- prepare find_style_map rewrite - move pick_random_object to maptile:: - make pick_random_object fair overe the numbe rof monsters and no longer prefer big monsters.
hotfix random-map-gen. until find_style_map has been rewritten
WARNING: this release is BROKEN - rewrote map handling. map types are now completely pluggable, maybe *too* pluggable, as everything is a plug-in now. - mark mandatory extensions as such. - handle overloaded attachable objects correctly. - many minor changes.
added some copyrights
increased various limits, strategically added cede's
reindent, minor changes
random maps are nphard
preliminary snapshot check-in, DO NOT USE IN PRODUCTION SYSTEMS See the Changes file for details
mapstruct => maptile removed many ytypedefs in favor of structure tags
indent
indent
everything seems to work so far
expand initial tabs to spaces
Made server compile with C++. Removed cfanim plugin and crossedit. C++ here we come.
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