--- deliantra/server/pod/events.pod 2006/12/25 11:25:49 1.12 +++ deliantra/server/pod/events.pod 2007/05/18 19:46:22 1.18 @@ -205,9 +205,17 @@ moving onto it. This includes not just traps, but also buttons, holes, signs and similar stuff. +=head3 open (container who -- ) + +Invoked whenever a container gets opened. When overriden, the container will not +get opened, but you must tell op about the reason. + =head3 close (container who -- ) -Invoked whenever a container gets closed (this event is not yet reliable!). +Invoked whenever a container gets closed. When overriden, the container +will not get closed, but you must tell op about the reason. This event +is not crash-safe, i.e. containers might be closed due to a server crash +without this event being invoked. =head2 GLOBAL EVENTS @@ -237,16 +245,29 @@ =head3 kick (player params -- ) -Invoked when the given plaer is being kicked, before the kick is executed. +Invoked when the given player is being kicked, before the kick is +executed. -=head3 load (player) +=head3 load (player -- ) Invoked whenever a player has been loaded from disk, but before actual login. -=head3 save (player) +=head3 save (player -- ) + +Invoked just before a player gets serialised. + +=head3 save_done (player -- ) + +Invoked just after a player was serialised. + +=head3 connect (player -- ) + +Invoked just after the player object was connected to a client. -Invoked just before a player gets saved. +=head3 disconnect (player -- ) + +Invoked just before the player gets disconnected from the client. =head3 login (player) @@ -276,6 +297,12 @@ =head3 move (player direction -- ) +Called whenever the player is supposed to move or attack. The handler +must handle the cases of speed_left or weapon_sp_left being negative, +fire being on, is responsible for decreaseing the speed_left value +on successful moves etc. etc.. When overriden, must return a boolean +indicating wether a move could be effected. + =head3 pray_altar (player altar skill -- ) Invoked whenever the B prays over an B, using the given B. @@ -285,6 +312,11 @@ Invoked whenever the player uses the B or B command, before it gets processed. +=head3 told (player player message -- ) + +Invoked right before a message is being told to a player using B or +B. + =head3 say (player message --) =head3 chat (player message --) @@ -349,10 +381,15 @@ Called as soon as a new connection to the server is established. Should not be overriden. +=head3 setup (client string -- ) + +Client sent the setup command to negotiate parameters. Handling is +mandatory and done by F. + =head3 addme (client -- ) -The client sent an addme, thus ending the initial handshaking. If overriden, the server -will not send any response. +The client sent an addme, thus ending the initial handshaking. Handling is mandatory +and done by F. =head3 reply (client replystring -- )