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377 | =head3 leave (map player -- ) |
377 | =head3 leave (map player -- ) |
378 | |
378 | |
379 | Invoked whenever a player tries to leave the B<map>. Overriding means the |
379 | Invoked whenever a player tries to leave the B<map>. Overriding means the |
380 | player won't be able to leave. |
380 | player won't be able to leave. |
381 | |
381 | |
382 | =head3 trigger (map connection state -- ) |
382 | =head3 trigger (map connection state who? -- ) |
383 | |
383 | |
384 | Invoked whenever something activates a B<connection> on the B<map>. If B<state> |
384 | Invoked whenever something activates a B<connection> on the B<map>. If B<state> |
385 | is true the connection was 'state' and if false it is 'released'. |
385 | is true the connection was 'state' and if false it is 'released'. |
386 | |
386 | |
387 | |
387 | |