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183 | will be dropped. A collection of 5 scrolls will not be dropped. |
183 | will be dropped. A collection of 5 scrolls will not be dropped. |
184 | |
184 | |
185 | See also B<dropall> and mouse button control within client for dropping |
185 | See also B<dropall> and mouse button control within client for dropping |
186 | objects. |
186 | objects. |
187 | |
187 | |
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188 | |
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189 | =head2 cointoss |
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190 | |
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191 | Tosses a coin and reports the outcome to you and other players on the same |
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192 | map, much like the say command does. |
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193 | |
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194 | |
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195 | =head2 orcknuckle |
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196 | |
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197 | Throws your orcknuckle set and reports the outcome to you and other |
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198 | players on the same map, much like the say command does. Your first |
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199 | three orcknuckle throws can report I<beholder>, I<ghost>, I<knight>, |
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200 | I<princess>, I<dragon>, while the fourth can additionally roll up to |
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201 | I<orc>. |
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202 | |
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203 | |
188 | =head2 dropall |
204 | =head2 dropall |
189 | |
205 | |
190 | dropall [type] |
206 | dropall [type] |
191 | |
207 | |
192 | B<dropall> drops all items in your inventory to the ground, excepting |
208 | B<dropall> drops all items in your inventory to the ground, excepting |
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263 | only your party. Even people standing right next to you can't hear it. |
279 | only your party. Even people standing right next to you can't hear it. |
264 | |
280 | |
265 | =head2 help |
281 | =head2 help |
266 | |
282 | |
267 | Gives you online help for the command or help topic specified. |
283 | Gives you online help for the command or help topic specified. |
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284 | |
|
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285 | =head2 hintmode (show|mark|hide) |
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286 | |
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287 | hintmode show|mark|hide |
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288 | |
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289 | Sets the I<hint mode> to the given value: Throughout the game you can find |
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290 | hints that sometimes help you to solve a puzzle or manage a situation |
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291 | better than without. You can change the display of these hints with this |
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292 | command: |
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293 | |
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294 | =over 4 |
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295 | |
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296 | =item show |
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297 | |
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298 | Show the hints (the default mode). |
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299 | |
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300 | =item mark |
|
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301 | |
|
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302 | Do not show the hints themselves, but notify you when a hint would have |
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303 | been available. |
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304 | |
|
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305 | =item hide |
|
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306 | |
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307 | Hide all hints: You will not be able to tell wether there is a hint |
|
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308 | available or not. |
|
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309 | |
|
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310 | =back |
268 | |
311 | |
269 | =head2 hiscore |
312 | =head2 hiscore |
270 | |
313 | |
271 | Shows a list of the highest level players in the game. |
314 | Shows a list of the highest level players in the game. |
272 | |
315 | |
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428 | emergency save), at most 20 seconds of gameplay are lost. |
471 | emergency save), at most 20 seconds of gameplay are lost. |
429 | |
472 | |
430 | =item Reset: the minimum number of seconds the map will stay as is (will not reset). |
473 | =item Reset: the minimum number of seconds the map will stay as is (will not reset). |
431 | |
474 | |
432 | Most maps will not reset as long as players are on it, and usually the |
475 | Most maps will not reset as long as players are on it, and usually the |
433 | reset counter only starts going down when all players left the map. |
476 | reset counter only starts going down when all players left the map. Some |
|
|
477 | maps will never reset in the common sense, these are usually marked with a |
|
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478 | very high number (sucha s C<1e+99>). |
434 | |
479 | |
435 | =item Path: the name that uniquely identifies the map, can be used for goto etc. |
480 | =item Path: the name that uniquely identifies the map, can be used for goto etc. |
436 | |
481 | |
437 | =back |
482 | =back |
438 | |
483 | |
… | |
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673 | If the new name is empty (i.e. C<"">), then the original (unrenamed) name |
718 | If the new name is empty (i.e. C<"">), then the original (unrenamed) name |
674 | will be restored. |
719 | will be restored. |
675 | |
720 | |
676 | Note: maximum allowed name length is 127 characters. |
721 | Note: maximum allowed name length is 127 characters. |
677 | |
722 | |
678 | =head2 reply |
|
|
679 | |
|
|
680 | reply <message> |
|
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681 | |
|
|
682 | Similar to tell, but instead of having to supply a username, it replies |
|
|
683 | to the last player that sent you a tell. This is a bit racy (e.g. when |
|
|
684 | somebody else tells you something while you type and you do not realise |
|
|
685 | that), so be careful not to supply confidential information in the |
|
|
686 | message. |
|
|
687 | |
723 | |
688 | =head2 resistances |
724 | =head2 resistances |
689 | |
725 | |
690 | This shows you the resistances you have to specific attack types. |
726 | This shows you the resistances you have to specific attack types. |
691 | If you have for example "cold +20", it means you get 20% damage done |
727 | If you have for example "cold +20", it means you get 20% damage done |
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794 | Toggles between sound enabled and disabled. This has no relevance to the |
830 | Toggles between sound enabled and disabled. This has no relevance to the |
795 | sound settings of the client, it only governs wether the server will send |
831 | sound settings of the client, it only governs wether the server will send |
796 | sound effect command to the client and is enabled if the client supports |
832 | sound effect command to the client and is enabled if the client supports |
797 | sound (i.e. always for cfplus). |
833 | sound (i.e. always for cfplus). |
798 | |
834 | |
|
|
835 | =head2 sourcecode |
|
|
836 | |
|
|
837 | This command displays the means to download the sourcecode (server code, |
|
|
838 | maps and archetypes) used to implement this version of the game. |
|
|
839 | |
|
|
840 | Every player has the right to download and modify the source code of the |
|
|
841 | server, as required by both the GNU General Public License and the GNU |
|
|
842 | Affero General Public license. |
|
|
843 | |
|
|
844 | If you modify your version of the server, you will have to provide a means |
|
|
845 | to download the modified sources (and resources) via this command. If you |
|
|
846 | run an unmodified version of the server, the default will do. |
|
|
847 | |
799 | =head2 statistics |
848 | =head2 statistics |
800 | |
849 | |
801 | B<statistics> shows various useful information about your character. |
850 | B<statistics> shows various useful information about your character. |
802 | None of the information it shows is stuff that is not contained in the |
851 | None of the information it shows is stuff that is not contained in the |
803 | documentation. |
852 | documentation. |