--- deliantra/server/pod/objects.pod 2006/12/21 21:24:06 1.18 +++ deliantra/server/pod/objects.pod 2007/01/29 15:22:24 1.19 @@ -340,6 +340,22 @@ The beginning of the headers of the following subsection are the server internal names for the objects types, see include/define.h. +=head3 B - type 65 - change mood of monsters + +speed == 0 for triggered mood changes, speed != 0 for non-triggered mood +changes. + + (based on value that last_sp takes): + 0: 'furious' Makes all monsters aggressive + 1: 'angry' As above but pets are unaffected + 2: 'calm' Makes all monsters unaggressive + 3: 'sleep' Puts all monsters to sleep + 4: 'charm' Makes monster into a pet of person + who triggers the square. This setting + is not enabled for continous operation + 5: 'destroy mons' destroy any monsters on this space + 6: 'destroy pets' destroy friendly monsters on this space + =head3 B - type 2 - Player transports This type is implemented by the transport extension and has currently no special