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Comparing deliantra/server/pod/random_maps.pod (file contents):
Revision 1.2 by root, Tue Jun 29 18:27:02 2010 UTC vs.
Revision 1.3 by root, Tue Jun 29 18:29:29 2010 UTC

91 /styles/treasurestyle/<style>, and pick random 91 /styles/treasurestyle/<style>, and pick random
92 treasures from there. If <style> matches neither 92 treasures from there. If <style> matches neither
93 of these, it will generate treasures using the 93 of these, it will generate treasures using the
94 "chest" treasurelist. A style of "none" causes no 94 "chest" treasurelist. A style of "none" causes no
95 treasures to be placed. 95 treasures to be placed.
96
97
98 96
99=head2 Layout Parameters 97=head2 Layout Parameters
100 98
101 99
102 xsize <int> size of the map: if not set, random from 10 to 70 100 xsize <int> size of the map: if not set, random from 10 to 70
136 the rest of the options. 134 the rest of the options.
137 135
138 onion layoutoptions2 0 (default) Pick a random number of 136 onion layoutoptions2 0 (default) Pick a random number of
139 "onion layers" 137 "onion layers"
140 138
141
142=head2 Map generation parameters 139=head2 Map generation parameters
143 140
144 141
145 difficulty Set the map difficulty. Has no relation to the 142 difficulty Set the map difficulty. Has no relation to the
146 "difficulty" defined in common/*.c. 143 "difficulty" defined in common/*.c.
206 203
207 exit_on_final_map The default action is to place an exit on 204 exit_on_final_map The default action is to place an exit on
208 the final map. When explicitly set to 'no' this will 205 the final map. When explicitly set to 'no' this will
209 not place a return exit on the final_map. 206 not place a return exit on the final_map.
210 If you use this setting YOU MUST PROVIDE A WAY BACK IN THE FINAL MAP! 207 If you use this setting YOU MUST PROVIDE A WAY BACK IN THE FINAL MAP!
211
212 208
213=head2 Misc. Parameters 209=head2 Misc. Parameters
214 210
215 decoroptions <option> Currently, ignored. Possibly in the future it 211 decoroptions <option> Currently, ignored. Possibly in the future it
216 will cause the decor to be patterned in some way, 212 will cause the decor to be patterned in some way,
271 2 linear doors (default is nonlinear) 267 2 linear doors (default is nonlinear)
272 4 bottom "centered" 268 4 bottom "centered"
273 8 bottom-right centered 269 8 bottom-right centered
274 16 outer wall off: i.e., no outer wall. 270 16 outer wall off: i.e., no outer wall.
275 32 irregularly/randomly spaced layers (default: regular) 271 32 irregularly/randomly spaced layers (default: regular)
276
277 272
278=head3 Maze Maps 273=head3 Maze Maps
279 274
280Maze maps are like this: 275Maze maps are like this:
281 276
570 # # # ####D#### # # # 565 # # # ####D#### # # #
571 ##D##########D# #D##########D## 566 ##D##########D# #D##########D##
572 # # < # # 567 # # < # #
573 ##################################### 568 #####################################
574 569
575
576=head2 An example input file 570=head2 An example input file
577 571
578 layoutstyle onion 572 layoutstyle onion
579 monsterstyle humanoid 573 monsterstyle humanoid
580 dungeon_depth 3 574 dungeon_depth 3
585 decorstyle furniture 579 decorstyle furniture
586 floorstyle dirt 580 floorstyle dirt
587 wallstyle wooden 581 wallstyle wooden
588 symmetry 1 582 symmetry 1
589 583
590=head1 AUTHORS 584=head2 AUTHORS
591 585
592The original document was taken from Crossfire and subsequently modified by Marc Lehmann. 586The original document was taken from Crossfire and subsequently modified by Marc Lehmann.

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