ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/random_maps/floor.C
(Generate patch)

Comparing deliantra/server/random_maps/floor.C (file contents):
Revision 1.8 by root, Sat Dec 30 18:45:28 2006 UTC vs.
Revision 1.9 by root, Sun Dec 31 19:02:24 2006 UTC

1
1/* 2/*
2 CrossFire, A Multiplayer game for X-windows 3 CrossFire, A Multiplayer game for X-windows
3 4
4 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 Copyright (C) 2002 Mark Wedel & Crossfire Development Team
5 Copyright (C) 1992 Frank Tore Johansen 6 Copyright (C) 1992 Frank Tore Johansen
27#include <rproto.h> 28#include <rproto.h>
28 29
29/* make a map and layout the floor. */ 30/* make a map and layout the floor. */
30 31
31maptile * 32maptile *
32make_map_floor (char **layout, char *floorstyle, random_map_params * RP) 33make_map_floor (char **layout, char *floorstyle, random_map_params *RP)
33{ 34{
34 char styledirname[256]; 35 char styledirname[256];
35 char stylefilepath[256]; 36 char stylefilepath[256];
36 maptile *style_map = 0; 37 maptile *style_map = 0;
37 object *the_floor; 38 object *the_floor;

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines