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1 | =begin comment |
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2 | *** |
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3 | *** WARNING: THIS IS A GENERATED FILE - CHANGES WILL BE LOST |
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4 | *** The source for this file is in CFPlus/pod/skill_help.pod |
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5 | *** Make any changes there and then run ./copy_doc |
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6 | *** |
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7 | =end comment |
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8 | |
1 | =head1 Skills |
9 | =head1 Skills |
2 | |
10 | |
3 | =head1 Description |
11 | =head1 Description |
4 | |
12 | |
5 | Instead of gaining experience for basically just killing monsters (and |
13 | Instead of gaining experience for basically just killing monsters (and |
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169 | You can identify amulets, rings and talismans. One can also improve magic |
177 | You can identify amulets, rings and talismans. One can also improve magic |
170 | rings or enchant non-magic rings to give them stat bonuses, this works |
178 | rings or enchant non-magic rings to give them stat bonuses, this works |
171 | similar to the L<alchemy skill|skill_description/alchemy>, only that |
179 | similar to the L<alchemy skill|skill_description/alchemy>, only that |
172 | you need to put the ingredients in a B<jeweler's workbench>. |
180 | you need to put the ingredients in a B<jeweler's workbench>. |
173 | |
181 | |
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182 | For a more detailed documentation look in the L<jeweler skill documentation|jeweler_skill>. |
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183 | |
174 | =head2 jumping |
184 | =head2 jumping |
175 | |
185 | |
176 | You can "skip" over one, two or three spaces in the selected |
186 | You can "skip" over one, two or three spaces in the selected |
177 | direction. Distance depends on weight carried, L<strength|stat_Str> and |
187 | direction. Distance depends on weight carried, L<strength|stat_Str> and |
178 | L<dexterity|stat_Dex> of the user. This skill may also be used as an |
188 | L<dexterity|stat_Dex> of the user. This skill may also be used as an |