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582 | 'help traps for help with finding |
582 | 'help traps for help with finding |
583 | and disarming traps |
583 | and disarming traps |
584 | |
584 | |
585 | =head2 output-count |
585 | =head2 output-count |
586 | |
586 | |
587 | output-sync controls how often information is sent to the screen. Each |
587 | output-count [lines] |
588 | buffer has its own time value, and will be flushed independantly. The |
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589 | default value is 16 ticks (about 2 seconds). |
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590 | |
588 | |
591 | output-count sets after how many messages of the same type, they are |
589 | output-count sets after how many messages of the same type, they are |
592 | then printed out. If the value was 10, then after killing ten orcs, the |
590 | then printed out. If the value was 10, then after killing ten orcs, the |
593 | message '10 times you kill orc' would be printed out. The default value is |
591 | message '10 times you kill orc' would be printed out. The default value is |
594 | 1 - this means that all messages get printed out as they are requested - |
592 | 1 - this means that all messages get printed out as they are requested - |
595 | buffering is disabled in this regard. |
593 | buffering is disabled in this regard. |
596 | |
594 | |
597 | See also L<output-sync>. |
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598 | |
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599 | =head2 output-sync |
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600 | |
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601 | output-sync controls how often information is sent to the screen. Each |
595 | output-sync controls how often information is sent to the screen. Each |
602 | buffer has its own time value, and will be flushed independantly. The |
596 | buffer has its own time value, and will be flushed independantly. The |
603 | default value is 16 ticks (about 2 seconds). |
597 | default value is usually less than a second. |
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598 | |
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599 | See also L<output-sync>. |
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600 | |
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601 | =head2 output-rate [bytes per second] |
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602 | |
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603 | Show the current setting of the output-rate, or set it to the provided |
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604 | value. The server will try not to send (much) more than this many bytes |
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605 | per second to your client. If the rate is exceeded, the server tries to |
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606 | hold back less important information (such as new images), to increase |
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607 | responsiveness. The server-side default is usually quite high, around |
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608 | 100000, so if you have a slow link and want to be able to control your |
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609 | character even when downloading faces, set this to a lower value, such as |
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610 | 7000 (for ISDN). |
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611 | |
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612 | =head2 output-sync |
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613 | |
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614 | output-sync [seconds] |
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615 | |
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616 | output-sync controls how often information is sent to the screen. Each |
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617 | buffer has its own time value, and will be flushed independantly. The |
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618 | default value is usually less than a second. |
604 | |
619 | |
605 | output-count sets after how many messages of the same type, they are |
620 | output-count sets after how many messages of the same type, they are |
606 | then printed out. If the value was 10, then after killing ten orcs, the |
621 | then printed out. If the value was 10, then after killing ten orcs, the |
607 | message '10 times you kill orc' would be printed out. The default value is |
622 | message '10 times you kill orc' would be printed out. The default value is |
608 | 1 - this means that all messages get printed out as they are requested - |
623 | 1 - this means that all messages get printed out as they are requested - |