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Revision 1.12 by root, Fri Jul 20 18:43:04 2007 UTC vs.
Revision 1.13 by root, Mon Jul 30 02:16:32 2007 UTC

518buffer has its own time value, and will be flushed independantly. The 518buffer has its own time value, and will be flushed independantly. The
519default value is usually less than a second. 519default value is usually less than a second.
520 520
521See also L<output-sync>. 521See also L<output-sync>.
522 522
523=head2 output-rate
524
523=head2 output-rate [bytes per second] 525 output-rate [bytes per second]
524 526
525Show the current setting of the output-rate, or set it to the provided 527Show the current setting of the output-rate, or set it to the provided
526value. The server will try not to send (much) more than this many bytes 528value. The server will try very hard not to send more than this many bytes
527per second to your client. If the rate is exceeded, the server tries to 529per second to your client. If the rate is exceeded, the server tries to
528hold back less important information (such as new images), to increase 530hold back less important information (such as new images) to increase
531responsiveness.
532
529responsiveness. The server-side default is usually quite high, around 533The server-side default is usually quite high, around 100000. If the
530100000, so if you have a slow link and want to be able to control your 534server is running on a Linux kernel, it will adjust to the actual
531character even when downloading faces, set this to a lower value, such as 535bandwidth available, and output-rate only sets an upper bound. That is,
5327000 (for ISDN). 536the server will automatically set an optimal send rate and adjusting your
537output-rate is not required.
533 538
534=head2 output-sync 539=head2 output-sync
535 540
536 output-sync [seconds] 541 output-sync [seconds]
537 542
654Goldcoins have a value density of 66, 659Goldcoins have a value density of 66,
655 660
656Density 10 will pickup silver, gold, rings, wands, books, and scrolls. 661Density 10 will pickup silver, gold, rings, wands, books, and scrolls.
657Artifacts are also picked up. 662Artifacts are also picked up.
658 663
664
659=head2 prepare 665=head2 prepare
660 666
661The same as cast. Usage: 667The same as cast. Usage:
662 668
663 prepare <spell> 669 prepare <spell>
664 670
665=head2 X<quests>quests (|finished|.*)
666
667The quests command lists the quests you are doing or have completed.
668
669Parameters are:
670
671=over 4
672
673=item no arguments: displays current quests.
674
675=item B<finished>: displays finished quests;
676
677=item anything else: displays details for quests (finished or not) with name containing the given string.
678
679=back
680 671
681=head2 quit 672=head2 quit
682 673
683Deletes your character from the server. If you want to quit the session 674Deletes your character from the server. If you want to quit the session
684without deleting your character, you must use a I<Bed to Reality>. Find a 675without deleting your character, you must use a I<Bed to Reality>. Find a
685bed (probably in a building close to where you entered the game), get on 676bed (probably in a building close to where you entered the game), get on
686top of it, and apply it using B<Tab> ro the B<apply> command. 677top of it, and apply it using B<Tab> ro the B<apply> command.
687 678
679
688=head2 range 680=head2 range
689 681
690Your range weapon can be one of several weapons, a spell you cast, a 682Your range weapon can be one of several weapons, a spell you cast, a
691bow-and-arrow, a rod, or a wand, to name a few. 683bow-and-arrow, a rod, or a wand, to name a few.
692 684
693Your range weapon is fired when you press SHIFT-direction, and will be 685Your range weapon is fired when you press SHIFT-direction, and will be
694fired in that direction. 686fired in that direction.
687
695 688
696=head2 ready_skill 689=head2 ready_skill
697 690
698 ready_skill <name of skill> 691 ready_skill <name of skill>
699 692
701slot|glossary/range slot>. Some skills are used automatically when 694slot|glossary/range slot>. Some skills are used automatically when
702readied, some need to be actively used by "firing" them. 695readied, some need to be actively used by "firing" them.
703 696
704If you just want to invoke a skill once, leaving your range slot 697If you just want to invoke a skill once, leaving your range slot
705untouched, use L<use_skill> instead. 698untouched, use L<use_skill> instead.
699
706 700
707=head2 rename 701=head2 rename
708 702
709Changes/removes the custom name of given item (or the marked one). 703Changes/removes the custom name of given item (or the marked one).
710 704

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