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Comparing deliantra/server/random_maps/door.C (file contents):
Revision 1.3 by root, Sun Sep 10 16:06:37 2006 UTC vs.
Revision 1.17 by root, Fri Apr 11 21:09:53 2008 UTC

1
2/* 1/*
3 * static char *rcsid_door_c = 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
4 * "$Id: door.C,v 1.3 2006/09/10 16:06:37 root Exp $"; 3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 *
8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 *
21 * The authors can be reached via e-mail to <support@deliantra.net>
5 */ 22 */
6
7/*
8 CrossFire, A Multiplayer game for X-windows
9
10 Copyright (C) 2002 Mark Wedel & Crossfire Development Team
11 Copyright (C) 1992 Frank Tore Johansen
12
13 This program is free software; you can redistribute it and/or modify
14 it under the terms of the GNU General Public License as published by
15 the Free Software Foundation; either version 2 of the License, or
16 (at your option) any later version.
17
18 This program is distributed in the hope that it will be useful,
19 but WITHOUT ANY WARRANTY; without even the implied warranty of
20 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
21 GNU General Public License for more details.
22
23 You should have received a copy of the GNU General Public License
24 along with this program; if not, write to the Free Software
25 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
26
27 The authors can be reached via e-mail at crossfire-devel@real-time.com
28*/
29 23
30#include <global.h> 24#include <global.h>
31#include <random_map.h> 25#include <random_map.h>
32#include <rproto.h> 26#include <rproto.h>
33 27
51 surround_index += 8; 45 surround_index += 8;
52 return surround_index; 46 return surround_index;
53} 47}
54 48
55void 49void
56put_doors (mapstruct *the_map, char **maze, const char *doorstyle, RMParms * RP) 50put_doors (maptile *the_map, char **maze, const char *doorstyle, random_map_params *RP)
57{ 51{
58 int i, j; 52 int i, j;
59 mapstruct *vdoors; 53 maptile *vdoors;
60 mapstruct *hdoors; 54 maptile *hdoors;
61 char doorpath[128]; 55 char doorpath[1024];
62 56
63 if (!strcmp (doorstyle, "none")) 57 if (!strcmp (doorstyle, "none"))
64 return; 58 return;
59
65 vdoors = find_style ("/styles/doorstyles", doorstyle, -1); 60 vdoors = find_style ("/styles/doorstyles", doorstyle, -1);
61
66 if (vdoors) 62 if (vdoors)
67 hdoors = vdoors; 63 hdoors = vdoors;
68 else 64 else
69 { 65 {
70 vdoors = find_style ("/styles/doorstyles/vdoors", doorstyle, -1); 66 vdoors = find_style ("/styles/doorstyles/vdoors", doorstyle, -1);
71 if (!vdoors) 67 if (!vdoors)
72 return; 68 return;
69
73 sprintf (doorpath, "/styles/doorstyles/hdoors%s", strrchr (vdoors->path, '/')); 70 sprintf (doorpath, "/styles/doorstyles/hdoors%s", strrchr (vdoors->path, '/'));
74 hdoors = find_style (doorpath, 0, -1); 71 hdoors = find_style (doorpath, 0, -1);
72 if (!hdoors)
73 return;
75 } 74 }
75
76 for (i = 0; i < RP->Xsize; i++) 76 for (i = 0; i < RP->Xsize; i++)
77 for (j = 0; j < RP->Ysize; j++) 77 for (j = 0; j < RP->Ysize; j++)
78 { 78 {
79 if (maze[i][j] == 'D') 79 if (maze[i][j] == 'D')
80 { 80 {
81 int sindex; 81 int sindex;
82 object *this_door, *new_door; 82 object *this_door, *new_door;
83 83
84 sindex = surround_check2 (maze, i, j, RP->Xsize, RP->Ysize); 84 sindex = surround_check2 (maze, i, j, RP->Xsize, RP->Ysize);
85 if (sindex == 3) 85 if (sindex == 3)
86 this_door = pick_random_object (hdoors); 86 this_door = hdoors->pick_random_object ();
87 else 87 else
88 this_door = pick_random_object (vdoors); 88 this_door = vdoors->pick_random_object ();
89
90 if (!this_door)
91 abort ();
92
89 new_door = arch_to_object (this_door->arch); 93 new_door = arch_to_object (this_door->arch);
90 copy_object (this_door, new_door); 94 this_door->copy_to (new_door);
91 new_door->x = i; 95 new_door->x = i;
92 new_door->y = j; 96 new_door->y = j;
93 insert_ob_in_map (new_door, the_map, NULL, 0); 97 insert_ob_in_map (new_door, the_map, NULL, 0);
94 } 98 }
95 } 99 }
96} 100}
101

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