ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/pod/objects.pod
(Generate patch)

Comparing deliantra/server/pod/objects.pod (file contents):
Revision 1.19 by root, Mon Jan 29 15:22:24 2007 UTC vs.
Revision 1.22 by root, Mon May 7 06:21:20 2007 UTC

864Generally this field on weapons is in ranges of 1-30 and decides the slowdown of the 864Generally this field on weapons is in ranges of 1-30 and decides the slowdown of the
865I<sp> regeneration. 865I<sp> regeneration.
866 866
867=item I<body_BODYSLOT> 867=item I<body_BODYSLOT>
868 868
869The part of the body you need to use this weapon, possible values should be 869The part/slot of the body you need to use this weapon, possible values for
870looked up in common/item.C at body_locations. 870C<BODYSLOT> should be looked up in common/item.C at body_locations.
871 871
872The value (in the range C<-7..7>) gives the number of those body slots
873used up by the item (if negative) or the number of body slots this object
874has (if positive, e.g. for monsters or players). The special value C<0>
875indicates that this object cannot equip items requiring these body slots.
876
872=item I<resist_RESISTNACY> <number> 877=item I<resist_RESISTANCY> <number>
873 878
874this is the factor with which the difference of the players resistancy and 100% 879this is the factor with which the difference of the players resistancy and 100%
875is multiplied, something like this: 880is multiplied, something like this:
876 881
877 additional_resistancy = (100 - current_resistanct) * (<number>/100) 882 additional_resistancy = (100 - current_resistancy) * (<number>/100)
878 883
879if <number> is negative it is added to the total vulnerabilities, 884if <number> is negative it is added to the total vulnerabilities,
880and later the total resistance is decided by: 885and later the total resistance is decided by:
881 886
882 'total resistance = total protections - total vulnerabilities' 887 'total resistance = total protections - total vulnerabilities'
883 888
884see also common/living.C:fix_player 889see also common/living.C:fix_player.
885 890
886=item I<path_(attuned|repelled|denied)> 891=item I<path_(attuned|repelled|denied)>
887 892
888this field modifies the pathes the player is attuned to, see include/spells.h PATH_* 893this field modifies the pathes the player is attuned to, see include/spells.h PATH_*
889for the pathes. 894for the pathes.

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines