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242 | =head3 load (player) |
242 | =head3 load (player) |
243 | |
243 | |
244 | Invoked whenever a player has been loaded from disk, but before |
244 | Invoked whenever a player has been loaded from disk, but before |
245 | actual login. |
245 | actual login. |
246 | |
246 | |
247 | =head3 save (player) |
247 | =head3 save (player path -- ) |
248 | |
248 | |
249 | Invoked just before a player gets saved. |
249 | Invoked just before a player gets saved. |
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250 | |
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251 | =head3 save_done (player path -- ) |
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252 | |
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253 | Invoked just after a player was saved. |
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254 | |
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255 | =head3 connect (player -- ) |
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256 | |
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257 | Invoked just after the player object was connected to a client. |
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258 | |
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259 | =head3 disconnect (player -- ) |
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260 | |
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261 | Invoked just before the player gets disconnected from the client. |
250 | |
262 | |
251 | =head3 login (player) |
263 | =head3 login (player) |
252 | |
264 | |
253 | Invoked whenever a player logs in. |
265 | Invoked whenever a player logs in. |
254 | |
266 | |