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26 | #include <random_map.h> |
26 | #include <random_map.h> |
27 | #include <rproto.h> |
27 | #include <rproto.h> |
28 | |
28 | |
29 | /* make a map and layout the floor. */ |
29 | /* make a map and layout the floor. */ |
30 | |
30 | |
31 | mapstruct * |
31 | maptile * |
32 | make_map_floor (char **layout, char *floorstyle, RMParms * RP) |
32 | make_map_floor (char **layout, char *floorstyle, RMParms * RP) |
33 | { |
33 | { |
34 | char styledirname[256]; |
34 | char styledirname[256]; |
35 | char stylefilepath[256]; |
35 | char stylefilepath[256]; |
36 | mapstruct *style_map = 0; |
36 | maptile *style_map = 0; |
37 | object *the_floor; |
37 | object *the_floor; |
38 | mapstruct *newMap = 0; |
38 | maptile *newMap = 0; |
39 | |
39 | |
40 | /* allocate the map */ |
40 | /* allocate the map */ |
41 | newMap = get_empty_map (RP->Xsize, RP->Ysize); |
41 | newMap = get_empty_map (RP->Xsize, RP->Ysize); |
42 | |
42 | |
43 | /* get the style map */ |
43 | /* get the style map */ |