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2 | /* |
1 | /* |
3 | CrossFire, A Multiplayer game for X-windows |
2 | CrossFire, A Multiplayer game for X-windows |
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3 | |
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4 | Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
5 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
6 | Copyright (C) 1992 Frank Tore Johansen |
6 | Copyright (C) 1992 Frank Tore Johansen |
7 | |
7 | |
8 | This program is free software; you can redistribute it and/or modify |
8 | This program is free software; you can redistribute it and/or modify |
9 | it under the terms of the GNU General Public License as published by |
9 | it under the terms of the GNU General Public License as published by |
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51 | put_doors (maptile *the_map, char **maze, const char *doorstyle, random_map_params *RP) |
51 | put_doors (maptile *the_map, char **maze, const char *doorstyle, random_map_params *RP) |
52 | { |
52 | { |
53 | int i, j; |
53 | int i, j; |
54 | maptile *vdoors; |
54 | maptile *vdoors; |
55 | maptile *hdoors; |
55 | maptile *hdoors; |
56 | char doorpath[128]; |
56 | char doorpath[1024]; |
57 | |
57 | |
58 | if (!strcmp (doorstyle, "none")) |
58 | if (!strcmp (doorstyle, "none")) |
59 | return; |
59 | return; |
60 | |
60 | |
61 | vdoors = find_style ("/styles/doorstyles", doorstyle, -1); |
61 | vdoors = find_style ("/styles/doorstyles", doorstyle, -1); |