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Comparing deliantra/server/pod/dmcommand_help.pod (file contents):
Revision 1.2 by pippijn, Fri Sep 8 03:08:21 2006 UTC vs.
Revision 1.9 by root, Thu Jun 21 22:30:15 2007 UTC

1=begin comment
2***
3*** WARNING: THIS IS A GENERATED FILE - CHANGES WILL BE LOST
4*** The source for this file is in CFPlus/pod/dmcommand_help.pod
5*** Make any changes there and then run ./copy_doc
6***
7=end comment
8
1=head1 Crossfire+ Dungeon Master Commands 9=head1 Crossfire TRT Dungeon Master Commands
2 10
3The following commands are only available to you if you are dungeon 11The following commands are only available to you if you are dungeon
4master, that is, a kind of server administrator with special privileges. 12master, that is, a kind of server administrator with special privileges.
5 13
6=head2 abil 14=head2 abil
14 22
15 addexp <player> <how much> 23 addexp <player> <how much>
16 24
17The player must have a skill readied. All experience added in this manner 25The player must have a skill readied. All experience added in this manner
18will go directly to the skill readied. 26will go directly to the skill readied.
27
28=head2 arrest
29
30 arrest <player>
31
32Puts the named player into the nearest cell (corresonding to the region he is in).
19 33
20=head2 banish 34=head2 banish
21 35
22 banish <player> 36 banish <player>
23 37
188 202
189 nodm or nowiz 203 nodm or nowiz
190 204
191Both of these commands will return you to normal player status. 205Both of these commands will return you to normal player status.
192 206
207=head2 observe
208
209 observe <playername>
210
211Observes the given object (currently players only). This means that the
212map and stats of the observed object will be displayed instead of ones
213own map and stats. Using observe without argument will switch bakc to
214displaying your own map and stats.
215
193=head2 overlay_save 216=head2 overlay_save
194 217
195 overlay_save 218 overlay_save
196 219
197This will save everything on the current map that was not originally part 220This will save everything on the current map that was not originally part
258C<remove> will, suprisingly enough, remove the object specified by the tag 281C<remove> will, suprisingly enough, remove the object specified by the tag
259supplied. see also: free 282supplied. see also: free
260 283
261=head2 reset 284=head2 reset
262 285
263 reset <mapname> 286 reset
264 287
265All other characters must be off of the map at the time of reset. This 288Temporarily moves off all characters from the current map, then resets it.
266will NOT reset any unique items, such as players apartments, in the case 289This will NOT reset any per-player maps, such as apartments, or remove
267of unique items being on a map, it will cause them to be saved before the 290unique items or items on unique floors. I.e. it works exactly as if the
268map is reset. 291map reached its reset time prematurely.
269
270Using C<reset .> will reset the map that the player is currently on.
271 292
272=head2 server_speed 293=head2 server_speed
273 294
274 server_speed [newspeed] 295 server_speed [newspeed]
275 296
340 wizcast [<on_off>] 361 wizcast [<on_off>]
341 362
342This will enable/disable your ability to cast spells and prayers anywhere 363This will enable/disable your ability to cast spells and prayers anywhere
343as dm. Without argument it toggles between on and off. 364as dm. Without argument it toggles between on and off.
344 365
366=head2 wizlook
367
368 wizlook
369
370This will temporarily increase your area of sight to the maximum. It will
371return to normal when lighting conditions change or when you move.
372
345=head2 wizpass 373=head2 wizpass
346 374
347 wizpass 375 wizpass
348 376
349This will toggle on and off your ability to walk thru walls as dm. 377This will toggle on and off your ability to walk thru walls as dm.
350
351=head1 Authors
352
353Parts of this document were originally taken from the crossfire server
354help files with unknwon authors.
355
356Adapted for use by I<cfplus>, enhanced and corrected by Pippijn van
357Steenhoven and Marc A. Lehmann.
358

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