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Comparing deliantra/server/pod/events.pod (file contents):
Revision 1.19 by root, Tue May 22 10:50:00 2007 UTC vs.
Revision 1.21 by root, Tue Jun 12 10:29:51 2007 UTC

62 62
63Object events always relate to a specific object, which is always the 63Object events always relate to a specific object, which is always the
64first argument. Not all events get generated for every object, some are 64first argument. Not all events get generated for every object, some are
65specific to an object type. 65specific to an object type.
66 66
67=head3 add_bonus (item creator difficulty max_magic flags) 67=head3 add_bonus (item creator difficulty max_magic flags -- )
68 68
69A basic item has been created (e.g. for shops, monsters drops etc.) 69A basic item has been created (e.g. for shops, monsters drops etc.)
70that needs bonus values applied. The B<creator> object is a template 70that needs bonus values applied. The B<creator> object is a template
71object that can be used to inherit stuff (and can be NULL). Flags is a 71object that can be used to inherit stuff (and can be NULL). Flags is a
72combination of GT_ENVIRONMENT (???) or GT_STARTEQUIP (set FLAG_STARTEQUIP 72combination of GT_ENVIRONMENT (???) or GT_STARTEQUIP (set FLAG_STARTEQUIP
271 271
272=head3 login (player) 272=head3 login (player)
273 273
274Invoked whenever a player logs in. 274Invoked whenever a player logs in.
275 275
276=head3 logout (player) 276=head3 logout (player cleanly -- )
277 277
278Invoked whenever a player logs out, gets disconnected etc. 278Invoked whenever a player logs out, gets disconnected etc.
279 279
280=head3 death (player) 280=head3 death (player)
281 281

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