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Comparing deliantra/server/random_maps/floor.C (file contents):
Revision 1.14 by root, Sat Feb 17 23:32:11 2007 UTC vs.
Revision 1.33 by root, Sat Nov 17 23:40:02 2018 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (©) 2017,2018 Marc Alexander Lehmann / the Deliantra team
5 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team 6 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (C) 1992 Frank Tore Johansen 7 * Copyright (©) 1992 Frank Tore Johansen
7 * 8 *
8 * This program is free software; you can redistribute it and/or modify 9 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 10 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation; either version 2 of the License, or 11 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 12 * option) any later version.
12 * 13 *
13 * This program is distributed in the hope that it will be useful, 14 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 17 * GNU General Public License for more details.
17 * 18 *
18 * You should have received a copy of the GNU General Public License 19 * You should have received a copy of the Affero GNU General Public License
19 * along with this program; if not, write to the Free Software 20 * and the GNU General Public License along with this program. If not, see
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 21 * <http://www.gnu.org/licenses/>.
21 * 22 *
22 * The authors can be reached via e-mail at <crossfire@schmorp.de> 23 * The authors can be reached via e-mail to <support@deliantra.net>
23 */ 24 */
24 25
25#include <global.h> 26#include <global.h>
26#include <random_map.h> 27#include <rmg.h>
27#include <rproto.h> 28#include <rproto.h>
28 29
29/* make a map and layout the floor. */ 30/* make a map and maze the floor. */
30void 31void
31maptile::make_map_floor (char **layout, char *floorstyle, random_map_params *RP) 32maptile::make_map_floor (char **maze, const char *floorstyle, random_map_params *RP)
32{ 33{
33 char styledirname[1024];
34 char stylefilepath[1024];
35 maptile *style_map = 0;
36 object *the_floor;
37
38 clear (); 34 clear ();
39 35
40 width = RP->Xsize; 36 width = RP->Xsize;
41 height = RP->Ysize; 37 height = RP->Ysize;
42 38
43 alloc (); 39 alloc ();
44 40
45 /* get the style map */ 41 /* get the style map */
46 sprintf (styledirname, "%s", "/styles/floorstyles"); 42 maptile *style_map = find_style ("/styles/floorstyles", floorstyle, RP->difficulty);
47 sprintf (stylefilepath, "%s/%s", styledirname, floorstyle);
48
49 style_map = find_style (styledirname, floorstyle, -1);
50
51 if (!style_map) 43 if (!style_map)
52 return; 44 return;
53 45
54 /* fill up the map with the given floor style */ 46 /* fill up the map with the given floor style */
55 if ((the_floor = style_map->pick_random_object ())) 47 if (object *the_floor = style_map->pick_random_object (rmg_rndm))
56 for (int x = 0; x < width; x++) 48 for (int x = 0; x < width; x++)
57 for (int y = 0; y < height; y++) 49 for (int y = 0; y < height; y++)
58 insert (arch_to_object (the_floor->arch), x, y, 0, INS_NO_MERGE | INS_NO_WALK_ON); 50 insert (the_floor->clone (), x, y, 0, INS_NO_MERGE | INS_NO_WALK_ON);
59} 51}
52

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