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26 | #include <rproto.h> |
26 | #include <rproto.h> |
27 | |
27 | |
28 | layout::layout (int w, int h) |
28 | layout::layout (int w, int h) |
29 | : w(w), h(h) |
29 | : w(w), h(h) |
30 | { |
30 | { |
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31 | assert (sizeof (cell) == 1); |
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32 | |
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33 | // we store the layout in a single contiguous memory layout |
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34 | // first part consists of pointers to each column, followed |
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35 | // by the actual columns (not rows!) |
31 | int size = (sizeof (char *) + sizeof (char) * h) * w; |
36 | int size = (sizeof (cell *) + sizeof (cell) * h) * w; |
32 | |
37 | |
33 | col = (char **)salloc<char> (size); |
38 | data = (cell **)salloc<char> (size); |
34 | |
39 | |
35 | char *data = (char *)(col + w); |
40 | cell *p = (cell *)(data + w); |
36 | |
41 | |
37 | for (int x = w; x--; ) |
42 | for (int x = w; x--; ) |
38 | col [x] = data + x * h; |
43 | data [x] = p + x * h; |
39 | } |
44 | } |
40 | |
45 | |
41 | layout::~layout () |
46 | layout::~layout () |
42 | { |
47 | { |
43 | int size = (sizeof (char *) + sizeof (char) * h) * w; |
48 | int size = (sizeof (cell *) + sizeof (cell) * h) * w; |
44 | |
49 | |
45 | sfree ((char *)col, size); |
50 | sfree ((char *)data, size); |
46 | } |
51 | } |
47 | |
52 | |
48 | void |
53 | void |
49 | layout::fill (char fill) |
54 | layout::fill (char fill) |
50 | { |
55 | { |
51 | memset (col [0], fill, w * h); |
56 | memset (data [0], fill, w * h); |
52 | } |
57 | } |
53 | |
58 | |
54 | void |
59 | void |
55 | layout::rect (int x1, int y1, int x2, int y2, char fill) |
60 | layout::rect (int x1, int y1, int x2, int y2, char fill) |
56 | { |
61 | { |
57 | for (; x1 < x2; ++x1) |
62 | for (; x1 < x2; ++x1) |
58 | memset (col [x1] + y1, fill, y2 - y1); |
63 | memset (data [x1] + y1, fill, y2 - y1); |
59 | } |
64 | } |
60 | |
65 | |
61 | void layout::border (char fill) |
66 | void layout::border (char fill) |
62 | { |
67 | { |
63 | for (int i = 0; i < w; i++) col [i][0] = col [i][h - 1] = fill; |
68 | for (int i = 0; i < w; i++) data [i][0] = data [i][h - 1] = fill; |
64 | for (int j = 0; j < h; j++) col [0][j] = col [w - 1][j] = fill; |
69 | for (int j = 0; j < h; j++) data [0][j] = data [w - 1][j] = fill; |
65 | } |
70 | } |
66 | |
71 | |
67 | void |
72 | void |
68 | layout::fill_rand (int percent) |
73 | layout::fill_rand (int percent) |
69 | { |
74 | { |
70 | percent = lerp (percent, 0, 100, 0, 256); |
75 | percent = lerp (percent, 0, 100, 0, 256); |
71 | |
76 | |
72 | for (int x = w - 1; --x > 0; ) |
77 | for (int x = w - 1; --x > 0; ) |
73 | for (int y = h - 1; --y > 0; ) |
78 | for (int y = h - 1; --y > 0; ) |
74 | col [x][y] = rmg_rndm (256) > percent ? 0 : '#'; |
79 | data [x][y] = rmg_rndm (256) > percent ? 0 : '#'; |
75 | } |
80 | } |
76 | |
81 | |
77 | ///////////////////////////////////////////////////////////////////////////// |
82 | ///////////////////////////////////////////////////////////////////////////// |
78 | |
83 | |
79 | // erode by cellular automata |
84 | // erode by cellular automata |
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104 | for (int i = array_length (dds); i--; ) |
109 | for (int i = array_length (dds); i--; ) |
105 | { |
110 | { |
106 | int nx = x + dds [i][0]; |
111 | int nx = x + dds [i][0]; |
107 | int ny = y + dds [i][1]; |
112 | int ny = y + dds [i][1]; |
108 | |
113 | |
109 | if (!IN_RANGE_EXC (nx, 0, w) || !IN_RANGE_EXC (ny, 0, h) || !col [nx][ny]) |
114 | if (!IN_RANGE_EXC (nx, 0, w) || !IN_RANGE_EXC (ny, 0, h) || !data [nx][ny]) |
110 | { |
115 | { |
111 | n1 += dds [i][2]; |
116 | n1 += dds [i][2]; |
112 | n2++; |
117 | n2++; |
113 | } |
118 | } |
114 | } |
119 | } |
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128 | { |
133 | { |
129 | for (int y = 0; y < h; y++) |
134 | for (int y = 0; y < h; y++) |
130 | { |
135 | { |
131 | for (int x = 0; x < w; x++) |
136 | for (int x = 0; x < w; x++) |
132 | { |
137 | { |
133 | U8 c = (U8)col [x][y]; |
138 | U8 c = (U8)data [x][y]; |
134 | |
139 | |
135 | if (!c) |
140 | if (!c) |
136 | c = ' '; |
141 | c = ' '; |
137 | else if (c < 10) |
142 | else if (c < 10) |
138 | c += '0'; |
143 | c += '0'; |
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229 | int x, y; |
234 | int x, y; |
230 | |
235 | |
231 | for (int i = 0; i < w; ++i) |
236 | for (int i = 0; i < w; ++i) |
232 | for (int j = 0; j < h; ++j) |
237 | for (int j = 0; j < h; ++j) |
233 | { |
238 | { |
234 | if (col [i][j] == '#') |
239 | if (data [i][j] == '#') |
235 | dist [i][j] = U8 (255); |
240 | dist [i][j] = U8 (255); |
236 | else |
241 | else |
237 | { |
242 | { |
238 | dist [i][j] = 0; |
243 | dist [i][j] = 0; |
239 | if (!rmg_rndm (++cnt)) |
244 | if (!rmg_rndm (++cnt)) |
… | |
… | |
293 | } |
298 | } |
294 | |
299 | |
295 | // now copy the tunnels over |
300 | // now copy the tunnels over |
296 | for (int x = 0; x < w; ++x) |
301 | for (int x = 0; x < w; ++x) |
297 | for (int y = 0; y < h; ++y) |
302 | for (int y = 0; y < h; ++y) |
298 | if (col [x][y] == '#' && dist [x][y] == 1) |
303 | if (data [x][y] == '#' && dist [x][y] == 1) |
299 | col [x][y] = 0; |
304 | data [x][y] = 0; |
300 | } |
305 | } |
301 | |
306 | |
302 | ///////////////////////////////////////////////////////////////////////////// |
307 | ///////////////////////////////////////////////////////////////////////////// |
303 | |
308 | |
304 | // inspired mostly by http://www.jimrandomh.org/misc/caves.txt |
309 | // inspired mostly by http://www.jimrandomh.org/misc/caves.txt |
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374 | int j = doorlist_y [di]; |
379 | int j = doorlist_y [di]; |
375 | int sindex = surround_flag (*this, i, j); |
380 | int sindex = surround_flag (*this, i, j); |
376 | |
381 | |
377 | if (sindex == 3 || sindex == 12) /* these are possible door sindex */ |
382 | if (sindex == 3 || sindex == 12) /* these are possible door sindex */ |
378 | { |
383 | { |
379 | col [i][j] = 'D'; |
384 | data [i][j] = 'D'; |
380 | ndoors--; |
385 | ndoors--; |
381 | } |
386 | } |
382 | |
387 | |
383 | /* reduce the size of the list */ |
388 | /* reduce the size of the list */ |
384 | doorlocs--; |
389 | doorlocs--; |
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407 | if (symmetry == SYMMETRY_X) |
412 | if (symmetry == SYMMETRY_X) |
408 | for (int i = 0; i < sym_layout.w / 2 + 1; i++) |
413 | for (int i = 0; i < sym_layout.w / 2 + 1; i++) |
409 | for (int j = 0; j < sym_layout.h; j++) |
414 | for (int j = 0; j < sym_layout.h; j++) |
410 | { |
415 | { |
411 | sym_layout[i ][j] = |
416 | sym_layout[i ][j] = |
412 | sym_layout[sym_layout.w - i - 1][j] = col[i][j]; |
417 | sym_layout[sym_layout.w - i - 1][j] = data [i][j]; |
413 | } |
418 | } |
414 | |
419 | |
415 | if (symmetry == SYMMETRY_Y) |
420 | if (symmetry == SYMMETRY_Y) |
416 | for (int i = 0; i < sym_layout.w; i++) |
421 | for (int i = 0; i < sym_layout.w; i++) |
417 | for (int j = 0; j < sym_layout.h / 2 + 1; j++) |
422 | for (int j = 0; j < sym_layout.h / 2 + 1; j++) |
418 | { |
423 | { |
419 | sym_layout[i][j ] = |
424 | sym_layout[i][j ] = |
420 | sym_layout[i][sym_layout.h - j - 1] = col[i][j]; |
425 | sym_layout[i][sym_layout.h - j - 1] = data [i][j]; |
421 | } |
426 | } |
422 | |
427 | |
423 | if (symmetry == SYMMETRY_XY) |
428 | if (symmetry == SYMMETRY_XY) |
424 | for (int i = 0; i < sym_layout.w / 2 + 1; i++) |
429 | for (int i = 0; i < sym_layout.w / 2 + 1; i++) |
425 | for (int j = 0; j < sym_layout.h / 2 + 1; j++) |
430 | for (int j = 0; j < sym_layout.h / 2 + 1; j++) |
426 | { |
431 | { |
427 | sym_layout[i ][j ] = |
432 | sym_layout[i ][j ] = |
428 | sym_layout[i ][sym_layout.h - j - 1] = |
433 | sym_layout[i ][sym_layout.h - j - 1] = |
429 | sym_layout[sym_layout.w - i - 1][j ] = |
434 | sym_layout[sym_layout.w - i - 1][j ] = |
430 | sym_layout[sym_layout.w - i - 1][sym_layout.h - j - 1] = col[i][j]; |
435 | sym_layout[sym_layout.w - i - 1][sym_layout.h - j - 1] = data [i][j]; |
431 | } |
436 | } |
432 | |
437 | |
433 | /* need to run the isolation remover for some layouts */ |
438 | /* need to run the isolation remover for some layouts */ |
434 | #if 0 |
439 | #if 0 |
435 | switch (RP->map_layout_style) |
440 | switch (RP->map_layout_style) |
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461 | { |
466 | { |
462 | layout new_layout (w, h); |
467 | layout new_layout (w, h); |
463 | |
468 | |
464 | for (int i = 0; i < w; i++) /* copy a reflection back */ |
469 | for (int i = 0; i < w; i++) /* copy a reflection back */ |
465 | for (int j = 0; j < h; j++) |
470 | for (int j = 0; j < h; j++) |
466 | new_layout [i][j] = col [w - i - 1][h - j - 1]; |
471 | new_layout [i][j] = data [w - i - 1][h - j - 1]; |
467 | |
472 | |
468 | swap (new_layout); |
473 | swap (new_layout); |
469 | } |
474 | } |
470 | break; |
475 | break; |
471 | |
476 | |
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475 | layout new_layout (h, w); |
480 | layout new_layout (h, w); |
476 | |
481 | |
477 | if (rotation == 1) /* swap x and y */ |
482 | if (rotation == 1) /* swap x and y */ |
478 | for (int i = 0; i < w; i++) |
483 | for (int i = 0; i < w; i++) |
479 | for (int j = 0; j < h; j++) |
484 | for (int j = 0; j < h; j++) |
480 | new_layout [j][i] = col [i][j]; |
485 | new_layout [j][i] = data [i][j]; |
481 | |
486 | |
482 | if (rotation == 3) /* swap x and y */ |
487 | if (rotation == 3) /* swap x and y */ |
483 | for (int i = 0; i < w; i++) |
488 | for (int i = 0; i < w; i++) |
484 | for (int j = 0; j < h; j++) |
489 | for (int j = 0; j < h; j++) |
485 | new_layout [j][i] = col [w - i - 1][h - j - 1]; |
490 | new_layout [j][i] = data [w - i - 1][h - j - 1]; |
486 | |
491 | |
487 | swap (new_layout); |
492 | swap (new_layout); |
488 | } |
493 | } |
489 | break; |
494 | break; |
490 | } |
495 | } |
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616 | |
621 | |
617 | new_layout.clear (); |
622 | new_layout.clear (); |
618 | |
623 | |
619 | for (int i = 0; i < w; i++) |
624 | for (int i = 0; i < w; i++) |
620 | for (int j = 0; j < h; j++) |
625 | for (int j = 0; j < h; j++) |
621 | switch (col [i][j]) |
626 | switch (data [i][j]) |
622 | { |
627 | { |
623 | case '#': expand_wall (new_layout, i, j, *this); break; |
628 | case '#': expand_wall (new_layout, i, j, *this); break; |
624 | case 'D': expand_door (new_layout, i, j, *this); break; |
629 | case 'D': expand_door (new_layout, i, j, *this); break; |
625 | default: expand_misc (new_layout, i, j, *this); break; |
630 | default: expand_misc (new_layout, i, j, *this); break; |
626 | } |
631 | } |