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Comparing deliantra/server/pod/command_help.pod (file contents):
Revision 1.9 by root, Thu Jun 21 22:30:15 2007 UTC vs.
Revision 1.14 by root, Thu Nov 8 19:43:25 2007 UTC

4*** The source for this file is in CFPlus/pod/command_help.pod 4*** The source for this file is in CFPlus/pod/command_help.pod
5*** Make any changes there and then run ./copy_doc 5*** Make any changes there and then run ./copy_doc
6*** 6***
7=end comment 7=end comment
8 8
9=head1 Crossfire TRT Command ListingX<command> 9=head1 Deliantra Command ListingX<command>
10 10
11=head2 accept-invitation 11=head2 accept-invitation
12 12
13Accepts an invitation previously issued by another player using the invite 13Accepts an invitation previously issued by another player using the invite
14command. This will transfer you to the location you were invited to. 14command. This will transfer you to the location you were invited to.
183will be dropped. A collection of 5 scrolls will not be dropped. 183will be dropped. A collection of 5 scrolls will not be dropped.
184 184
185See also B<dropall> and mouse button control within client for dropping 185See also B<dropall> and mouse button control within client for dropping
186objects. 186objects.
187 187
188
189=head2 cointoss
190
191Tosses a coin and reports the outcome to you and other players on the same
192map, much like the say command does.
193
194
195=head2 orcknuckle
196
197Throws your orcknuckle set and reports the outcome to you and other
198players on the same map, much like the say command does. Your first
199three orcknuckle throws can report I<beholder>, I<ghost>, I<knight>,
200I<princess>, I<dragon>, while the fourth can additionally roll up to
201I<orc>.
202
203
188=head2 dropall 204=head2 dropall
189 205
190 dropall [type] 206 dropall [type]
191 207
192B<dropall> drops all items in your inventory to the ground, excepting 208B<dropall> drops all items in your inventory to the ground, excepting
263only your party. Even people standing right next to you can't hear it. 279only your party. Even people standing right next to you can't hear it.
264 280
265=head2 help 281=head2 help
266 282
267Gives you online help for the command or help topic specified. 283Gives you online help for the command or help topic specified.
284
285=head2 hintmode (show|mark|hide)
286
287 hintmode show|mark|hide
288
289Sets the I<hint mode> to the given value: Throughout the game you can find
290hints that sometimes help you to solve a puzzle or manage a situation
291better than without. You can change the display of these hints with this
292command:
293
294=over 4
295
296=item show
297
298Show the hints (the default mode).
299
300=item mark
301
302Do not show the hints themselves, but notify you when a hint would have
303been available.
304
305=item hide
306
307Hide all hints: You will not be able to tell wether there is a hint
308available or not.
309
310=back
268 311
269=head2 hiscore 312=head2 hiscore
270 313
271Shows a list of the highest level players in the game. 314Shows a list of the highest level players in the game.
272 315
401The rest is information the mapper may or may not provide. Often, this is 444The rest is information the mapper may or may not provide. Often, this is
402the mapper's name, email and map creation date as this example shows. 445the mapper's name, email and map creation date as this example shows.
403 446
404=head2 maps 447=head2 maps
405 448
406[crossfire+]
407
408 maps <mapname> 449 maps <mapname>
409 450
410Shows a list of maps matching the regex <mapname> that are currently being 451Shows a list of maps matching the regex <mapname> that are currently being
411known to the server. The different fields are Pl, I, Svd, Reset and Path: 452known to the server. The different fields are Pl, I, Svd, Reset and Path:
412 453
428emergency save), at most 20 seconds of gameplay are lost. 469emergency save), at most 20 seconds of gameplay are lost.
429 470
430=item Reset: the minimum number of seconds the map will stay as is (will not reset). 471=item Reset: the minimum number of seconds the map will stay as is (will not reset).
431 472
432Most maps will not reset as long as players are on it, and usually the 473Most maps will not reset as long as players are on it, and usually the
433reset counter only starts going down when all players left the map. 474reset counter only starts going down when all players left the map. Some
475maps will never reset in the common sense, these are usually marked with a
476very high number (sucha s C<1e+99>).
434 477
435=item Path: the name that uniquely identifies the map, can be used for goto etc. 478=item Path: the name that uniquely identifies the map, can be used for goto etc.
436 479
437=back 480=back
438 481
473buffer has its own time value, and will be flushed independantly. The 516buffer has its own time value, and will be flushed independantly. The
474default value is usually less than a second. 517default value is usually less than a second.
475 518
476See also L<output-sync>. 519See also L<output-sync>.
477 520
521=head2 output-rate
522
478=head2 output-rate [bytes per second] 523 output-rate [bytes per second]
479 524
480Show the current setting of the output-rate, or set it to the provided 525Show the current setting of the output-rate, or set it to the provided
481value. The server will try not to send (much) more than this many bytes 526value. The server will try very hard not to send more than this many bytes
482per second to your client. If the rate is exceeded, the server tries to 527per second to your client. If the rate is exceeded, the server tries to
483hold back less important information (such as new images), to increase 528hold back less important information (such as new images) to increase
529responsiveness.
530
484responsiveness. The server-side default is usually quite high, around 531The server-side default is usually quite high, around 100000. If the
485100000, so if you have a slow link and want to be able to control your 532server is running on a Linux kernel, it will adjust to the actual
486character even when downloading faces, set this to a lower value, such as 533bandwidth available, and output-rate only sets an upper bound. That is,
4877000 (for ISDN). 534the server will automatically set an optimal send rate and adjusting your
535output-rate is not required.
488 536
489=head2 output-sync 537=head2 output-sync
490 538
491 output-sync [seconds] 539 output-sync [seconds]
492 540
609Goldcoins have a value density of 66, 657Goldcoins have a value density of 66,
610 658
611Density 10 will pickup silver, gold, rings, wands, books, and scrolls. 659Density 10 will pickup silver, gold, rings, wands, books, and scrolls.
612Artifacts are also picked up. 660Artifacts are also picked up.
613 661
662
614=head2 prepare 663=head2 prepare
615 664
616The same as cast. Usage: 665The same as cast. Usage:
617 666
618 prepare <spell> 667 prepare <spell>
619 668
620=head2 X<quests>quests (|finished|.*)
621
622The quests command lists the quests you are doing or have completed.
623
624Parameters are:
625
626=over 4
627
628=item no arguments: displays current quests.
629
630=item B<finished>: displays finished quests;
631
632=item anything else: displays details for quests (finished or not) with name containing the given string.
633
634=back
635 669
636=head2 quit 670=head2 quit
637 671
638Deletes your character from the server. If you want to quit the session 672Deletes your character from the server. If you want to quit the session
639without deleting your character, you must use a I<Bed to Reality>. Find a 673without deleting your character, you must use a I<Bed to Reality>. Find a
640bed (probably in a building close to where you entered the game), get on 674bed (probably in a building close to where you entered the game), get on
641top of it, and apply it using B<Tab> ro the B<apply> command. 675top of it, and apply it using B<Tab> ro the B<apply> command.
642 676
677
643=head2 range 678=head2 range
644 679
645Your range weapon can be one of several weapons, a spell you cast, a 680Your range weapon can be one of several weapons, a spell you cast, a
646bow-and-arrow, a rod, or a wand, to name a few. 681bow-and-arrow, a rod, or a wand, to name a few.
647 682
648Your range weapon is fired when you press SHIFT-direction, and will be 683Your range weapon is fired when you press SHIFT-direction, and will be
649fired in that direction. 684fired in that direction.
685
650 686
651=head2 ready_skill 687=head2 ready_skill
652 688
653 ready_skill <name of skill> 689 ready_skill <name of skill>
654 690
657readied, some need to be actively used by "firing" them. 693readied, some need to be actively used by "firing" them.
658 694
659If you just want to invoke a skill once, leaving your range slot 695If you just want to invoke a skill once, leaving your range slot
660untouched, use L<use_skill> instead. 696untouched, use L<use_skill> instead.
661 697
698
662=head2 rename 699=head2 rename
663 700
664Changes/removes the custom name of given item (or the marked one). 701Changes/removes the custom name of given item (or the marked one).
665 702
666 rename oldname to newname 703 rename oldname to newname
673If the new name is empty (i.e. C<"">), then the original (unrenamed) name 710If the new name is empty (i.e. C<"">), then the original (unrenamed) name
674will be restored. 711will be restored.
675 712
676Note: maximum allowed name length is 127 characters. 713Note: maximum allowed name length is 127 characters.
677 714
678=head2 reply
679
680 reply <message>
681
682Similar to tell, but instead of having to supply a username, it replies
683to the last player that sent you a tell. This is a bit racy (e.g. when
684somebody else tells you something while you type and you do not realise
685that), so be careful not to supply confidential information in the
686message.
687 715
688=head2 resistances 716=head2 resistances
689 717
690This shows you the resistances you have to specific attack types. 718This shows you the resistances you have to specific attack types.
691If you have for example "cold +20", it means you get 20% damage done 719If you have for example "cold +20", it means you get 20% damage done
794Toggles between sound enabled and disabled. This has no relevance to the 822Toggles between sound enabled and disabled. This has no relevance to the
795sound settings of the client, it only governs wether the server will send 823sound settings of the client, it only governs wether the server will send
796sound effect command to the client and is enabled if the client supports 824sound effect command to the client and is enabled if the client supports
797sound (i.e. always for cfplus). 825sound (i.e. always for cfplus).
798 826
827=head2 sourcecode
828
829This command displays the means to download the sourcecode (server code,
830maps and archetypes) used to implement this version of the game.
831
832Every player has the right to download and modify the source code of the
833server, as required by both the GNU General Public License and the GNU
834Affero General Public license.
835
836If you modify your version of the server, you will have to provide a means
837to download the modified sources (and resources) via this command. If you
838run an unmodified version of the server, the default will do.
839
799=head2 statistics 840=head2 statistics
800 841
801B<statistics> shows various useful information about your character. 842B<statistics> shows various useful information about your character.
802None of the information it shows is stuff that is not contained in the 843None of the information it shows is stuff that is not contained in the
803documentation. 844documentation.
852thrown away. God-given items can not be thrown. You need the skill throwing 893thrown away. God-given items can not be thrown. You need the skill throwing
853for this to work. 894for this to work.
854 895
855=head2 time 896=head2 time
856 897
857Shows the Crossfire in-game time, not the server time. It looks like this: 898Shows the Deliantra in-game time, not the server time. It looks like this:
858 899
859 It is 52 minutes past 8 o'clock am, on the Day of the Bull 900 It is 52 minutes past 8 o'clock am, on the Day of the Bull
860 The 2nd Day of the Month of the Frost Giant, Year 63 901 The 2nd Day of the Month of the Frost Giant, Year 63
861 Time of Year: The Season of New Year 902 Time of Year: The Season of New Year
862 903
948=head1 Authors 989=head1 Authors
949 990
950Parts of this document were originally taken from the crossfire server 991Parts of this document were originally taken from the crossfire server
951help files with unknwon authors. 992help files with unknwon authors.
952 993
953Adapted for use by I<cfplus>, enhanced and corrected by Pippijn van 994Adapted for use by I<deliantra>, enhanced and corrected by Pippijn van
954Steenhoven and Marc A. Lehmann. 995Steenhoven and Marc A. Lehmann.
955 996

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