those before you
1000open them up. Search by going near where you suspect a trap, and type 's'
1001
1002=head2 unignore 877=head2 unignore
1003 878
1004 unignore <login> 879 unignore <login>
1005 880
1006Cancels all ignores set for the specified login. See B<ignore>. 881Cancels all ignores set for the specified login. See B<ignore>.
1067 942
1068The wimpy level is the amount of health points (hp) that may be left before you 943The wimpy level is the amount of health points (hp) that may be left before you
1069automatically run away. This may be useful in hand-to-hand combats but should 944automatically run away. This may be useful in hand-to-hand combats but should
1070not be used when the opponent attacks with spells. 945not be used when the opponent attacks with spells.
1071 946
947
1072=head1 Authors 948=head1 Authors
1073 949
1074Parts of this document were originally taken from the crossfire server 950Parts of this document were originally taken from the crossfire server
1075help files with unknwon authors. 951help files with unknwon authors.
1076 952

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