/*#include */ char **maze_gen(int xsize, int ysize,int option); /* the outside interface routine */ void fill_maze_full(char **maze,int x,int y,int xsize,int ysize); void fill_maze_sparse(char **maze,int x,int y,int xsize,int ysize); void make_wall_free_list(int xsize,int ysize); void pop_wall_point(int *x, int *y); int find_free_point(char **maze,int *x,int *y,int xc, int yc,int xsize,int ysize);