--- deliantra/server/random_maps/floor.C 2006/09/16 22:24:12 1.6 +++ deliantra/server/random_maps/floor.C 2006/12/31 20:46:17 1.10 @@ -1,3 +1,4 @@ + /* CrossFire, A Multiplayer game for X-windows @@ -29,16 +30,16 @@ /* make a map and layout the floor. */ maptile * -make_map_floor (char **layout, char *floorstyle, RMParms * RP) +make_map_floor (char **layout, char *floorstyle, random_map_params *RP) { - char styledirname[256]; - char stylefilepath[256]; + char styledirname[1024]; + char stylefilepath[1024]; maptile *style_map = 0; object *the_floor; maptile *newMap = 0; /* allocate the map */ - newMap = get_empty_map (RP->Xsize, RP->Ysize); + newMap = new maptile (RP->Xsize, RP->Ysize); /* get the style map */ sprintf (styledirname, "%s", "/styles/floorstyles");