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38 | |
38 | |
39 | =head2 Style Parameters |
39 | =head2 Style Parameters |
40 | |
40 | |
41 | layoutstyle <style> (special!) Pick the layout style for the map. |
41 | layoutstyle <style> (special!) Pick the layout style for the map. |
42 | Currently, "rogue", "spiral", "maze", "cave", |
42 | Currently, "rogue", "spiral", "maze", "cave", |
43 | "snake", "onion", and "squarespiral" are allowed. |
43 | "snake", "onion", "squarespiral" and "multiple" |
44 | See below for more detail. |
44 | are allowed. See below for more detail. |
45 | |
45 | |
46 | floorstyle <style> Load /styles/floorstyles/<style> and pick a random |
46 | floorstyle <style> Load /styles/floorstyles/<style> and pick a random |
47 | floortype from that style map for the random map. |
47 | floortype from that style map for the random map. |
48 | The entire map will be tiled with the floortype. |
48 | The entire map will be tiled with the floortype. |
49 | |
49 | |
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736 | # # # ####D#### # # # |
736 | # # # ####D#### # # # |
737 | ##D##########D# #D##########D## |
737 | ##D##########D# #D##########D## |
738 | # # < # # |
738 | # # < # # |
739 | ##################################### |
739 | ##################################### |
740 | |
740 | |
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741 | =head2 Multiple layouts |
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742 | |
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743 | The layoutstyle "multiple" divides the map into many areas |
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744 | and uses random layout styles in each area. Works best with |
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745 | very high or wide maps and fewer levels. |
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746 | |
741 | =head2 An example input file |
747 | =head2 An example input file |
742 | |
748 | |
743 | layoutstyle onion |
749 | layoutstyle onion |
744 | monsterstyle humanoid |
750 | monsterstyle humanoid |
745 | dungeon_depth 3 |
751 | dungeon_depth 3 |