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1 | =begin comment |
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2 | |
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3 | This file is part of Deliantra, the Roguelike Realtime MMORPG. |
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4 | |
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5 | Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
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6 | |
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7 | Deliantra is free software: you can redistribute it and/or modify it under |
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8 | the terms of the Affero GNU General Public License as published by the |
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9 | Free Software Foundation, either version 3 of the License, or (at your |
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10 | option) any later version. |
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11 | |
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12 | This program is distributed in the hope that it will be useful, |
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13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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15 | GNU General Public License for more details. |
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16 | |
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17 | You should have received a copy of the Affero GNU General Public License |
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18 | and the GNU General Public License along with this program. If not, see |
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19 | <http://www.gnu.org/licenses/>. |
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20 | |
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21 | The authors can be reached via e-mail to <support@deliantra.net> |
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22 | |
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23 | =end comment |
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24 | |
1 | =head1 DELIANTRA PLUG-IN EVENTS |
25 | =head1 DELIANTRA PLUG-IN EVENTS |
2 | |
26 | |
3 | This document briefly describes each plug-in event. It is also used to |
27 | This document briefly describes each plug-in event. It is also used to |
4 | generate the event-list itself, so is always complete. Be careful wehn |
28 | generate the event-list itself, so is always complete. Be careful wehn |
5 | changing it, though. |
29 | changing it, though. |
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202 | |
226 | |
203 | =head3 inscribe_note (book pl message skill -- ) |
227 | =head3 inscribe_note (book pl message skill -- ) |
204 | |
228 | |
205 | Used whenever a book gets inscribed with a message. |
229 | Used whenever a book gets inscribed with a message. |
206 | |
230 | |
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231 | =head3 infect (victim disease_type disease -- ) |
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232 | |
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233 | Invoked whenever an object is diseased. The disease object is already |
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234 | inserted in object (the template disease object is C<disease_type>), |
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235 | but no messages have been generated. If overriden, no messages will be |
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236 | generated. |
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237 | |
207 | =head3 trigger (object who -- ) |
238 | =head3 trigger (object who -- ) |
208 | |
239 | |
209 | Invoked whenever a lever-like B<object> has been activated/triggered in some |
240 | Invoked whenever a lever-like B<object> has been activated/triggered in some |
210 | (manual) way. |
241 | (manual) way. |
211 | |
242 | |
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275 | Invoked when the given player is being kicked, before the kick is |
306 | Invoked when the given player is being kicked, before the kick is |
276 | executed. |
307 | executed. |
277 | |
308 | |
278 | =head3 load (player -- ) |
309 | =head3 load (player -- ) |
279 | |
310 | |
280 | Invoked whenever a player has been loaded from disk, but before |
311 | Invoked whenever after a player has been loaded from disk, but before |
281 | actual login. |
312 | actual activation/login. |
282 | |
313 | |
283 | =head3 save (player -- ) |
314 | =head3 save (player -- ) |
284 | |
315 | |
285 | Invoked just before a player gets serialised. |
316 | Invoked just before a player gets serialised. |
286 | |
317 | |
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316 | |
347 | |
317 | Invoked when a player entered a new region. Cannot be overriden. |
348 | Invoked when a player entered a new region. Cannot be overriden. |
318 | |
349 | |
319 | =head3 command (player command args -- time) |
350 | =head3 command (player command args -- time) |
320 | |
351 | |
321 | Execute a user command send by the client. Programmable plug-ins usually |
352 | Execute a user command sent by the client - this is invoked for I<all> |
322 | handle this event internally. |
353 | command,s so should not normally be hooked. |
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354 | |
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355 | =head3 unknown_command (player command args -- time) |
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356 | |
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357 | Execute a user command sent by the client that isn't known to the |
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358 | server. Programmable plug-ins usually handle this event internally. |
323 | |
359 | |
324 | =head3 extcmd (player string) |
360 | =head3 extcmd (player string) |
325 | |
361 | |
326 | Invoked whenever a client issues the C<extcmd> protocol command. |
362 | Invoked whenever a client issues the C<extcmd> protocol command. |
327 | Programmable plug-ins usually handle this event internally. |
363 | Programmable plug-ins usually handle this event internally. |
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355 | =head3 shout (player message --) |
391 | =head3 shout (player message --) |
356 | |
392 | |
357 | Invoked whenever the player uses the B<say>, B<chat> or B<shout> command, |
393 | Invoked whenever the player uses the B<say>, B<chat> or B<shout> command, |
358 | before it gets processed. |
394 | before it gets processed. |
359 | |
395 | |
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396 | =head3 build (player builder map x y checkok --) |
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397 | |
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398 | Players tries to build using C<builder> at (map+x+y). Is invoked after |
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399 | the usual map sanity checks, so the coordinates are valid. The boolean |
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400 | C<checkok> is true only if the build code thinks it is "ok" to build at |
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401 | that space, and normally you should only build when it is true. |
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402 | |
360 | |
403 | |
361 | =head2 MAP EVENTS |
404 | =head2 MAP EVENTS |
362 | |
405 | |
363 | These events are generally dependent on a map and thus all have a map |
406 | These events are generally dependent on a map and thus all have a map |
364 | as first argument. |
407 | as first argument. |
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407 | handled asynchronously as soon as the command reaches the server, even when |
450 | handled asynchronously as soon as the command reaches the server, even when |
408 | the player hasn't logged in yet (meaning there is no player yet). |
451 | the player hasn't logged in yet (meaning there is no player yet). |
409 | |
452 | |
410 | =head3 connect (client -- ) |
453 | =head3 connect (client -- ) |
411 | |
454 | |
412 | Called as soon as a new connection to the server is established. Should |
455 | Called as soon as a new connection to the server is established and the |
413 | not be overriden. |
456 | socket has been configured. |
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457 | |
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458 | =head3 version (client string -- ) |
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459 | |
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460 | Called as soon as the version command from the client is received |
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461 | (normally the very first command sent). |
414 | |
462 | |
415 | =head3 setup (client string -- ) |
463 | =head3 setup (client string -- ) |
416 | |
464 | |
417 | Client sent the setup command to negotiate parameters. Handling is |
465 | Client sent the setup command to negotiate parameters. Handling is |
418 | mandatory and done by F<login.ext>. |
466 | mandatory and done by F<login.ext>. |
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431 | |
479 | |
432 | Like C<extcmd>, but can be called before a player has logged in. |
480 | Like C<extcmd>, but can be called before a player has logged in. |
433 | |
481 | |
434 | Programmable plug-ins usually handle this event internally. |
482 | Programmable plug-ins usually handle this event internally. |
435 | |
483 | |
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484 | =head3 client_destroy (client -- ) |
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485 | |
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486 | Invoked when the client gets destroyed. |
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487 | |
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488 | |