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304 | =head3 tell (player name message -- ) |
304 | =head3 tell (player name message -- ) |
305 | |
305 | |
306 | Invoked whenever the player uses the B<tell> or B<reply> command, before |
306 | Invoked whenever the player uses the B<tell> or B<reply> command, before |
307 | it gets processed. |
307 | it gets processed. |
308 | |
308 | |
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309 | =head3 told (player player message -- ) |
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310 | |
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311 | Invoked right before a message is being told to a player using B<tell> or |
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312 | B<reply>. |
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313 | |
309 | =head3 say (player message --) |
314 | =head3 say (player message --) |
310 | |
315 | |
311 | =head3 chat (player message --) |
316 | =head3 chat (player message --) |
312 | |
317 | |
313 | =head3 shout (player message --) |
318 | =head3 shout (player message --) |
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368 | =head3 connect (client -- ) |
373 | =head3 connect (client -- ) |
369 | |
374 | |
370 | Called as soon as a new connection to the server is established. Should |
375 | Called as soon as a new connection to the server is established. Should |
371 | not be overriden. |
376 | not be overriden. |
372 | |
377 | |
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378 | =head3 setup (client string -- ) |
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379 | |
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380 | Client sent the setup command to negotiate parameters. Handling is |
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381 | mandatory and done by F<login.ext>. |
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382 | |
373 | =head3 addme (client -- ) |
383 | =head3 addme (client -- ) |
374 | |
384 | |
375 | The client sent an addme, thus ending the initial handshaking. If overriden, the server |
385 | The client sent an addme, thus ending the initial handshaking. Handling is mandatory |
376 | will not send any response. |
386 | and done by F<login.ext>. |
377 | |
387 | |
378 | =head3 reply (client replystring -- ) |
388 | =head3 reply (client replystring -- ) |
379 | |
389 | |
380 | Called when the client submits a reply in the ST_CUSTOM state. Usually |
390 | Called when the client submits a reply in the ST_CUSTOM state. Usually |
381 | handled internally by language plugins. |
391 | handled internally by language plugins. |