--- deliantra/server/pod/command_help.pod 2009/01/25 23:56:13 1.23 +++ deliantra/server/pod/command_help.pod 2009/11/13 15:52:25 1.25 @@ -407,6 +407,21 @@ but not bees. If a number is specified, the pet corresponding to that number is killed. +=head2 lock + + lock [object] + +The lock command is a quick and convenient way to +lock items in your inventory. + +If a object name is specified then only the +objects that match that name are locked. +e.g. lock materials will lock any materials +in your inventory and not touch anything else. + +lock by itself will lock everything in your +inventory. + =head2 mapinfo Shows some information about the map like this: @@ -441,7 +456,7 @@ most maps in the background it is possible that you can see a map that is currently being loaded, but that's rare, as loading a map is fast. -=item Svd: the amount of seconds the map was last saved (++ means >99). +=item Svd: the amount of seconds since the map was last saved (++ means >99). The server by default tries to save each map at least every 20 seconds if it changed, so in case of a disastrous crash (one where the server cannot @@ -916,6 +931,22 @@ Cancels all ignores set for the specified login. See B. +=head2 unlock + + unlock [object] + +The unlock command is a quick and convenient way +to unlock items in your inventory. + +If a object name is specified then only the +objects that match that name are unlocked. + +e.g. unlock materials will unlock any materials +in your inventory and not touch anything else. + +unlock by itself will unlock everything in your +inventory. + =head2 uptime Tells you something about the time the server was started and how long ago