--- deliantra/server/random_maps/floor.C 2006/09/14 22:34:02 1.5 +++ deliantra/server/random_maps/floor.C 2006/09/16 22:24:12 1.6 @@ -28,14 +28,14 @@ /* make a map and layout the floor. */ -mapstruct * +maptile * make_map_floor (char **layout, char *floorstyle, RMParms * RP) { char styledirname[256]; char stylefilepath[256]; - mapstruct *style_map = 0; + maptile *style_map = 0; object *the_floor; - mapstruct *newMap = 0; + maptile *newMap = 0; /* allocate the map */ newMap = get_empty_map (RP->Xsize, RP->Ysize);