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91 | /styles/treasurestyle/<style>, and pick random |
91 | /styles/treasurestyle/<style>, and pick random |
92 | treasures from there. If <style> matches neither |
92 | treasures from there. If <style> matches neither |
93 | of these, it will generate treasures using the |
93 | of these, it will generate treasures using the |
94 | "chest" treasurelist. A style of "none" causes no |
94 | "chest" treasurelist. A style of "none" causes no |
95 | treasures to be placed. |
95 | treasures to be placed. |
96 | |
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97 | |
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98 | |
96 | |
99 | =head2 Layout Parameters |
97 | =head2 Layout Parameters |
100 | |
98 | |
101 | |
99 | |
102 | xsize <int> size of the map: if not set, random from 10 to 70 |
100 | xsize <int> size of the map: if not set, random from 10 to 70 |
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136 | the rest of the options. |
134 | the rest of the options. |
137 | |
135 | |
138 | onion layoutoptions2 0 (default) Pick a random number of |
136 | onion layoutoptions2 0 (default) Pick a random number of |
139 | "onion layers" |
137 | "onion layers" |
140 | |
138 | |
141 | |
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142 | =head2 Map generation parameters |
139 | =head2 Map generation parameters |
143 | |
140 | |
144 | |
141 | |
145 | difficulty Set the map difficulty. Has no relation to the |
142 | difficulty Set the map difficulty. Has no relation to the |
146 | "difficulty" defined in common/*.c. |
143 | "difficulty" defined in common/*.c. |
… | |
… | |
206 | |
203 | |
207 | exit_on_final_map The default action is to place an exit on |
204 | exit_on_final_map The default action is to place an exit on |
208 | the final map. When explicitly set to 'no' this will |
205 | the final map. When explicitly set to 'no' this will |
209 | not place a return exit on the final_map. |
206 | not place a return exit on the final_map. |
210 | If you use this setting YOU MUST PROVIDE A WAY BACK IN THE FINAL MAP! |
207 | If you use this setting YOU MUST PROVIDE A WAY BACK IN THE FINAL MAP! |
211 | |
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212 | |
208 | |
213 | =head2 Misc. Parameters |
209 | =head2 Misc. Parameters |
214 | |
210 | |
215 | decoroptions <option> Currently, ignored. Possibly in the future it |
211 | decoroptions <option> Currently, ignored. Possibly in the future it |
216 | will cause the decor to be patterned in some way, |
212 | will cause the decor to be patterned in some way, |
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271 | 2 linear doors (default is nonlinear) |
267 | 2 linear doors (default is nonlinear) |
272 | 4 bottom "centered" |
268 | 4 bottom "centered" |
273 | 8 bottom-right centered |
269 | 8 bottom-right centered |
274 | 16 outer wall off: i.e., no outer wall. |
270 | 16 outer wall off: i.e., no outer wall. |
275 | 32 irregularly/randomly spaced layers (default: regular) |
271 | 32 irregularly/randomly spaced layers (default: regular) |
276 | |
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277 | |
272 | |
278 | =head3 Maze Maps |
273 | =head3 Maze Maps |
279 | |
274 | |
280 | Maze maps are like this: |
275 | Maze maps are like this: |
281 | |
276 | |
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570 | # # # ####D#### # # # |
565 | # # # ####D#### # # # |
571 | ##D##########D# #D##########D## |
566 | ##D##########D# #D##########D## |
572 | # # < # # |
567 | # # < # # |
573 | ##################################### |
568 | ##################################### |
574 | |
569 | |
575 | |
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576 | =head2 An example input file |
570 | =head2 An example input file |
577 | |
571 | |
578 | layoutstyle onion |
572 | layoutstyle onion |
579 | monsterstyle humanoid |
573 | monsterstyle humanoid |
580 | dungeon_depth 3 |
574 | dungeon_depth 3 |
… | |
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585 | decorstyle furniture |
579 | decorstyle furniture |
586 | floorstyle dirt |
580 | floorstyle dirt |
587 | wallstyle wooden |
581 | wallstyle wooden |
588 | symmetry 1 |
582 | symmetry 1 |
589 | |
583 | |
590 | =head1 AUTHORS |
584 | =head2 AUTHORS |
591 | |
585 | |
592 | The original document was taken from Crossfire and subsequently modified by Marc Lehmann. |
586 | The original document was taken from Crossfire and subsequently modified by Marc Lehmann. |