1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) Crossfire Development Team (restored, original file without copyright notice) |
5 | * Copyright (©) 1994-2004 Crossfire Development Team (restored, original file without copyright notice) |
6 | * |
6 | * |
7 | * Deliantra is free software: you can redistribute it and/or modify it under |
7 | * Deliantra is free software: you can redistribute it and/or modify it under |
8 | * the terms of the Affero GNU General Public License as published by the |
8 | * the terms of the Affero GNU General Public License as published by the |
9 | * Free Software Foundation, either version 3 of the License, or (at your |
9 | * Free Software Foundation, either version 3 of the License, or (at your |
10 | * option) any later version. |
10 | * option) any later version. |
… | |
… | |
39 | |
39 | |
40 | #include <vector> |
40 | #include <vector> |
41 | |
41 | |
42 | #include <global.h> |
42 | #include <global.h> |
43 | |
43 | |
44 | #include "random_map.h" |
44 | #include <rmg.h> |
45 | #include "rproto.h" |
45 | #include "rproto.h" |
46 | |
46 | |
47 | /* global variables that everyone needs: don't want to pass them in |
47 | /* global variables that everyone needs: don't want to pass them in |
48 | as parameters every time. */ |
48 | as parameters every time. */ |
49 | static fixed_stack<point> seeds; |
49 | static fixed_stack<point> seeds; |