--- deliantra/server/pod/objects.pod 2006/12/20 22:54:59 1.17 +++ deliantra/server/pod/objects.pod 2006/12/21 21:24:06 1.18 @@ -110,6 +110,11 @@ For non-player objects this field is not changed by server ticks. +=item I + +This field indicates how far an object glows. Default is a radius of 0 (no +glowing at all). + =item I If this field is greater than MIN_ACTIVE_SPEED (~0.0001) the object is placed @@ -198,6 +203,11 @@ Sets the flag FLAG_ACTIVATE_ON_RELEASE. See Flags section below. +=item I (0|1) + +Sets the flag FLAG_IS_LIGHTABLE. +See Flags section below. + =item I (more than deprecated) This field had a special meaning for crossedit, which used parts @@ -317,6 +327,12 @@ This flag indicates whether something reflects spells, like spell reflecting amuletts. +=item FLAG_IS_LIGHTABLE + +This flag indicates whether a B can light this object. See also the +description of the B type. How easy you can light an item depends +partially on the material of the object. + =back =head2 Description of type specific fields and behaviour @@ -1038,8 +1054,16 @@ See the I field for the behaviour of a lamp object when it is applied. +If this object has FLAG_IS_LIGHTABLE set the lamp can be turned on and off +with a B, see also the description of FLAG_IS_LIGHTABLE. + =over 4 +=item I + +The radius of the light that the lamp emits, see also I in the +generic object flags description. + =item I If FLAG_CHANGING is set the I field will indicate how fast the