1 | /* |
1 | /* |
2 | * CrossFire, A Multiplayer game |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002 Mark Wedel & Crossfire Development Team |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
7 | * |
8 | * This program is free software; you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * it under the terms of the GNU General Public License as published by |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * (at your option) any later version. |
11 | * option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the Affero GNU General Public License |
19 | * along with this program; if not, write to the Free Software |
19 | * and the GNU General Public License along with this program. If not, see |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * <http://www.gnu.org/licenses/>. |
21 | * |
21 | * |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | */ |
23 | */ |
24 | |
24 | |
25 | #include <global.h> |
25 | #include <global.h> |
26 | #include <random_map.h> |
26 | #include <random_map.h> |
27 | #include <rproto.h> |
27 | #include <rproto.h> |
28 | |
28 | |
29 | /* make a map and layout the floor. */ |
29 | /* make a map and layout the floor. */ |
30 | void |
30 | void |
31 | maptile::make_map_floor (char **layout, char *floorstyle, random_map_params *RP) |
31 | maptile::make_map_floor (char **layout, char *floorstyle, random_map_params *RP) |
32 | { |
32 | { |
33 | char styledirname[1024]; |
|
|
34 | char stylefilepath[1024]; |
|
|
35 | maptile *style_map = 0; |
|
|
36 | object *the_floor; |
33 | object *the_floor; |
37 | |
34 | |
38 | clear (); |
35 | clear (); |
39 | |
36 | |
40 | width = RP->Xsize; |
37 | width = RP->Xsize; |
41 | height = RP->Ysize; |
38 | height = RP->Ysize; |
42 | |
39 | |
43 | alloc (); |
40 | alloc (); |
44 | |
41 | |
45 | /* get the style map */ |
42 | /* get the style map */ |
46 | sprintf (styledirname, "%s", "/styles/floorstyles"); |
|
|
47 | sprintf (stylefilepath, "%s/%s", styledirname, floorstyle); |
|
|
48 | |
|
|
49 | style_map = find_style (styledirname, floorstyle, -1); |
43 | maptile *style_map = find_style ("/styles/floorstyles", floorstyle, -1); |
50 | |
|
|
51 | if (!style_map) |
44 | if (!style_map) |
52 | return; |
45 | return; |
53 | |
46 | |
54 | /* fill up the map with the given floor style */ |
47 | /* fill up the map with the given floor style */ |
55 | if ((the_floor = style_map->pick_random_object ())) |
48 | if ((the_floor = style_map->pick_random_object (rmg_rndm))) |
56 | for (int x = 0; x < width; x++) |
49 | for (int x = 0; x < width; x++) |
57 | for (int y = 0; y < height; y++) |
50 | for (int y = 0; y < height; y++) |
58 | insert (arch_to_object (the_floor->arch), x, y, 0, INS_NO_MERGE | INS_NO_WALK_ON); |
51 | insert (the_floor->clone (), x, y, 0, INS_NO_MERGE | INS_NO_WALK_ON); |
59 | } |
52 | } |