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169 | You can identify amulets, rings and talismans. One can also improve magic |
169 | You can identify amulets, rings and talismans. One can also improve magic |
170 | rings or enchant non-magic rings to give them stat bonuses, this works |
170 | rings or enchant non-magic rings to give them stat bonuses, this works |
171 | similar to the L<alchemy skill|skill_description/alchemy>, only that |
171 | similar to the L<alchemy skill|skill_description/alchemy>, only that |
172 | you need to put the ingredients in a B<jeweler's workbench>. |
172 | you need to put the ingredients in a B<jeweler's workbench>. |
173 | |
173 | |
174 | For a more detailed documentation look in the L<jeweler skill documentation|jeweler_skill>. |
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175 | |
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176 | =head2 jumping |
174 | =head2 jumping |
177 | |
175 | |
178 | You can "skip" over one, two or three spaces in the selected |
176 | You can "skip" over one, two or three spaces in the selected |
179 | direction. Distance depends on weight carried, L<strength|stat_Str> and |
177 | direction. Distance depends on weight carried, L<strength|stat_Str> and |
180 | L<dexterity|stat_Dex> of the user. This skill may also be used as an |
178 | L<dexterity|stat_Dex> of the user. This skill may also be used as an |