ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/pod/dmcommand_help.pod
(Generate patch)

Comparing deliantra/server/pod/dmcommand_help.pod (file contents):
Revision 1.7 by root, Thu Dec 21 03:34:51 2006 UTC vs.
Revision 1.8 by root, Wed Mar 14 15:42:16 2007 UTC

272C<remove> will, suprisingly enough, remove the object specified by the tag 272C<remove> will, suprisingly enough, remove the object specified by the tag
273supplied. see also: free 273supplied. see also: free
274 274
275=head2 reset 275=head2 reset
276 276
277 reset <mapname> 277 reset
278 278
279All other characters must be off of the map at the time of reset. This 279Temporarily moves off all characters from the current map, then resets it.
280will NOT reset any unique items, such as players apartments, in the case 280This will NOT reset any per-player maps, such as apartments, or remove
281of unique items being on a map, it will cause them to be saved before the 281unique items or items on unique floors. I.e. it works exactly as if the
282map is reset. 282map reached its reset time prematurely.
283
284Using C<reset .> will reset the map that the player is currently on.
285 283
286=head2 server_speed 284=head2 server_speed
287 285
288 server_speed [newspeed] 286 server_speed [newspeed]
289 287

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines