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Comparing deliantra/server/random_maps/door.C (file contents):
Revision 1.20 by root, Mon Oct 12 14:00:58 2009 UTC vs.
Revision 1.22 by root, Fri Mar 26 00:59:21 2010 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen 6 * Copyright (©) 1992 Frank Tore Johansen
7 * 7 *
8 * Deliantra is free software: you can redistribute it and/or modify it under 8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * the terms of the Affero GNU General Public License as published by the 9 * the terms of the Affero GNU General Public License as published by the
10 * Free Software Foundation, either version 3 of the License, or (at your 10 * Free Software Foundation, either version 3 of the License, or (at your
11 * option) any later version. 11 * option) any later version.
25#include <global.h> 25#include <global.h>
26#include <random_map.h> 26#include <random_map.h>
27#include <rproto.h> 27#include <rproto.h>
28 28
29/* where are there adjacent doors or walls? */ 29/* where are there adjacent doors or walls? */
30int 30static int
31surround_check2 (char **layout, int i, int j, int Xsize, int Ysize) 31surround_check2 (char **layout, int i, int j, int Xsize, int Ysize)
32{ 32{
33 /* 1 = door or wall to left, 33 /* 1 = door or wall to left,
34 2 = door or wall to right, 34 2 = door or wall to right,
35 4 = door or wall above 35 4 = door or wall above

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