… | |
… | |
38 | *fx = -1; |
38 | *fx = -1; |
39 | *fy = -1; |
39 | *fy = -1; |
40 | |
40 | |
41 | /* if a starting point isn't given, pick one */ |
41 | /* if a starting point isn't given, pick one */ |
42 | if (mode < 1 || mode > 4) |
42 | if (mode < 1 || mode > 4) |
43 | M = RANDOM () % 4 + 1; |
43 | M = rndm (4) + 1; |
44 | else |
44 | else |
45 | M = mode; |
45 | M = mode; |
46 | |
46 | |
47 | /* four different search starting points and methods so that |
47 | /* four different search starting points and methods so that |
48 | we can do something different for symmetrical maps instead of |
48 | we can do something different for symmetrical maps instead of |
… | |
… | |
133 | if (RP->exit_on_final_map) |
133 | if (RP->exit_on_final_map) |
134 | if (strstr (RP->exit_on_final_map, "no")) |
134 | if (strstr (RP->exit_on_final_map, "no")) |
135 | final_map_exit = 0; |
135 | final_map_exit = 0; |
136 | |
136 | |
137 | if (!orientation) |
137 | if (!orientation) |
138 | orientation = RANDOM () % 6 + 1; |
138 | orientation = rndm (6) + 1; |
139 | |
139 | |
140 | switch (orientation) |
140 | switch (orientation) |
141 | { |
141 | { |
142 | case 1: |
142 | case 1: |
143 | { |
143 | { |