… | |
… | |
34 | this->h = h; |
34 | this->h = h; |
35 | |
35 | |
36 | // we store the layout in a single contiguous memory layout |
36 | // we store the layout in a single contiguous memory layout |
37 | // first part consists of pointers to each column, followed |
37 | // first part consists of pointers to each column, followed |
38 | // by the actual columns (not rows!) |
38 | // by the actual columns (not rows!) |
39 | int size = (sizeof (cell *) + sizeof (cell) * h) * w; |
39 | size = (sizeof (cell *) + sizeof (cell) * h) * w; |
40 | |
|
|
41 | data = (cell **)salloc<char> (size); |
40 | data = (cell **)salloc<char> (size); |
42 | |
41 | |
43 | cell *p = (cell *)(data + w); |
42 | cell *p = (cell *)(data + w); |
44 | |
43 | |
45 | for (int x = w; x--; ) |
44 | for (int x = 0; x < w; ++x) |
46 | data [x] = p + x * h; |
45 | data [x] = p + x * h; |
47 | } |
46 | } |
48 | |
47 | |
49 | layout::layout (int w, int h) |
48 | layout::layout (int w, int h) |
50 | { |
49 | { |
… | |
… | |
56 | alloc (copy.w, copy.h); |
55 | alloc (copy.w, copy.h); |
57 | |
56 | |
58 | memcpy (data [0], copy.data [0], sizeof (cell) * h * w); |
57 | memcpy (data [0], copy.data [0], sizeof (cell) * h * w); |
59 | } |
58 | } |
60 | |
59 | |
|
|
60 | layout::layout (layout &orig, int x1, int y1, int x2, int y2) |
|
|
61 | { |
|
|
62 | w = x2 - x1; |
|
|
63 | h = y2 - y1; |
|
|
64 | |
|
|
65 | // we only allocate space for the pointers |
|
|
66 | size = sizeof (cell *) * w; |
|
|
67 | data = (cell **)salloc<char> (size); |
|
|
68 | |
|
|
69 | // and now we point back into the original layout |
|
|
70 | for (int x = 0; x < w; ++x) |
|
|
71 | data [x] = orig.data [x + x1] + y1; |
|
|
72 | } |
|
|
73 | |
61 | layout::~layout () |
74 | layout::~layout () |
62 | { |
75 | { |
63 | int size = (sizeof (cell *) + sizeof (cell) * h) * w; |
|
|
64 | |
|
|
65 | sfree ((char *)data, size); |
76 | sfree ((char *)data, size); |
66 | } |
77 | } |
67 | |
78 | |
68 | void |
79 | void |
69 | layout::fill (char fill) |
80 | layout::fill (char fill) |
70 | { |
81 | { |
71 | memset (data [0], fill, w * h); |
82 | //memset (data [0], fill, w * h); // only when contiguous :/ |
|
|
83 | fill_rect (0, 0, w, h, fill); |
72 | } |
84 | } |
73 | |
85 | |
74 | void |
86 | void |
75 | layout::rect (int x1, int y1, int x2, int y2, char fill) |
87 | layout::rect (int x1, int y1, int x2, int y2, char fill) |
76 | { |
88 | { |
… | |
… | |
800 | make_wall (*this, dx, dy, 1); |
812 | make_wall (*this, dx, dy, 1); |
801 | } |
813 | } |
802 | } |
814 | } |
803 | |
815 | |
804 | ///////////////////////////////////////////////////////////////////////////// |
816 | ///////////////////////////////////////////////////////////////////////////// |
|
|
817 | |
|
|
818 | static void |
|
|
819 | gen_mixed_ (layout &maze, random_map_params *RP, int dir) |
|
|
820 | { |
|
|
821 | if (maze.w < 20 && maze.h < 20 && !rmg_rndm (3)) |
|
|
822 | dir = 2; // stop recursion randomly |
|
|
823 | |
|
|
824 | if (dir == 0 && maze.w > 16) |
|
|
825 | { |
|
|
826 | int m = rmg_rndm (8, maze.w - 8); |
|
|
827 | |
|
|
828 | layout m1 (maze, 0, 0, m , maze.h); gen_mixed_ (m1, RP, !dir); |
|
|
829 | layout m2 (maze, m, 0, maze.w, maze.h); gen_mixed_ (m2, RP, !dir); |
|
|
830 | } |
|
|
831 | else if (dir == 1 && maze.h > 16) |
|
|
832 | { |
|
|
833 | int m = rmg_rndm (8, maze.h - 8); |
|
|
834 | |
|
|
835 | layout m1 (maze, 0, 0, maze.w, m ); gen_mixed_ (m1, RP, !dir); |
|
|
836 | layout m2 (maze, 0, m, maze.w, maze.h); gen_mixed_ (m2, RP, !dir); |
|
|
837 | } |
|
|
838 | else |
|
|
839 | { |
|
|
840 | RP->map_layout_style = rmg_rndm (NROFLAYOUTS - 2) + 1; |
|
|
841 | |
|
|
842 | if (RP->map_layout_style == LAYOUT_MULTIPLE) |
|
|
843 | ++RP->map_layout_style; |
|
|
844 | |
|
|
845 | maze.generate (RP); |
|
|
846 | } |
|
|
847 | } |
|
|
848 | |
|
|
849 | static void |
|
|
850 | gen_mixed (layout &maze, random_map_params *RP) |
|
|
851 | { |
|
|
852 | random_map_params &rp = *new random_map_params (RP); |
|
|
853 | gen_mixed_ (maze, &rp, rmg_rndm (2)); |
|
|
854 | delete &rp; |
|
|
855 | |
|
|
856 | maze.border (); |
|
|
857 | maze.isolation_remover (); |
|
|
858 | } |
805 | |
859 | |
806 | /* function selects the maze function and gives it whatever |
860 | /* function selects the maze function and gives it whatever |
807 | arguments it needs. */ |
861 | arguments it needs. */ |
808 | void |
862 | void |
809 | layout::generate (random_map_params *RP) |
863 | layout::generate (random_map_params *RP) |
… | |
… | |
869 | if (rmg_rndm (2)) |
923 | if (rmg_rndm (2)) |
870 | doorify (); |
924 | doorify (); |
871 | |
925 | |
872 | break; |
926 | break; |
873 | |
927 | |
|
|
928 | case LAYOUT_MULTIPLE: |
|
|
929 | gen_mixed (*this, RP); |
|
|
930 | break; |
|
|
931 | |
874 | default: |
932 | default: |
875 | abort (); |
933 | abort (); |
876 | } |
934 | } |
877 | |
|
|
878 | /* rotate the maze randomly */ |
|
|
879 | rotate (rmg_rndm (4)); |
|
|
880 | |
|
|
881 | symmetrize (RP->symmetry_used); |
|
|
882 | |
|
|
883 | #if 0 |
|
|
884 | print ();//D |
|
|
885 | #endif |
|
|
886 | |
|
|
887 | if (RP->expand2x) |
|
|
888 | expand2x (); |
|
|
889 | } |
935 | } |
890 | |
936 | |
891 | //-GPL |
937 | //-GPL |
892 | |
938 | |
893 | #if 0 |
939 | #if 0 |