update copyrights and other minor stuff to deliantra
clone the floor when creating random map floor, not its archetype, so that attributes actually get copied (in the case at hand, move_block -all was ignored, causing havoc).
- upgrade crossfire trt to the GPL version 3 (hopefully correctly). - add a single file covered by the GNU Affero General Public License (which is not yet released, so I used the current draft, which is legally a bit wavy, but its likely better than nothing as it expresses direct intent by the authors, and we can upgrade as soon as it has been released). * this should ensure availability of source code for the server at least and hopefully also archetypes and maps even when modified versions are not being distributed, in accordance of section 13 of the agplv3.
- prepare find_style_map rewrite - move pick_random_object to maptile:: - make pick_random_object fair overe the numbe rof monsters and no longer prefer big monsters.
hotfix random-map-gen. until find_style_map has been rewritten
WARNING: this release is BROKEN - rewrote map handling. map types are now completely pluggable, maybe *too* pluggable, as everything is a plug-in now. - mark mandatory extensions as such. - handle overloaded attachable objects correctly. - many minor changes.
added some copyrights
increased various limits, strategically added cede's
reindent, minor changes
random maps are nphard
preliminary snapshot check-in, DO NOT USE IN PRODUCTION SYSTEMS See the Changes file for details
mapstruct => maptile removed many ytypedefs in favor of structure tags
indent
indent
everything seems to work so far
expand initial tabs to spaces
Made server compile with C++. Removed cfanim plugin and crossedit. C++ here we come.
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