- prepare find_style_map rewrite - move pick_random_object to maptile:: - make pick_random_object fair overe the numbe rof monsters and no longer prefer big monsters.
proactive
comments
added some copyrights
increased various limits, strategically added cede's
reindent, minor changes
- style maps need very special treatment - cf has a nonzero chance of crashing in a random map
random maps are nphard
- more ooficiation - removed now superfluous remove calls
mapstruct => maptile removed many ytypedefs in favor of structure tags
indent
indent
expand initial tabs to spaces
Made server compile with C++. Removed cfanim plugin and crossedit. C++ here we come.
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