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189 | levels by finding a "stairs down" |
189 | levels by finding a "stairs down" |
190 | 2 reverse of 1 |
190 | 2 reverse of 1 |
191 | 3-6 exits are horizontal. In the future |
191 | 3-6 exits are horizontal. In the future |
192 | these will be made to make exits to |
192 | these will be made to make exits to |
193 | rightward, leftward, north and south. |
193 | rightward, leftward, north and south. |
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194 | |
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195 | rotate 0 do not randomly rotate the map |
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196 | 1 randomly rotate by 90, 180, 270° (default) |
194 | |
197 | |
195 | origin_x <You shouldn't need to set this> The exit which |
198 | origin_x <You shouldn't need to set this> The exit which |
196 | leads back from this map will go to this x. |
199 | leads back from this map will go to this x. |
197 | |
200 | |
198 | origin_y Like origin_x |
201 | origin_y Like origin_x |
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556 | # ### ######### # ### # |
559 | # ### ######### # ### # |
557 | # # ##### ## ######## # |
560 | # # ##### ## ######## # |
558 | # #### ####### # |
561 | # #### ####### # |
559 | ######################################## |
562 | ######################################## |
560 | |
563 | |
561 | =head2 Castle layouts |
564 | =head3 Castle layouts |
562 | |
565 | |
563 | Castles are similar to caves, except they generate very straight dungeon |
566 | Castles are similar to caves, except they generate very straight dungeon |
564 | features (not unlike roguelike layouts). |
567 | features (not unlike roguelike layouts). |
565 | |
568 | |
566 | ######################################## |
569 | ######################################## |